SFML/test/TestUtilities/SystemUtil.cpp

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#include <SFML/System/Angle.hpp>
#include <SFML/System/String.hpp>
#include <SFML/System/Time.hpp>
#include <doctest.h> // for Approx
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#include <SystemUtil.hpp>
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namespace sf
{
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std::ostream& operator<<(std::ostream& os, const sf::Angle& angle)
{
os << std::fixed << std::setprecision(std::numeric_limits<float>::max_digits10);
os << angle.asDegrees() << " deg";
return os;
}
std::ostream& operator<<(std::ostream& os, const sf::String& string)
{
os << string.toAnsiString();
return os;
}
std::ostream& operator<<(std::ostream& os, sf::Time time)
{
os << time.asMicroseconds() << "us";
return os;
}
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} // namespace sf
bool operator==(const float& lhs, const Approx<float>& rhs)
{
return static_cast<double>(lhs) == doctest::Approx(static_cast<double>(rhs.value));
}
bool operator==(const sf::Vector2f& lhs, const Approx<sf::Vector2f>& rhs)
{
return (lhs - rhs.value).length() == Approx(0.f);
}
bool operator==(const sf::Vector3f& lhs, const Approx<sf::Vector3f>& rhs)
{
return (lhs - rhs.value).length() == Approx(0.f);
}
bool operator==(const sf::Angle& lhs, const Approx<sf::Angle>& rhs)
{
return lhs.asDegrees() == Approx(rhs.value.asDegrees());
}