mirror of
https://github.com/SFML/SFML.git
synced 2024-11-29 06:41:05 +08:00
152 lines
3.7 KiB
C
152 lines
3.7 KiB
C
|
/**
|
||
|
@mainpage SOIL
|
||
|
|
||
|
Jonathan Dummer
|
||
|
2007-07-26-10.36
|
||
|
|
||
|
Simple OpenGL Image Library
|
||
|
|
||
|
A tiny c library for uploading images as
|
||
|
textures into OpenGL. Also saving and
|
||
|
loading of images is supported.
|
||
|
|
||
|
I'm using Sean's Tool Box image loader as a base:
|
||
|
http://www.nothings.org/
|
||
|
|
||
|
I'm upgrading it to load TGA and DDS files, and a direct
|
||
|
path for loading DDS files straight into OpenGL textures,
|
||
|
when applicable.
|
||
|
|
||
|
Image Formats:
|
||
|
- BMP load & save
|
||
|
- TGA load & save
|
||
|
- DDS load & save
|
||
|
- PNG load
|
||
|
- JPG load
|
||
|
|
||
|
OpenGL Texture Features:
|
||
|
- resample to power-of-two sizes
|
||
|
- MIPmap generation
|
||
|
- compressed texture S3TC formats (if supported)
|
||
|
- can pre-multiply alpha for you, for better compositing
|
||
|
- can flip image about the y-axis (except pre-compressed DDS files)
|
||
|
|
||
|
Thanks to:
|
||
|
* Sean Barret - for the awesome stb_image
|
||
|
* Dan Venkitachalam - for finding some non-compliant DDS files, and patching some explicit casts
|
||
|
* everybody at gamedev.net
|
||
|
**/
|
||
|
|
||
|
#ifndef HEADER_SIMPLE_OPENGL_IMAGE_LIBRARY
|
||
|
#define HEADER_SIMPLE_OPENGL_IMAGE_LIBRARY
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
extern "C" {
|
||
|
#endif
|
||
|
|
||
|
/**
|
||
|
The format of images that may be loaded (force_channels).
|
||
|
SOIL_LOAD_AUTO leaves the image in whatever format it was found.
|
||
|
SOIL_LOAD_L forces the image to load as Luminous (greyscale)
|
||
|
SOIL_LOAD_LA forces the image to load as Luminous with Alpha
|
||
|
SOIL_LOAD_RGB forces the image to load as Red Green Blue
|
||
|
SOIL_LOAD_RGBA forces the image to load as Red Green Blue Alpha
|
||
|
**/
|
||
|
enum
|
||
|
{
|
||
|
SOIL_LOAD_AUTO = 0,
|
||
|
SOIL_LOAD_L = 1,
|
||
|
SOIL_LOAD_LA = 2,
|
||
|
SOIL_LOAD_RGB = 3,
|
||
|
SOIL_LOAD_RGBA = 4
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
The types of images that may be saved.
|
||
|
(TGA supports uncompressed RGB / RGBA)
|
||
|
(BMP supports uncompressed RGB)
|
||
|
(DDS supports DXT1 and DXT5)
|
||
|
**/
|
||
|
enum
|
||
|
{
|
||
|
SOIL_SAVE_TYPE_TGA = 0,
|
||
|
SOIL_SAVE_TYPE_BMP = 1,
|
||
|
SOIL_SAVE_TYPE_DDS = 2
|
||
|
};
|
||
|
/**
|
||
|
Loads an image from disk into an array of unsigned chars.
|
||
|
Note that *channels return the original channel count of the
|
||
|
image. If force_channels was other than SOIL_LOAD_AUTO,
|
||
|
the resulting image has force_channels, but *channels may be
|
||
|
different (if the original image had a different channel
|
||
|
count).
|
||
|
\return 0 if failed, otherwise returns 1
|
||
|
**/
|
||
|
unsigned char*
|
||
|
SOIL_load_image
|
||
|
(
|
||
|
const char *filename,
|
||
|
int *width, int *height, int *channels,
|
||
|
int force_channels
|
||
|
);
|
||
|
|
||
|
/**
|
||
|
Loads an image from memory into an array of unsigned chars.
|
||
|
Note that *channels return the original channel count of the
|
||
|
image. If force_channels was other than SOIL_LOAD_AUTO,
|
||
|
the resulting image has force_channels, but *channels may be
|
||
|
different (if the original image had a different channel
|
||
|
count).
|
||
|
\return 0 if failed, otherwise returns 1
|
||
|
**/
|
||
|
unsigned char*
|
||
|
SOIL_load_image_from_memory
|
||
|
(
|
||
|
const unsigned char *const buffer,
|
||
|
int buffer_length,
|
||
|
int *width, int *height, int *channels,
|
||
|
int force_channels
|
||
|
);
|
||
|
|
||
|
/**
|
||
|
Saves an image from an array of unsigned chars (RGBA) to disk
|
||
|
\return 0 if failed, otherwise returns 1
|
||
|
**/
|
||
|
int
|
||
|
SOIL_save_image
|
||
|
(
|
||
|
const char *filename,
|
||
|
int image_type,
|
||
|
int width, int height, int channels,
|
||
|
const unsigned char *const data
|
||
|
);
|
||
|
|
||
|
/**
|
||
|
Frees the image data (note, this is just C's "free()"...this function is
|
||
|
present mostly so C++ programmers don't forget to use "free()" and call
|
||
|
"delete []" instead [8^)
|
||
|
**/
|
||
|
void
|
||
|
SOIL_free_image_data
|
||
|
(
|
||
|
unsigned char *img_data
|
||
|
);
|
||
|
|
||
|
/**
|
||
|
This function resturn a pointer to a string describing the last thing
|
||
|
that happened inside SOIL. It can be used to determine why an image
|
||
|
failed to load.
|
||
|
**/
|
||
|
const char*
|
||
|
SOIL_last_result
|
||
|
(
|
||
|
void
|
||
|
);
|
||
|
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#endif /* HEADER_SIMPLE_OPENGL_IMAGE_LIBRARY */
|