SFML/test/Audio/SoundSource.test.cpp

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#include <SFML/Audio/SoundSource.hpp>
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#include <catch2/catch_test_macros.hpp>
#include <AudioUtil.hpp>
#include <SystemUtil.hpp>
#include <type_traits>
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namespace
{
class SoundSource : public sf::SoundSource
{
void play() override
{
}
void pause() override
{
}
void stop() override
{
}
void* getSound() const override
{
return {};
}
public:
Status getStatus() const override
{
return {};
}
};
} // namespace
TEST_CASE("[Audio] sf::SoundSource", runAudioDeviceTests())
{
SECTION("Type traits")
{
STATIC_CHECK(!std::is_constructible_v<sf::SoundSource>);
STATIC_CHECK(!std::is_copy_constructible_v<sf::SoundSource>);
STATIC_CHECK(std::is_copy_assignable_v<sf::SoundSource>);
STATIC_CHECK(!std::is_move_constructible_v<sf::SoundSource>);
STATIC_CHECK(std::is_move_assignable_v<sf::SoundSource>);
STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::SoundSource>);
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STATIC_CHECK(std::has_virtual_destructor_v<sf::SoundSource>);
}
SECTION("Construction")
{
const SoundSource soundSource;
CHECK(soundSource.getPitch() == 0);
CHECK(soundSource.getVolume() == 0);
CHECK(soundSource.getPosition() == sf::Vector3f());
CHECK(!soundSource.isRelativeToListener());
CHECK(soundSource.getMinDistance() == 0);
CHECK(soundSource.getAttenuation() == 0);
CHECK(soundSource.getStatus() == sf::SoundSource::Status::Stopped);
}
SECTION("Copy semantics")
{
const SoundSource soundSource;
SECTION("Construction")
{
const SoundSource soundSourceCopy(soundSource); // NOLINT(performance-unnecessary-copy-initialization)
CHECK(soundSourceCopy.getPitch() == 0);
CHECK(soundSourceCopy.getVolume() == 0);
CHECK(soundSourceCopy.getPosition() == sf::Vector3f());
CHECK(!soundSourceCopy.isRelativeToListener());
CHECK(soundSourceCopy.getMinDistance() == 0);
CHECK(soundSourceCopy.getAttenuation() == 0);
CHECK(soundSourceCopy.getStatus() == sf::SoundSource::Status::Stopped);
}
SECTION("Assignment")
{
SoundSource soundSourceCopy;
soundSourceCopy = soundSource;
CHECK(soundSourceCopy.getPitch() == 0);
CHECK(soundSourceCopy.getVolume() == 0);
CHECK(soundSourceCopy.getPosition() == sf::Vector3f());
CHECK(!soundSourceCopy.isRelativeToListener());
CHECK(soundSourceCopy.getMinDistance() == 0);
CHECK(soundSourceCopy.getAttenuation() == 0);
CHECK(soundSourceCopy.getStatus() == sf::SoundSource::Status::Stopped);
}
}
SECTION("Set/get pitch")
{
SoundSource soundSource;
soundSource.setPitch(42);
CHECK(soundSource.getPitch() == 0);
}
SECTION("Set/get volume")
{
SoundSource soundSource;
soundSource.setVolume(0.5f);
CHECK(soundSource.getVolume() == 0);
}
SECTION("Set/get position")
{
SoundSource soundSource;
soundSource.setPosition({1, 2, 3});
CHECK(soundSource.getPosition() == sf::Vector3f());
}
SECTION("Set/get relative to listener")
{
SoundSource soundSource;
soundSource.setRelativeToListener(true);
CHECK(!soundSource.isRelativeToListener());
}
SECTION("Set/get min distance")
{
SoundSource soundSource;
soundSource.setMinDistance(12.34f);
CHECK(soundSource.getMinDistance() == 0);
}
SECTION("Set/get attenuation")
{
SoundSource soundSource;
soundSource.setAttenuation(10);
CHECK(soundSource.getAttenuation() == 0);
}
}