SFML/test/TestUtilities/GraphicsUtil.cpp

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// Note: No need to increase compile time by including TestUtilities/Graphics.hpp
#include <SFML/Graphics/Color.hpp>
#include <ostream>
2021-12-24 21:31:27 +08:00
namespace sf
{
std::ostream& operator <<(std::ostream& os, const sf::Color& color)
{
os << "0x" << std::hex << color.toInteger() << std::dec
<< " (r=" << static_cast<int>(color.r)
<< ", g=" << static_cast<int>(color.g)
<< ", b=" << static_cast<int>(color.b)
<< ", a=" << static_cast<int>(color.a) << ")";
return os;
}
}