SFML/test/Graphics/Drawable.test.cpp

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#include <SFML/Graphics/Drawable.hpp>
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#include <SFML/Graphics/RenderTexture.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <GraphicsUtil.hpp>
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#include <WindowUtil.hpp>
#include <type_traits>
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class DrawableTest : public sf::Drawable
{
public:
int callCount() const
{
return m_callCount;
}
private:
void draw(sf::RenderTarget&, sf::RenderStates) const override
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{
++m_callCount;
}
mutable int m_callCount{};
};
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TEST_CASE("[Graphics] sf::Drawable", runDisplayTests())
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{
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SECTION("Type traits")
{
STATIC_CHECK(!std::is_constructible_v<sf::Drawable>);
STATIC_CHECK(!std::is_copy_constructible_v<sf::Drawable>);
STATIC_CHECK(std::is_copy_assignable_v<sf::Drawable>);
STATIC_CHECK(!std::is_nothrow_move_constructible_v<sf::Drawable>);
STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::Drawable>);
STATIC_CHECK(std::is_abstract_v<sf::Drawable>);
STATIC_CHECK(std::has_virtual_destructor_v<sf::Drawable>);
}
SECTION("Construction")
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{
const DrawableTest drawableTest;
CHECK(drawableTest.callCount() == 0);
}
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SECTION("draw()")
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{
const DrawableTest drawableTest;
sf::RenderTexture renderTexture({32, 32});
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CHECK(drawableTest.callCount() == 0);
renderTexture.draw(drawableTest);
CHECK(drawableTest.callCount() == 1);
}
}