package game import ( "image/color" "log" "runtime" "edgaru089.ink/go/gl01/internal/asset" "edgaru089.ink/go/gl01/internal/igwrap" "edgaru089.ink/go/gl01/internal/igwrap/backend" "edgaru089.ink/go/gl01/internal/io" "edgaru089.ink/go/gl01/internal/util" "github.com/go-gl/glfw/v3.3/glfw" "github.com/inkyblackness/imgui-go/v4" ) type guiState struct { showLog, showDebugInfo bool logFollow bool lastframeCgoCalls int64 lastCountSec *util.Clock loadChunkFile string loadChunkID [2]int32 saveChunkFile string saveChunkID [2]int32 } func (g *Game) initImgui(win *glfw.Window) { imgui.CreateContext(nil) g.io = imgui.CurrentIO() cfg := imgui.NewFontConfig() cfg.SetOversampleH(1) cfg.SetOversampleV(1) cfg.SetPixelSnapH(true) g.io.Fonts().AddFontFromMemoryTTFV(asset.Unifont, 16, cfg, g.io.Fonts().GlyphRangesChineseFull()) backend.Init(win) g.gui = guiState{ showLog: true, showDebugInfo: false, logFollow: true, loadChunkFile: "chunk.gob", loadChunkID: [2]int32{0, 0}, saveChunkFile: "chunk.gob", saveChunkID: [2]int32{0, 0}, } } func (g *Game) imgui() { io.Diagnostics.CgoCalls = runtime.NumCgoCall() - g.gui.lastframeCgoCalls g.gui.lastframeCgoCalls = runtime.NumCgoCall() /*if g.gui.lastCountSec.Elapsed() >= time.Second { g.gui.lastCountSec.Restart() }*/ if io.ShowDebugInfo { imgui.SetNextWindowPosV(imgui.Vec2{}, imgui.ConditionAlways, imgui.Vec2{}) imgui.SetNextWindowSize(imgui.Vec2{X: float32(io.DisplaySize[0]), Y: float32(io.DisplaySize[1])}) if igwrap.Begin("F3", nil, igwrap.WindowFlagsOverlay) { igwrap.TextBackground("Gl01 compiled by %s/%s [%s/%s] (120AVG) %.1f FPS (%.3f frame)", runtime.Compiler, runtime.Version(), runtime.GOOS, runtime.GOARCH, imgui.CurrentIO().Framerate(), 1000/imgui.CurrentIO().Framerate()) igwrap.TextBackground("GLFW %s, Dear ImGUI %s", glfw.GetVersionString(), imgui.Version()) igwrap.TextBackground("CgoCalls:%d (%d lastframe), Goroutines:%d", g.gui.lastframeCgoCalls, io.Diagnostics.CgoCalls, runtime.NumGoroutine()) igwrap.TextBlank() imgui.End() } } if g.paused { imgui.ShowDemoWindow(nil) if igwrap.Begin("Logs", &g.gui.showLog, imgui.WindowFlagsMenuBar) { if imgui.BeginMenuBar() { if imgui.Button("Clear") { logs = "" } if imgui.Button("Add Logs") { for i := 0; i < 8; i++ { log.Print("Added logs") } } imgui.Checkbox("Autoscroll", &g.gui.logFollow) imgui.EndMenuBar() } imgui.BeginChildV("LogScroll", imgui.Vec2{}, true, 0) imgui.Text(logs) if g.gui.logFollow && imgui.ScrollY() >= imgui.ScrollMaxY() { imgui.SetScrollHereY(1.0) } imgui.EndChild() imgui.End() } } imgui.BackgroundDrawList().AddRectFilledV(imgui.Vec2{X: float32(io.DisplaySize[0]/2 - 12), Y: float32(io.DisplaySize[1]/2 - 1)}, imgui.Vec2{X: float32(io.DisplaySize[0]/2 + 12), Y: float32(io.DisplaySize[1]/2 + 1)}, imgui.Packed(color.White), 0, 0) imgui.BackgroundDrawList().AddRectFilledV(imgui.Vec2{X: float32(io.DisplaySize[0]/2 - 1), Y: float32(io.DisplaySize[1]/2 - 12)}, imgui.Vec2{X: float32(io.DisplaySize[0]/2 + 1), Y: float32(io.DisplaySize[1]/2 + 12)}, imgui.Packed(color.White), 0, 0) }