SFML/cmake/Modules/FindGBM.cmake

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#
# Try to find GBM library and include path.
# Once done this will define
#
# GBM_FOUND
# GBM_INCLUDE_PATH
# GBM_LIBRARY
#
if(PKG_CONFIG_FOUND)
pkg_check_modules(PC_GBM gbm QUIET)
endif()
find_path(GBM_INCLUDE_DIR NAMES gbm.h)
find_library(GBM_LIBRARY NAMES gbm)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(GBM DEFAULT_MSG GBM_LIBRARY GBM_INCLUDE_DIR)
add_library(GBM::GBM IMPORTED UNKNOWN)
set_target_properties(GBM::GBM PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES ${GBM_INCLUDE_DIR}
IMPORTED_LOCATION ${GBM_LIBRARY})