SFML/test/Graphics/Image.cpp

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2022-06-18 01:03:21 +08:00
#include <SFML/Graphics/Image.hpp>
#include "GraphicsUtil.hpp"
#include <array>
#include <doctest.h>
TEST_CASE("sf::Image - [graphics]")
{
SUBCASE("Default constructor")
{
const sf::Image image;
CHECK(image.getSize() == sf::Vector2u());
CHECK(image.getPixelsPtr() == nullptr);
}
SUBCASE("Create")
{
SUBCASE("create(Vector2)")
{
sf::Image image;
image.create(sf::Vector2u(10, 10));
CHECK(image.getSize() == sf::Vector2u(10, 10));
CHECK(image.getPixelsPtr() != nullptr);
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color(0, 0, 0));
}
}
}
SUBCASE("create(Vector2, Color)")
{
sf::Image image;
image.create(sf::Vector2u(10, 10), sf::Color::Red);
CHECK(image.getSize() == sf::Vector2u(10, 10));
CHECK(image.getPixelsPtr() != nullptr);
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color::Red);
}
}
}
SUBCASE("create(Vector2, Uint8*)")
{
// 10 x 10, with 4 colour channels array
std::array<sf::Uint8, 400> pixels;
for (std::size_t i = 0; i < pixels.size(); i += 4)
{
pixels[i] = 255; // r
pixels[i + 1] = 0; // g
pixels[i + 2] = 0; // b
pixels[i + 3] = 255; // a
}
sf::Image image;
image.create(sf::Vector2u(10, 10), pixels.data());
CHECK(image.getSize() == sf::Vector2u(10, 10));
CHECK(image.getPixelsPtr() != nullptr);
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color::Red);
}
}
}
}
SUBCASE("Set/get pixel")
{
sf::Image image;
image.create(sf::Vector2u(10, 10), sf::Color::Green);
CHECK(image.getPixel(sf::Vector2u(2, 2)) == sf::Color::Green);
image.setPixel(sf::Vector2u(2, 2), sf::Color::Blue);
CHECK(image.getPixel(sf::Vector2u(2, 2)) == sf::Color::Blue);
}
SUBCASE("Copy from Image")
{
SUBCASE("Copy (Image, Vector2u)")
{
sf::Image image1;
image1.create(sf::Vector2u(10, 10), sf::Color::Blue);
sf::Image image2;
image2.create(sf::Vector2u(10, 10));
image2.copy(image1, sf::Vector2u(0, 0));
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
CHECK(image1.getPixel(sf::Vector2u(i, j)) == image2.getPixel(sf::Vector2u(i, j)));
}
}
}
SUBCASE("Copy (Image, Vector2u, IntRect)")
{
sf::Image image1;
image1.create(sf::Vector2u(5, 5), sf::Color::Blue);
sf::Image image2;
image2.create(sf::Vector2u(10, 10));
image2.copy(image1, sf::Vector2u(0, 0), sf::IntRect(sf::Vector2i(0, 0), sf::Vector2i(5, 5)));
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
if (i <= 4 && j <= 4)
CHECK(image2.getPixel(sf::Vector2u(i, j)) == sf::Color::Blue);
else
CHECK(image2.getPixel(sf::Vector2u(i, j)) == sf::Color(0, 0, 0));
}
}
}
SUBCASE("Copy (Image, Vector2u, IntRect, bool)")
{
const sf::Color dest(255, 0, 0, 255);
const sf::Color source(5, 255, 78, 232);
// Create the composited colour for via the alpha composite over operation
const auto a = static_cast<sf::Uint8>(source.a + (dest.a * (255 - source.a)) / 255);
const auto r = static_cast<sf::Uint8>(((source.r * source.a) + (((dest.r * dest.a) * (255 - source.a))) / 255) / a);
const auto g = static_cast<sf::Uint8>(((source.g * source.a) + (((dest.g * dest.a) * (255 - source.a))) / 255) / a);
const auto b = static_cast<sf::Uint8>(((source.b * source.a) + (((dest.b * dest.a) * (255 - source.a))) / 255) / a);
const sf::Color composite(r, g, b, a);
sf::Image image1;
image1.create(sf::Vector2u(10, 10), dest);
sf::Image image2;
image2.create(sf::Vector2u(10, 10), source);
image1.copy(image2, sf::Vector2u(0, 0), sf::IntRect(sf::Vector2i(0, 0), sf::Vector2i(10, 10)), true);
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
CHECK(image1.getPixel(sf::Vector2u(i, j)) == composite);
}
}
}
SUBCASE("Copy (Empty image)")
{
sf::Image image1;
sf::Image image2;
image2.create(sf::Vector2u(10, 10), sf::Color::Red);
image2.copy(image1, sf::Vector2u(0, 0), sf::IntRect(sf::Vector2i(0, 0), sf::Vector2i(9, 9)));
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
CHECK(image2.getPixel(sf::Vector2u(i, j)) == sf::Color::Red);
}
}
}
SUBCASE("Copy (Out of bounds sourceRect)")
{
sf::Image image1;
image1.create(sf::Vector2u(5, 5), sf::Color::Blue);
sf::Image image2;
image2.create(sf::Vector2u(10, 10), sf::Color::Red);
image2.copy(image1, sf::Vector2u(0, 0), sf::IntRect(sf::Vector2i(5, 5), sf::Vector2i(9, 9)));
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
CHECK(image2.getPixel(sf::Vector2u(i, j)) == sf::Color::Red);
}
}
}
}
SUBCASE("Create mask from color")
{
SUBCASE("createMaskFromColor(Color)")
{
sf::Image image;
image.create(sf::Vector2u(10, 10), sf::Color::Blue);
image.createMaskFromColor(sf::Color::Blue);
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color(0, 0, 255, 0));
}
}
}
SUBCASE("createMaskFromColor(Color, Uint8)")
{
sf::Image image;
image.create(sf::Vector2u(10, 10), sf::Color::Blue);
image.createMaskFromColor(sf::Color::Blue, 100);
for (sf::Uint32 i = 0; i < 10; ++i)
{
for (sf::Uint32 j = 0; j < 10; ++j)
{
CHECK(image.getPixel(sf::Vector2u(i, j)) == sf::Color(0, 0, 255, 100));
}
}
}
}
SUBCASE("Flip horizontally")
{
sf::Image image;
image.create(sf::Vector2u(10, 10), sf::Color::Red);
image.setPixel(sf::Vector2u(0, 0), sf::Color::Green);
image.flipHorizontally();
CHECK(image.getPixel(sf::Vector2u(9, 0)) == sf::Color::Green);
}
SUBCASE("Flip vertically")
{
sf::Image image;
image.create(sf::Vector2u(10, 10), sf::Color::Red);
image.setPixel(sf::Vector2u(0, 0), sf::Color::Green);
image.flipVertically();
CHECK(image.getPixel(sf::Vector2u(0, 9)) == sf::Color::Green);
}
}