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https://github.com/SFML/SFML.git
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53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
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/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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* liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute
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* it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any
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* source distribution.
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*/
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#include "main.hpp"
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VALUE globalSFMLNamespace;
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/* External classes */
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VALUE globalVector2Class;
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VALUE globalVector3Class;
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static bool CheckDependencies( void )
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{
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if( rb_cvar_defined( globalSFMLNamespace, rb_intern( "SystemLoaded" ) ) == Qtrue )
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{
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return true;
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}
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return false;
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}
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void Init_audio( void )
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{
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/* SFML namespace which contains the classes of this module. */
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globalSFMLNamespace = rb_define_module( "SFML" );
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if( CheckDependencies() == false )
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{
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rb_raise( rb_eRuntimeError, "This module depends on sfml-window" );
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}
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globalVector2Class = RetrieveSFMLClass( "Vector2" );
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globalVector3Class = RetrieveSFMLClass( "Vector3" );
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rb_define_const(globalSFMLNamespace, "AudioLoaded", Qtrue);
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}
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