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176 lines
5.9 KiB
D
176 lines
5.9 KiB
D
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/*
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* DSFML - SFML Library binding in D language.
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* Copyright (C) 2008 Julien Dagorn (sirjulio13@gmail.com)
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*
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* This software is provided 'as-is', without any express or
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* implied warranty. In no event will the authors be held
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* liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute
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* it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented;
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* you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but
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* is not required.
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*
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* 2. Altered source versions must be plainly marked as such,
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* and must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any
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* source distribution.
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*/
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module dsfml.graphics.postfx;
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import dsfml.graphics.image;
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import dsfml.system.common;
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import dsfml.system.exception;
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import dsfml.system.stringutil;
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/**
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* Define loading methods for effect
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*/
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enum LoadingType
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{
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FROMFILE, /// string represents a file path
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FROMSTRING /// string represents effect code
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}
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/**
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* PostFX is used to apply a post effect to a window
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*
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* See_Also:
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* $(LINK2 http://www.sfml-dev.org/tutorials/graphics-postfx.php, SFML post FX tutorial) from more informations about Post effects and GLSL fragment shaders syntax.
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*/
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class PostFX : DSFMLObject
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{
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/**
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* construct the effect
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*
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* Params:
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* effect = Path of a file or string containing the effect.
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* type = type of the effect (default is FROMFILE)
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*/
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this(char[] effect, LoadingType type = LoadingType.FROMFILE)
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{
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if (effect is null || effect.length == 0)
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throw new LoadingException("LoadingException : Effect is invalid.");
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if (type == LoadingType.FROMFILE)
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super(sfPostFX_CreateFromFile(toStringz(effect)));
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else
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super(sfPostFX_CreateFromMemory(toStringz(effect)));
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}
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override void dispose()
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{
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sfPostFX_Destroy(m_ptr);
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}
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/**
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* Change parameters of the effect
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*
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* Params:
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* name = Parameter name in the effect
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*/
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void setParameter(char[] name, float x)
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{
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sfPostFX_SetParameter1(m_ptr, toStringz(name), x);
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}
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/**
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* ditto
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*/
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void setParameter(char[] name, float x, float y)
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{
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sfPostFX_SetParameter2(m_ptr, toStringz(name), x, y);
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}
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/**
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* ditto
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*/
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void setParameter(char[] name, float x, float y, float z)
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{
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sfPostFX_SetParameter3(m_ptr, toStringz(name), x, y, z);
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}
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/**
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* ditto
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*/
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void setParameter(char[] name, float x, float y, float z, float w)
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{
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sfPostFX_SetParameter4(m_ptr, toStringz(name), x, y, z, w);
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}
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/**
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* Set a texture parameter
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*
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* Params:
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* name = Texture name in the effect
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* texture = Image to set (pass NULL to use content of current framebuffer)
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*/
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void setTexture(char[] name, Image texture)
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{
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m_texture = texture;
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sfPostFX_SetTexture(m_ptr, toStringz(name), texture is null ? null : texture.getNativePointer);
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}
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/**
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* Tell whether or not the system supports post-effects
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*
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* Returns:
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* True if the system can use post-effects
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*/
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static bool canUsePostFX()
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{
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return cast(bool)sfPostFX_CanUsePostFX();
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}
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private:
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Image m_texture;
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extern (C)
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{
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typedef void* function(char*) pf_sfPostFX_CreateFromFile;
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typedef void* function(char*) pf_sfPostFX_CreateFromMemory;
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typedef void function(void*) pf_sfPostFX_Destroy;
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typedef void function(void*, char*, float) pf_sfPostFX_SetParameter1;
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typedef void function(void*, char*, float, float) pf_sfPostFX_SetParameter2;
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typedef void function(void*, char*, float, float, float) pf_sfPostFX_SetParameter3;
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typedef void function(void*, char*, float, float, float, float) pf_sfPostFX_SetParameter4;
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typedef void function(void*, char*, void*) pf_sfPostFX_SetTexture;
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typedef int function() pf_sfPostFX_CanUsePostFX;
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static pf_sfPostFX_CreateFromFile sfPostFX_CreateFromFile;
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static pf_sfPostFX_CreateFromMemory sfPostFX_CreateFromMemory;
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static pf_sfPostFX_Destroy sfPostFX_Destroy;
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static pf_sfPostFX_SetParameter1 sfPostFX_SetParameter1;
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static pf_sfPostFX_SetParameter2 sfPostFX_SetParameter2;
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static pf_sfPostFX_SetParameter3 sfPostFX_SetParameter3;
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static pf_sfPostFX_SetParameter4 sfPostFX_SetParameter4;
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static pf_sfPostFX_SetTexture sfPostFX_SetTexture;
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static pf_sfPostFX_CanUsePostFX sfPostFX_CanUsePostFX;
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}
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static this()
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{
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DllLoader dll = DllLoader.load("csfml-graphics");
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sfPostFX_CreateFromFile = cast(pf_sfPostFX_CreateFromFile)dll.getSymbol("sfPostFX_CreateFromFile");
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sfPostFX_CreateFromMemory = cast(pf_sfPostFX_CreateFromMemory)dll.getSymbol("sfPostFX_CreateFromMemory");
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sfPostFX_Destroy = cast(pf_sfPostFX_Destroy)dll.getSymbol("sfPostFX_Destroy");
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sfPostFX_SetParameter1 = cast(pf_sfPostFX_SetParameter1)dll.getSymbol("sfPostFX_SetParameter1");
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sfPostFX_SetParameter2 = cast(pf_sfPostFX_SetParameter2)dll.getSymbol("sfPostFX_SetParameter2");
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sfPostFX_SetParameter3 = cast(pf_sfPostFX_SetParameter3)dll.getSymbol("sfPostFX_SetParameter3");
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sfPostFX_SetParameter4 = cast(pf_sfPostFX_SetParameter4)dll.getSymbol("sfPostFX_SetParameter4");
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sfPostFX_SetTexture = cast(pf_sfPostFX_SetTexture)dll.getSymbol("sfPostFX_SetTexture");
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sfPostFX_CanUsePostFX = cast(pf_sfPostFX_CanUsePostFX)dll.getSymbol("sfPostFX_CanUsePostFX");
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}
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}
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