gl01/internal/render/render_world_debuginfo.go

57 lines
1.8 KiB
Go

package render
import (
"math"
"time"
"edgaru089.ml/go/gl01/internal/asset"
"edgaru089.ml/go/gl01/internal/igwrap"
"edgaru089.ml/go/gl01/internal/io"
"edgaru089.ml/go/gl01/internal/util"
"edgaru089.ml/go/gl01/internal/util/itype"
"github.com/inkyblackness/imgui-go/v4"
)
func (r *WorldRenderer) renderDebugInfo() {
// Render information
if igwrap.Begin("F3", nil, 0) {
igwrap.TextBlank()
igwrap.TextBackground("WorldRender: lastframe %.3fms", float64(io.Diagnostics.Times.Render.Nanoseconds())/float64(time.Millisecond))
isize := asset.WorldTextureAtlas.ImageSize
igwrap.TextBackground("Texture Atlas Size: (%dx%d)", isize[0], isize[1])
imgui.SameLine()
igwrap.TextBackground("[Hover]")
if imgui.IsItemHoveredV(imgui.HoveredFlagsAllowWhenDisabled) {
_, wheely := imgui.CurrentIO().MouseWheel()
if math.Abs(float64(wheely)) > 1e-3 {
atlasScale = util.Maxf(1, atlasScale+wheely)
}
imgui.BeginTooltip()
igwrap.Image(r.texture.Handle(), isize.ToFloat32().Multiply(atlasScale), itype.Rectf{0, 0, 1, 1})
imgui.EndTooltip()
}
imgui.End()
}
imgui.SetNextWindowPosV(imgui.Vec2{X: float32(r.lastDisplaySize[0]), Y: 0}, imgui.ConditionAlways, imgui.Vec2{X: 1, Y: 0})
if igwrap.Begin("Renderer Textures/Outputs", nil, igwrap.WindowFlagsOverlay) {
imgui.PushStyleVarVec2(imgui.StyleVarItemSpacing, imgui.Vec2{})
imageSize := r.lastDisplaySize.ToFloat32().Multiply(0.25)
imageSize[1] -= imgui.CurrentStyle().WindowPadding().Y / 2
imageSize[0] = imageSize[1] / float32(r.lastDisplaySize[1]) * float32(r.lastDisplaySize[0])
igwrap.Image(r.gbuffer.pos, imageSize, itype.Rectf{0, 0, 1, 1})
igwrap.Image(r.gbuffer.norm, imageSize, itype.Rectf{0, 0, 1, 1})
igwrap.Image(r.gbuffer.color, imageSize, itype.Rectf{0, 0, 1, 1})
igwrap.Image(r.ssao.ambient, imageSize, itype.Rectf{0, 0, 1, 1})
imgui.PopStyleVar()
imgui.End()
}
}