mirror of
https://github.com/SFML/SFML.git
synced 2024-11-26 05:11:04 +08:00
598 lines
15 KiB
Plaintext
598 lines
15 KiB
Plaintext
|
<?xml version="1.0" encoding="UTF-8"?>
|
||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||
|
<plist version="1.0">
|
||
|
<dict>
|
||
|
<!--
|
||
|
SFML - Simple and Fast Multimedia Library
|
||
|
Copyright (C) 2007-2011 Marco Antognini (antognini.marco@gmail.com),
|
||
|
Laurent Gomila (laurent.gom@gmail.com),
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied warranty.
|
||
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
||
|
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it freely,
|
||
|
subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented;
|
||
|
you must not claim that you wrote the original software.
|
||
|
If you use this software in a product, an acknowledgment
|
||
|
in the product documentation would be appreciated but is not required.
|
||
|
|
||
|
2. Altered source versions must be plainly marked as such,
|
||
|
and must not be misrepresented as being the original software.
|
||
|
|
||
|
3. This notice may not be removed or altered from any source distribution.
|
||
|
-->
|
||
|
<!--
|
||
|
###########################################################################
|
||
|
*************************** org.sfml-dev.AppBase template *****************
|
||
|
###########################################################################
|
||
|
-->
|
||
|
<key>Kind</key>
|
||
|
<string>Xcode.Xcode3.ProjectTemplateUnitKind</string>
|
||
|
<key>Identifier</key>
|
||
|
<string>org.sfml-dev.AppBase</string>
|
||
|
|
||
|
<key>Ancestors</key>
|
||
|
<array>
|
||
|
<string>com.apple.dt.unit.macBase</string>
|
||
|
</array>
|
||
|
|
||
|
<!-- ############################################################### Options -->
|
||
|
<key>Options</key>
|
||
|
<array>
|
||
|
<!-- ********************************************* Window Module -->
|
||
|
<dict>
|
||
|
<key>Identifier</key>
|
||
|
<string>windowModule</string>
|
||
|
<key>Name</key>
|
||
|
<string>Use window module</string>
|
||
|
<key>Description</key>
|
||
|
<string>Indicates whether window module should be used or not.</string>
|
||
|
<key>Type</key>
|
||
|
<string>checkbox</string>
|
||
|
<key>SortOrder</key>
|
||
|
<integer>1</integer>
|
||
|
<key>Default</key>
|
||
|
<string>true</string>
|
||
|
<key>Units</key>
|
||
|
<dict>
|
||
|
<!-- ON -->
|
||
|
<key>true</key>
|
||
|
<dict>
|
||
|
<!-- compilation options -->
|
||
|
<key>Project</key>
|
||
|
<dict>
|
||
|
<key>SharedSettings</key>
|
||
|
<dict>
|
||
|
<key>WINDOW_RELEASE</key>
|
||
|
<string>-lsfml-window</string>
|
||
|
|
||
|
<key>WINDOW_DEBUG</key>
|
||
|
<string>-lsfml-window-d</string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- content definition -->
|
||
|
<key>Definitions</key>
|
||
|
<dict>
|
||
|
<key>main.cpp:window:include</key>
|
||
|
<string>#include <SFML/Window.hpp></string>
|
||
|
|
||
|
<key>main.cpp:main:window:content</key>
|
||
|
<string>sf::Window window(sf::VideoMode(800, 600), "SFML window");</string>
|
||
|
|
||
|
<!-- erase system/audio module content -->
|
||
|
<key>main.cpp:system:include</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>main.cpp:main:audio_loop</key>
|
||
|
<string></string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
<!-- OFF -->
|
||
|
<key>false</key>
|
||
|
<dict>
|
||
|
<!-- compilation options -->
|
||
|
<key>Project</key>
|
||
|
<dict>
|
||
|
<key>SharedSettings</key>
|
||
|
<dict>
|
||
|
<key>WINDOW_RELEASE</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>WINDOW_DEBUG</key>
|
||
|
<string></string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- content definition -->
|
||
|
<key>Definitions</key>
|
||
|
<dict>
|
||
|
<key>main.cpp:window:include</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>main.cpp:main:window:content</key>
|
||
|
<string></string>
|
||
|
|
||
|
<!-- erase main loop & display -->
|
||
|
<key>main.cpp:main:event_loop</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>main.cpp:main:display</key>
|
||
|
<string></string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- ******************************************* Graphics Module -->
|
||
|
<dict>
|
||
|
<key>Identifier</key>
|
||
|
<string>graphicsModule</string>
|
||
|
<key>RequiredOptions</key>
|
||
|
<dict>
|
||
|
<key>windowModule</key>
|
||
|
<string>true</string>
|
||
|
</dict>
|
||
|
<key>Name</key>
|
||
|
<string>Use graphics module</string>
|
||
|
<key>Description</key>
|
||
|
<string>Indicates whether graphics module should be used or not.</string>
|
||
|
<key>Type</key>
|
||
|
<string>checkbox</string>
|
||
|
<key>SortOrder</key>
|
||
|
<integer>1</integer>
|
||
|
<key>Default</key>
|
||
|
<string>true</string>
|
||
|
<key>Units</key>
|
||
|
<dict>
|
||
|
<!-- ON -->
|
||
|
<key>true</key>
|
||
|
<dict>
|
||
|
<!-- compilation options -->
|
||
|
<key>Project</key>
|
||
|
<dict>
|
||
|
<key>SharedSettings</key>
|
||
|
<dict>
|
||
|
<key>GRAPHICS_RELEASE</key>
|
||
|
<string>-lsfml-graphics</string>
|
||
|
|
||
|
<key>GRAPHICS_DEBUG</key>
|
||
|
<string>-lsfml-graphics-d</string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- content definition -->
|
||
|
<key>Definitions</key>
|
||
|
<dict>
|
||
|
<key>main.cpp:graphics:include</key>
|
||
|
<string>#include <SFML/Graphics.hpp></string>
|
||
|
|
||
|
<key>main.cpp:main:graphics_init_window</key>
|
||
|
<string>// Create the main window
|
||
|
sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");
|
||
|
</string>
|
||
|
|
||
|
<key>main.cpp:main:image_init</key>
|
||
|
<string>
|
||
|
// Load a sprite to display
|
||
|
sf::Image image;
|
||
|
</string>
|
||
|
|
||
|
<key>main.cpp:main:image_finalize</key>
|
||
|
<string> return EXIT_FAILURE;
|
||
|
sf::Sprite sprite(image);
|
||
|
</string>
|
||
|
|
||
|
<key>main.cpp:main:image_load</key>
|
||
|
<string>if (!image.LoadFromFile(ResourcePath() + "cute_image.jpg"))</string>
|
||
|
|
||
|
<key>main.cpp:main:text_init</key>
|
||
|
<string>
|
||
|
// Create a graphical text to display
|
||
|
sf::Font font;
|
||
|
</string>
|
||
|
|
||
|
<key>main.cpp:main:text_finalize</key>
|
||
|
<string> return EXIT_FAILURE;
|
||
|
sf::Text text("Hello SFML", font, 50);
|
||
|
text.SetColor(sf::Color::Black);
|
||
|
</string>
|
||
|
|
||
|
<key>main.cpp:main:text_load</key>
|
||
|
<string>if (!font.LoadFromFile(ResourcePath() + "sansation.ttf"))</string>
|
||
|
|
||
|
<key>main.cpp:main:graphics_display</key>
|
||
|
<string>
|
||
|
// Clear screen
|
||
|
window.Clear();
|
||
|
|
||
|
// Draw the sprite
|
||
|
window.Draw(sprite);
|
||
|
|
||
|
// Draw the string
|
||
|
window.Draw(text);
|
||
|
</string>
|
||
|
|
||
|
<!-- erase window module content -->
|
||
|
<key>main.cpp:window:include</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>main.cpp:main:window:content</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>sansation.ttf</key>
|
||
|
<dict>
|
||
|
<key>Group</key>
|
||
|
<string>Supporting Files</string>
|
||
|
<key>Path</key>
|
||
|
<string>sansation.ttf</string>
|
||
|
</dict>
|
||
|
|
||
|
<key>cute_image.jpg</key>
|
||
|
<dict>
|
||
|
<key>Group</key>
|
||
|
<string>Supporting Files</string>
|
||
|
<key>Path</key>
|
||
|
<string>cute_image.jpg</string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- resources -->
|
||
|
<key>Nodes</key>
|
||
|
<array>
|
||
|
<string>sansation.ttf</string>
|
||
|
<string>cute_image.jpg</string>
|
||
|
</array>
|
||
|
</dict>
|
||
|
<!-- OFF -->
|
||
|
<key>false</key>
|
||
|
<dict>
|
||
|
<!-- compilation options -->
|
||
|
<key>Project</key>
|
||
|
<dict>
|
||
|
<key>SharedSettings</key>
|
||
|
<dict>
|
||
|
<key>GRAPHICS_RELEASE</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>GRAPHICS_DEBUG</key>
|
||
|
<string></string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- content definition : none -->
|
||
|
<key>Definitions</key>
|
||
|
<dict>
|
||
|
<key>main.cpp:graphics:include</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>main.cpp:main:graphics_init</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>main.cpp:main:graphics_display</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>main.cpp:main:image_load</key>
|
||
|
<string></string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- ********************************************** Audio Module -->
|
||
|
<dict>
|
||
|
<key>Identifier</key>
|
||
|
<string>audioModule</string>
|
||
|
<key>Name</key>
|
||
|
<string>Use audio module</string>
|
||
|
<key>Description</key>
|
||
|
<string>Indicates whether audio module should be used or not.</string>
|
||
|
<key>Type</key>
|
||
|
<string>checkbox</string>
|
||
|
<key>SortOrder</key>
|
||
|
<integer>1</integer>
|
||
|
<key>Default</key>
|
||
|
<string>true</string>
|
||
|
<key>Units</key>
|
||
|
<dict>
|
||
|
<!-- ON -->
|
||
|
<key>true</key>
|
||
|
<dict>
|
||
|
<!-- compilation options -->
|
||
|
<key>Project</key>
|
||
|
<dict>
|
||
|
<key>SharedSettings</key>
|
||
|
<dict>
|
||
|
<key>AUDIO_RELEASE</key>
|
||
|
<string>-lsfml-audio</string>
|
||
|
|
||
|
<key>AUDIO_DEBUG</key>
|
||
|
<string>-lsfml-audio-d</string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- content definition -->
|
||
|
<key>Definitions</key>
|
||
|
<dict>
|
||
|
<key>main.cpp:audio:include</key>
|
||
|
<string>#include <SFML/Audio.hpp></string>
|
||
|
|
||
|
<key>main.cpp:main:audio:content</key>
|
||
|
<string>
|
||
|
// Load a music to play
|
||
|
sf::Music music;
|
||
|
if (!music.OpenFromFile(ResourcePath() + "nice_music.ogg"))
|
||
|
return EXIT_FAILURE;
|
||
|
|
||
|
// Play the music
|
||
|
music.Play();
|
||
|
</string>
|
||
|
<key>nice_music.ogg</key>
|
||
|
<dict>
|
||
|
<key>Group</key>
|
||
|
<string>Supporting Files</string>
|
||
|
<key>Path</key>
|
||
|
<string>nice_music.ogg</string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- resources -->
|
||
|
<key>Nodes</key>
|
||
|
<array>
|
||
|
<string>nice_music.ogg</string>
|
||
|
</array>
|
||
|
</dict>
|
||
|
<!-- OFF -->
|
||
|
<key>false</key>
|
||
|
<dict>
|
||
|
<!-- compilation options -->
|
||
|
<key>Project</key>
|
||
|
<dict>
|
||
|
<key>SharedSettings</key>
|
||
|
<dict>
|
||
|
<key>AUDIO_RELEASE</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>AUDIO_DEBUG</key>
|
||
|
<string></string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- content definition -->
|
||
|
<key>Definitions</key>
|
||
|
<dict>
|
||
|
<key>main.cpp:audio:include</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>main.cpp:main:audio:content</key>
|
||
|
<string></string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- ******************************************** Network Module -->
|
||
|
<dict>
|
||
|
<key>Identifier</key>
|
||
|
<string>networkModule</string>
|
||
|
<key>Name</key>
|
||
|
<string>Use network module</string>
|
||
|
<key>Description</key>
|
||
|
<string>Indicates whether network module should be used or not.</string>
|
||
|
<key>Type</key>
|
||
|
<string>checkbox</string>
|
||
|
<key>SortOrder</key>
|
||
|
<integer>1</integer>
|
||
|
<key>Default</key>
|
||
|
<string>true</string>
|
||
|
<key>Units</key>
|
||
|
<dict>
|
||
|
<!-- ON -->
|
||
|
<key>true</key>
|
||
|
<dict>
|
||
|
<!-- compilation options -->
|
||
|
<key>Project</key>
|
||
|
<dict>
|
||
|
<key>SharedSettings</key>
|
||
|
<dict>
|
||
|
<key>NETWORK_RELEASE</key>
|
||
|
<string>-lsfml-network</string>
|
||
|
|
||
|
<key>NETWORK_DEBUG</key>
|
||
|
<string>-lsfml-network-d</string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- content definition -->
|
||
|
<key>Definitions</key>
|
||
|
<dict>
|
||
|
<key>main.cpp:network:include</key>
|
||
|
<string>#include <SFML/Network.hpp></string>
|
||
|
|
||
|
<!-- no content example for network -->
|
||
|
</dict>
|
||
|
</dict>
|
||
|
<!-- OFF -->
|
||
|
<key>false</key>
|
||
|
<dict>
|
||
|
<!-- compilation options -->
|
||
|
<key>Project</key>
|
||
|
<dict>
|
||
|
<key>SharedSettings</key>
|
||
|
<dict>
|
||
|
<key>NETWORK_RELEASE</key>
|
||
|
<string></string>
|
||
|
|
||
|
<key>NETWORK_DEBUG</key>
|
||
|
<string></string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<!-- content definition -->
|
||
|
<key>Definitions</key>
|
||
|
<dict>
|
||
|
<key>main.cpp:network:include</key>
|
||
|
<string></string>
|
||
|
|
||
|
<!-- no content example for network -->
|
||
|
</dict>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
</array>
|
||
|
|
||
|
|
||
|
<!-- ################################################################# Nodes -->
|
||
|
<key>Nodes</key>
|
||
|
<array>
|
||
|
<string>main.cpp:system:include</string>
|
||
|
<string>main.cpp:window:include</string>
|
||
|
<string>main.cpp:graphics:include</string>
|
||
|
<string>main.cpp:audio:include</string>
|
||
|
<string>main.cpp:network:include</string>
|
||
|
<string>main.cpp:resources:include</string>
|
||
|
<string>main.cpp:main:window:content</string>
|
||
|
<string>main.cpp:main:graphics_init_window</string>
|
||
|
<string>main.cpp:main:image_init</string>
|
||
|
<string>main.cpp:main:image_load</string>
|
||
|
<string>main.cpp:main:image_finalize</string>
|
||
|
<string>main.cpp:main:text_init</string>
|
||
|
<string>main.cpp:main:text_load</string>
|
||
|
<string>main.cpp:main:text_finalize</string>
|
||
|
<string>main.cpp:main:audio:content</string>
|
||
|
<string>main.cpp:main:audio_loop</string>
|
||
|
<string>main.cpp:main:event_loop</string>
|
||
|
<string>main.cpp:main:graphics_display</string>
|
||
|
<string>main.cpp:main:display</string>
|
||
|
<string>ResourcePath.mm</string>
|
||
|
<string>ResourcePath.hpp</string>
|
||
|
</array>
|
||
|
|
||
|
|
||
|
<!-- ########################################################### Definitions -->
|
||
|
<key>Definitions</key>
|
||
|
<dict>
|
||
|
<!-- main function -->
|
||
|
<key>*:main</key>
|
||
|
<dict>
|
||
|
<key>Beginning</key>
|
||
|
<string>
|
||
|
int main (int argc, const char * argv[])
|
||
|
{</string>
|
||
|
<key>End</key>
|
||
|
<string>
|
||
|
return EXIT_SUCCESS;
|
||
|
}</string>
|
||
|
<key>Indent</key>
|
||
|
<integer>1</integer>
|
||
|
</dict>
|
||
|
|
||
|
<key>ResourcePath.mm</key>
|
||
|
<dict>
|
||
|
<key>Path</key>
|
||
|
<string>ResourcePath.mm</string>
|
||
|
</dict>
|
||
|
|
||
|
<key>ResourcePath.hpp</key>
|
||
|
<dict>
|
||
|
<key>Path</key>
|
||
|
<string>ResourcePath.hpp</string>
|
||
|
</dict>
|
||
|
|
||
|
|
||
|
<key>main.cpp:system:include</key>
|
||
|
<string>#include <SFML/System.hpp></string>
|
||
|
|
||
|
<key>main.cpp:main:event_loop</key>
|
||
|
<string>
|
||
|
// Start the game loop
|
||
|
while (window.IsOpened())
|
||
|
{
|
||
|
// Process events
|
||
|
sf::Event event;
|
||
|
while (window.PollEvent(event))
|
||
|
{
|
||
|
// Close window : exit
|
||
|
if (event.Type == sf::Event::Closed)
|
||
|
window.Close();
|
||
|
|
||
|
// Escape pressed : exit
|
||
|
if (event.Type == sf::Event::KeyPressed && event.Key.Code == sf::Key::Escape)
|
||
|
window.Close();
|
||
|
}
|
||
|
</string>
|
||
|
|
||
|
<key>main.cpp:main:display</key>
|
||
|
<string>
|
||
|
// Update the window
|
||
|
window.Display();
|
||
|
}
|
||
|
</string>
|
||
|
|
||
|
<key>main.cpp:resources:include</key>
|
||
|
<string>#include "ResourcePath.hpp"</string>
|
||
|
|
||
|
<key>main.cpp:main:audio_loop</key>
|
||
|
<string>while (music.GetStatus() == sf::Music::Playing) {
|
||
|
sf::Sleep(100);
|
||
|
}</string>
|
||
|
</dict>
|
||
|
|
||
|
|
||
|
<!-- ###################################################### Project Settings -->
|
||
|
<key>Project</key>
|
||
|
<dict>
|
||
|
<!-- *************************************************** Basic stuff -->
|
||
|
<key>Name</key>
|
||
|
<string>___PACKAGENAME___</string>
|
||
|
|
||
|
<!-- *********************************************** Shared Settings -->
|
||
|
<key>SharedSettings</key>
|
||
|
<dict>
|
||
|
<key>PRODUCT_NAME</key>
|
||
|
<string>$(TARGET_NAME)</string>
|
||
|
|
||
|
<key>SYSTEM_RELEASE</key>
|
||
|
<string>-lsfml-system</string>
|
||
|
<key>SYSTEM_DEBUG</key>
|
||
|
<string>-lsfml-system-d</string>
|
||
|
|
||
|
<key>HEADER_SEARCH_PATHS</key>
|
||
|
<string>$(HEADER_SEARCH_PATHS) /usr/local/include/</string>
|
||
|
</dict>
|
||
|
|
||
|
<key>Configurations</key>
|
||
|
<dict>
|
||
|
<!-- ***************************************************** Debug -->
|
||
|
<key>Debug</key>
|
||
|
<dict>
|
||
|
<key>OTHER_LDFLAGS</key>
|
||
|
<string>$(OTHER_LDFLAGS) $(SYSTEM_DEBUG) $(WINDOW_DEBUG) $(GRAPHICS_DEBUG) $(AUDIO_DEBUG) $(NETWORK_DEBUG)</string>
|
||
|
</dict>
|
||
|
|
||
|
|
||
|
<!-- *************************************************** Release -->
|
||
|
<key>Release</key>
|
||
|
<dict>
|
||
|
<key>OTHER_LDFLAGS</key>
|
||
|
<string>$(OTHER_LDFLAGS) $(SYSTEM_RELEASE) $(WINDOW_RELEASE) $(GRAPHICS_RELEASE) $(AUDIO_RELEASE) $(NETWORK_RELEASE)</string>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
</dict>
|
||
|
|
||
|
<key>Targets</key>
|
||
|
<array>
|
||
|
<dict>
|
||
|
<key>Frameworks</key>
|
||
|
<array>
|
||
|
<string>Foundation</string>
|
||
|
</array>
|
||
|
</dict>
|
||
|
</array>
|
||
|
</dict>
|
||
|
</plist>
|