SFML/DSFML/import/dsfml/window/windowsettings.d

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/*
* DSFML - SFML Library binding in D language.
* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
*
* This software is provided 'as-is', without any express or
* implied warranty. In no event will the authors be held
* liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented;
* you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but
* is not required.
*
* 2. Altered source versions must be plainly marked as such,
* and must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any
* source distribution.
*/
module dsfml.window.windowsettings;
/**
* Structure defining the creation settings of windows
*/
struct WindowSettings
{
///
static WindowSettings opCall(uint depth = 24, uint stencil = 8, uint antialiasing = 0)
{
WindowSettings ret;
ret.DepthBits = depth;
ret.StencilBits = stencil;
ret.AntialiasingLevel = antialiasing;
return ret;
}
uint DepthBits; /// Bits of the depth buffer
uint StencilBits; /// Bits of the stencil buffer
uint AntialiasingLevel; /// Level of antialiasing
}