SFML/test/src/System/Vector3.cpp

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2018-08-19 22:14:54 +08:00
#include <SFML/System/Vector3.hpp>
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#include "SystemUtil.hpp"
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// Use sf::Vector3i for tests. Test coverage is given, as there are no template specializations.
TEST_CASE("sf::Vector3 class template", "[system]")
{
SECTION("Construction")
{
SECTION("Default constructor")
{
sf::Vector3i vector;
CHECK(vector.x == 0);
CHECK(vector.y == 0);
CHECK(vector.z == 0);
}
SECTION("(x, y, z) coordinate constructor")
{
sf::Vector3i vector(1, 2, 3);
CHECK(vector.x == 1);
CHECK(vector.y == 2);
CHECK(vector.z == 3);
}
SECTION("Conversion constructor")
{
sf::Vector3f sourceVector(1.0f, 2.0f, 3.0f);
sf::Vector3i vector(sourceVector);
CHECK(vector.x == static_cast<int>(sourceVector.x));
CHECK(vector.y == static_cast<int>(sourceVector.y));
CHECK(vector.z == static_cast<int>(sourceVector.z));
}
}
SECTION("Unary operations")
{
SECTION("-vector")
{
sf::Vector3i vector(1, 2, 3);
sf::Vector3i negatedVector = -vector;
CHECK(negatedVector.x == -1);
CHECK(negatedVector.y == -2);
CHECK(negatedVector.z == -3);
}
}
SECTION("Arithmetic operations between two vectors")
{
sf::Vector3i firstVector(2, 5, 6);
sf::Vector3i secondVector(8, 3, 7);
SECTION("vector += vector")
{
firstVector += secondVector;
CHECK(firstVector.x == 10);
CHECK(firstVector.y == 8);
CHECK(firstVector.z == 13);
}
SECTION("vector -= vector")
{
firstVector -= secondVector;
CHECK(firstVector.x == -6);
CHECK(firstVector.y == 2);
CHECK(firstVector.z == -1);
}
SECTION("vector + vector")
{
sf::Vector3i result = firstVector + secondVector;
CHECK(result.x == 10);
CHECK(result.y == 8);
CHECK(result.z == 13);
}
SECTION("vector - vector")
{
sf::Vector3i result = firstVector - secondVector;
CHECK(result.x == -6);
CHECK(result.y == 2);
CHECK(result.z == -1);
}
}
SECTION("Arithmetic operations between vector and scalar value")
{
sf::Vector3i vector(26, 12, 6);
int scalar = 2;
SECTION("vector * scalar")
{
sf::Vector3i result = vector * scalar;
CHECK(result.x == 52);
CHECK(result.y == 24);
CHECK(result.z == 12);
}
SECTION("scalar * vector")
{
sf::Vector3i result = scalar * vector;
CHECK(result.x == 52);
CHECK(result.y == 24);
CHECK(result.z == 12);
}
SECTION("vector *= scalar")
{
vector *= scalar;
CHECK(vector.x == 52);
CHECK(vector.y == 24);
CHECK(vector.z == 12);
}
SECTION("vector / scalar")
{
sf::Vector3i result = vector / scalar;
CHECK(result.x == 13);
CHECK(result.y == 6);
CHECK(result.z == 3);
}
SECTION("vector /= scalar")
{
vector /= scalar;
CHECK(vector.x == 13);
CHECK(vector.y == 6);
CHECK(vector.z == 3);
}
}
SECTION("Comparison operations (two equal and one different vector)")
{
sf::Vector3i firstEqualVector(1, 5, 6);
sf::Vector3i secondEqualVector(1, 5, 6);
sf::Vector3i differentVector(6, 9, 7);
SECTION("vector == vector")
{
CHECK(firstEqualVector == secondEqualVector);
CHECK_FALSE(firstEqualVector == differentVector);
}
SECTION("vector != vector")
{
CHECK(firstEqualVector != differentVector);
CHECK_FALSE(firstEqualVector != secondEqualVector);
}
}
}