SFML/test/Audio/SoundStream.test.cpp

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#include <SFML/Audio/SoundStream.hpp>
#include <catch2/catch_test_macros.hpp>
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#include <AudioUtil.hpp>
#include <SystemUtil.hpp>
#include <type_traits>
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namespace
{
class SoundStream : public sf::SoundStream
{
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public:
using sf::SoundStream::initialize;
private:
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[[nodiscard]] bool onGetData(Chunk& /* data */) override
{
return true;
}
void onSeek(sf::Time /* timeOffset */) override
{
}
};
} // namespace
TEST_CASE("[Audio] sf::SoundStream", runAudioDeviceTests())
{
SECTION("Type traits")
{
STATIC_CHECK(!std::is_constructible_v<sf::SoundStream>);
STATIC_CHECK(!std::is_copy_constructible_v<sf::SoundStream>);
STATIC_CHECK(!std::is_copy_assignable_v<sf::SoundStream>);
STATIC_CHECK(!std::is_nothrow_move_constructible_v<sf::SoundStream>);
STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::SoundStream>);
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STATIC_CHECK(std::has_virtual_destructor_v<sf::SoundStream>);
}
SECTION("Chunk")
{
const sf::SoundStream::Chunk chunk;
CHECK(chunk.samples == nullptr);
CHECK(chunk.sampleCount == 0);
}
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SECTION("Construction")
{
const SoundStream soundStream;
CHECK(soundStream.getChannelCount() == 0);
CHECK(soundStream.getSampleRate() == 0);
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CHECK(soundStream.getChannelMap().empty());
CHECK(soundStream.getStatus() == sf::SoundStream::Status::Stopped);
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CHECK(soundStream.getPlayingOffset() == sf::Time::Zero);
CHECK(!soundStream.isLooping());
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// Inherited from sf::SoundStream
CHECK(soundStream.getPitch() == 1);
CHECK(soundStream.getPan() == 0);
CHECK(soundStream.getVolume() == 100);
CHECK(soundStream.isSpatializationEnabled());
CHECK(soundStream.getPosition() == sf::Vector3f());
CHECK(soundStream.getDirection() == sf::Vector3f(0, 0, -1));
CHECK(soundStream.getCone().innerAngle == sf::degrees(360));
CHECK(soundStream.getCone().innerAngle == sf::degrees(360));
CHECK(soundStream.getCone().outerGain == 0);
CHECK(soundStream.getVelocity() == sf::Vector3f());
CHECK(soundStream.getDopplerFactor() == 1);
CHECK(soundStream.getDirectionalAttenuationFactor() == 1);
CHECK(!soundStream.isRelativeToListener());
CHECK(soundStream.getMinDistance() == 1);
CHECK(soundStream.getMaxDistance() == std::numeric_limits<float>::max());
CHECK(soundStream.getMinGain() == 0);
CHECK(soundStream.getMaxGain() == 1);
CHECK(soundStream.getAttenuation() == 1);
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}
SECTION("Set/get playing offset")
{
SoundStream soundStream;
soundStream.setPlayingOffset(sf::milliseconds(100));
CHECK(soundStream.getPlayingOffset() == sf::milliseconds(0));
}
SECTION("Set/get loop")
{
SoundStream soundStream;
soundStream.setLooping(true);
CHECK(soundStream.isLooping());
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}
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SECTION("initialize")
{
const std::vector channelMap{sf::SoundChannel::FrontLeft, sf::SoundChannel::FrontRight};
SoundStream soundStream;
soundStream.initialize(2, 44100, channelMap);
CHECK(soundStream.getChannelCount() == 2);
CHECK(soundStream.getSampleRate() == 44100);
CHECK(soundStream.getChannelMap() == channelMap);
CHECK(soundStream.getStatus() == sf::SoundStream::Status::Stopped);
CHECK(soundStream.getPlayingOffset() == sf::Time::Zero);
CHECK(!soundStream.isLooping());
}
SECTION("Set/get pitch")
{
SoundStream soundStream;
soundStream.setPitch(42);
CHECK(soundStream.getPitch() == 42);
}
SECTION("Set/get pan")
{
SoundStream soundStream;
soundStream.setPan(1);
CHECK(soundStream.getPan() == 1);
soundStream.setPan(2);
CHECK(soundStream.getPan() == 1);
soundStream.setPan(-2);
CHECK(soundStream.getPan() == -1);
}
SECTION("Set/get volume")
{
SoundStream soundStream;
soundStream.setVolume(50);
CHECK(soundStream.getVolume() == 50);
}
SECTION("Set/get spatialization enabled")
{
SoundStream soundStream;
soundStream.setSpatializationEnabled(true);
CHECK(soundStream.isSpatializationEnabled());
}
SECTION("Set/get position")
{
SoundStream soundStream;
soundStream.setPosition({1, 2, 3});
CHECK(soundStream.getPosition() == sf::Vector3f(1, 2, 3));
}
SECTION("Set/get direction")
{
SoundStream soundStream;
soundStream.setDirection({4, 5, 6});
CHECK(soundStream.getDirection() == sf::Vector3f(4, 5, 6));
}
SECTION("Set/get cone")
{
SoundStream soundStream;
soundStream.setCone({sf::radians(1), sf::radians(2), 3});
CHECK(soundStream.getCone().innerAngle == sf::radians(1));
CHECK(soundStream.getCone().outerAngle == sf::radians(2));
CHECK(soundStream.getCone().outerGain == 3);
}
SECTION("Set/get velocity")
{
SoundStream soundStream;
soundStream.setVelocity({7, 8, 9});
CHECK(soundStream.getVelocity() == sf::Vector3f(7, 8, 9));
}
SECTION("Set/get doppler factor")
{
SoundStream soundStream;
soundStream.setDopplerFactor(1);
CHECK(soundStream.getDopplerFactor() == 1);
}
SECTION("Set/get directional attenuation factor")
{
SoundStream soundStream;
soundStream.setDirectionalAttenuationFactor(1);
CHECK(soundStream.getDirectionalAttenuationFactor() == 1);
}
SECTION("Set/get relative to listener")
{
SoundStream soundStream;
soundStream.setRelativeToListener(true);
CHECK(soundStream.isRelativeToListener());
}
SECTION("Set/get min distance")
{
SoundStream soundStream;
soundStream.setMinDistance(12.34f);
CHECK(soundStream.getMinDistance() == 12.34f);
}
SECTION("Set/get max distance")
{
SoundStream soundStream;
soundStream.setMaxDistance(12.34f);
CHECK(soundStream.getMaxDistance() == 12.34f);
}
SECTION("Set/get min gain")
{
SoundStream soundStream;
soundStream.setMinGain(12.34f);
CHECK(soundStream.getMinGain() == 12.34f);
}
SECTION("Set/get max gain")
{
SoundStream soundStream;
soundStream.setMaxGain(12.34f);
CHECK(soundStream.getMaxGain() == 12.34f);
}
SECTION("Set/get attenuation")
{
SoundStream soundStream;
soundStream.setAttenuation(10);
CHECK(soundStream.getAttenuation() == 10);
}
}