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https://github.com/SFML/SFML.git
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238 lines
7.8 KiB
C++
238 lines
7.8 KiB
C++
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////////////////////////////////////////////////////////////
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//
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// RubySFML - Ruby extension for the SFML library
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// Copyright (C) 2007 Sean O'Neil and Laurent Gomila
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// (sean.p.oneil@gmail.com and laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics.hpp>
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#include "RubySFML.h"
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using namespace sf;
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VALUE g_cRenderWindow;
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void RenderWindow_free(void *p) { delete (RenderWindow *)p; }
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VALUE RenderWindow_new(int argc, VALUE *argv, VALUE vClass) {
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// For each version of this method, convert Ruby args to C++ types (applying default values)
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RenderWindow *ptr = new RenderWindow();
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VALUE tData = Data_Wrap_Struct(vClass, 0, RenderWindow_free, ptr);
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rb_obj_call_init(tData, argc, argv);
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return tData;
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}
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static VALUE RenderWindow_initialize(int argc, VALUE *argv, VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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if(argc >= 2 && argc <= 4 &&
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IS(argv[0], g_cVideoMode) &&
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ISSTR(argv[1]) &&
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(argc < 3 || true) &&
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(argc < 4 || ISNUM(argv[3]))) {
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pSelf->Create(
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*(VideoMode *)DATA_PTR(argv[0]),
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STR2CSTR(argv[1]),
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argc < 3 ? (Style::Resize | Style::Close) : NUM2INT(argv[2]),
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argc < 4 ? 0 : NUM2INT(argv[3]));
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} else
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rb_raise(rb_eTypeError, "wrong argument type(s)");
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return vSelf;
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}
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static VALUE RenderWindow_to_s(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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char szBuffer[256];
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sprintf(szBuffer, "Height: %d, Width: %d, Depth Bits: %d, Stencil Bits: %d", pSelf->GetWidth(), pSelf->GetHeight(), pSelf->GetDepthBits(), pSelf->GetStencilBits());
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return rb_str_new2(szBuffer);
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}
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static VALUE RenderWindow_get_width(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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return INT2FIX(pSelf->GetWidth());
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}
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static VALUE RenderWindow_get_height(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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return INT2FIX(pSelf->GetHeight());
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}
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static VALUE RenderWindow_get_depthBits(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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return INT2FIX(pSelf->GetDepthBits());
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}
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static VALUE RenderWindow_get_stencilBits(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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return INT2FIX(pSelf->GetStencilBits());
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}
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static VALUE RenderWindow_get_frameTime(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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return rb_float_new(pSelf->GetFrameTime());
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}
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static VALUE RenderWindow_get_input(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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DECLARE_PTR_VAR(Input, Input, (Input *)&pSelf->GetInput());
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return vInput;
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}
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static VALUE RenderWindow_getEvent(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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Event ePoll;
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if(!pSelf->GetEvent(ePoll))
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return Qnil;
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DECLARE_OBJ_VAR(Event, Event, ePoll);
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return vEvent;
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}
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static VALUE RenderWindow_useVerticalSync(VALUE vSelf, VALUE vEnabled) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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pSelf->UseVerticalSync(RTEST(vEnabled) != 0);
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return Qnil;
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}
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static VALUE RenderWindow_showMouseCursor(VALUE vSelf, VALUE vShow) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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pSelf->ShowMouseCursor(RTEST(vShow) != 0);
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return Qnil;
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}
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static VALUE RenderWindow_display(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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pSelf->Display();
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return Qnil;
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}
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static VALUE RenderWindow_optimize(VALUE vSelf, VALUE vBool) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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pSelf->OptimizeForNonOpenGL(RTEST(vBool));
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return Qnil;
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}
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static VALUE RenderWindow_capture(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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DECLARE_OBJ_VAR(Image, Image, pSelf->Capture());
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return vImage;
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}
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static VALUE RenderWindow_get_view(VALUE vSelf) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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DECLARE_OBJ_VAR(FloatRect, Rect, pSelf->GetViewRect());
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return vRect;
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}
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static VALUE RenderWindow_set_view(VALUE vSelf, VALUE vView) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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View *pView;
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Data_Get_Struct(vView, View, pView);
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pSelf->SetView(pView);
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return Qnil;
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}
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static VALUE RenderWindow_set_backgroundColor(VALUE vSelf, VALUE vColor) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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Color *pColor;
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Data_Get_Struct(vColor, Color, pColor);
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pSelf->SetBackgroundColor(*pColor);
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return Qnil;
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}
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static VALUE RenderWindow_draw(VALUE vSelf, VALUE vObject) {
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if(!ISKO(vObject, g_cDrawable))
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rb_raise(rb_eTypeError, "wrong argument type(s)");
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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Drawable *pObject;
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Data_Get_Struct(vObject, Drawable, pObject);
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pSelf->Draw(*pObject);
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return Qnil;
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}
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static VALUE RenderWindow_setFramerateLimit(VALUE vSelf, VALUE vLimit) {
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// Get C++ object pointer from vSelf
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RenderWindow *pSelf;
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Data_Get_Struct(vSelf, RenderWindow, pSelf);
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pSelf->SetFramerateLimit((unsigned int)NUM2INT(vLimit));
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return Qnil;
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}
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void Init_RenderWindow()
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{
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g_cRenderWindow = rb_define_class_under(g_vModule, "RenderWindow", rb_cObject);
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DEFINE_CLASS_METHOD(RenderWindow, new, -1);
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DEFINE_INSTANCE_METHOD(RenderWindow, initialize, -1);
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DEFINE_GETTER(RenderWindow, width);
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DEFINE_GETTER2(RenderWindow, width, w);
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DEFINE_GETTER(RenderWindow, height);
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DEFINE_GETTER2(RenderWindow, height, h);
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DEFINE_GETTER(RenderWindow, input);
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DEFINE_GETTER(RenderWindow, frameTime);
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DEFINE_GETTER(RenderWindow, stencilBits);
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DEFINE_GETTER(RenderWindow, depthBits);
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DEFINE_RW(RenderWindow, view);
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DEFINE_SETTER(RenderWindow, backgroundColor);
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DEFINE_INSTANCE_METHOD(RenderWindow, to_s, 0);
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DEFINE_INSTANCE_METHOD(RenderWindow, getEvent, 0); // Don't use GETTER
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DEFINE_INSTANCE_METHOD(RenderWindow, useVerticalSync, 1);
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DEFINE_INSTANCE_METHOD(RenderWindow, showMouseCursor, 1);
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DEFINE_INSTANCE_METHOD(RenderWindow, display, 0);
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DEFINE_INSTANCE_METHOD(RenderWindow, optimize, 1);
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DEFINE_INSTANCE_METHOD(RenderWindow, capture, 0);
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DEFINE_INSTANCE_METHOD(RenderWindow, draw, 1);
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DEFINE_INSTANCE_METHOD(RenderWindow, setFramerateLimit, 1);
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}
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