SFML/test/Graphics/RectangleShape.test.cpp

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#include <SFML/Graphics/Image.hpp>
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#include <SFML/Graphics/RectangleShape.hpp>
#include <SFML/Graphics/RenderTexture.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <GraphicsUtil.hpp>
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#include <SystemUtil.hpp>
#include <type_traits>
TEST_CASE("[Graphics] sf::RectangleShape")
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{
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SECTION("Type traits")
{
STATIC_CHECK(std::is_copy_constructible_v<sf::RectangleShape>);
STATIC_CHECK(std::is_copy_assignable_v<sf::RectangleShape>);
STATIC_CHECK(std::is_nothrow_move_constructible_v<sf::RectangleShape>);
STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::RectangleShape>);
}
SECTION("Default constructor")
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{
const sf::RectangleShape rectangle;
CHECK(rectangle.getSize() == sf::Vector2f(0, 0));
CHECK(rectangle.getPointCount() == 4);
CHECK(rectangle.getPoint(0) == sf::Vector2f(0, 0));
CHECK(rectangle.getPoint(1) == sf::Vector2f(0, 0));
CHECK(rectangle.getPoint(2) == sf::Vector2f(0, 0));
CHECK(rectangle.getPoint(3) == sf::Vector2f(0, 0));
CHECK(rectangle.getGeometricCenter() == sf::Vector2f(0, 0));
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}
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SECTION("Size constructor")
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{
const sf::RectangleShape rectangle({9, 8});
CHECK(rectangle.getSize() == sf::Vector2f(9, 8));
CHECK(rectangle.getPointCount() == 4);
CHECK(rectangle.getPoint(0) == sf::Vector2f(0, 0));
CHECK(rectangle.getPoint(1) == sf::Vector2f(9, 0));
CHECK(rectangle.getPoint(2) == sf::Vector2f(9, 8));
CHECK(rectangle.getPoint(3) == sf::Vector2f(0, 8));
CHECK(rectangle.getGeometricCenter() == sf::Vector2f(9.f, 8.f) / 2.f);
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}
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SECTION("Set size")
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{
sf::RectangleShape rectangle({7, 6});
rectangle.setSize({5, 4});
CHECK(rectangle.getSize() == sf::Vector2f(5, 4));
CHECK(rectangle.getGeometricCenter() == sf::Vector2f(5.f, 4.f) / 2.f);
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}
SUBCASE("Render rectangle shape")
{
sf::RectangleShape rectangle({50.f, 20.f});
rectangle.setFillColor(sf::Color::Red);
rectangle.setOutlineColor(sf::Color::Green);
rectangle.setOutlineThickness(2.f);
rectangle.setPosition({10.f, 10.f});
sf::RenderTexture renderTexture;
REQUIRE(renderTexture.create({100, 100}));
renderTexture.clear();
renderTexture.draw(rectangle);
renderTexture.display();
auto image = renderTexture.getTexture().copyToImage();
REQUIRE(image.saveToFile("testOutput.png"));
REQUIRE(compareImages("expected/rectangleShape.png", "testOutput.png"));
}
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}