mirror of
https://github.com/SFML/SFML.git
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422 lines
9.6 KiB
Plaintext
422 lines
9.6 KiB
Plaintext
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<References>
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<Files>
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<Filter
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Name="Win32"
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<File
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RelativePath="..\..\src\SFML\Network\Win32\SocketHelper.cpp"
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RelativePath="..\..\src\SFML\Network\IPAddress.hpp"
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RelativePath="..\..\src\SFML\Network\Packet.cpp"
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<File
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RelativePath="..\..\src\SFML\Network\Packet.hpp"
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RelativePath="..\..\src\SFML\Network\Selector.hpp"
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RelativePath="..\..\src\SFML\Network\Selector.inl"
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RelativePath="..\..\src\SFML\Network\SelectorBase.cpp"
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<File
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RelativePath="..\..\include\SFML\Network\SelectorBase.hpp"
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<File
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RelativePath="..\..\src\SFML\Network\SocketHelper.hpp"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketTCP.cpp"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketTCP.hpp"
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<File
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RelativePath="..\..\src\SFML\Network\SocketUDP.cpp"
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</File>
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<File
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RelativePath="..\..\src\SFML\Network\SocketUDP.hpp"
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<Globals>
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</Globals>
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</VisualStudioProject>
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