SFML/test/Audio/Music.test.cpp

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#include <SFML/Audio/Music.hpp>
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// Other 1st party headers
#include <SFML/System/FileInputStream.hpp>
#include <catch2/catch_test_macros.hpp>
#include <AudioUtil.hpp>
#include <SystemUtil.hpp>
#include <array>
#include <fstream>
#include <thread>
#include <type_traits>
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TEST_CASE("[Audio] sf::Music", runAudioDeviceTests())
{
SECTION("Type traits")
{
STATIC_CHECK(!std::is_copy_constructible_v<sf::Music>);
STATIC_CHECK(!std::is_copy_assignable_v<sf::Music>);
STATIC_CHECK(!std::is_nothrow_move_constructible_v<sf::Music>);
STATIC_CHECK(!std::is_nothrow_move_assignable_v<sf::Music>);
STATIC_CHECK(std::has_virtual_destructor_v<sf::Music>);
}
SECTION("Span")
{
const sf::Music::Span<float> span;
CHECK(span.offset == 0);
CHECK(span.length == 0);
const sf::Music::TimeSpan timeSpan;
CHECK(timeSpan.offset == sf::Time::Zero);
CHECK(timeSpan.length == sf::Time::Zero);
}
SECTION("Construction")
{
const sf::Music music;
const auto [offset, length] = music.getLoopPoints();
CHECK(offset == sf::Time::Zero);
CHECK(length == sf::Time::Zero);
CHECK(music.getChannelCount() == 0);
CHECK(music.getSampleRate() == 0);
CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
CHECK(!music.getLoop());
}
SECTION("openFromFile()")
{
sf::Music music;
SECTION("Invalid file")
{
REQUIRE(!music.openFromFile("does/not/exist.wav"));
const auto [offset, length] = music.getLoopPoints();
CHECK(offset == sf::Time::Zero);
CHECK(length == sf::Time::Zero);
CHECK(music.getChannelCount() == 0);
CHECK(music.getSampleRate() == 0);
CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
CHECK(!music.getLoop());
}
SECTION("Valid file")
{
REQUIRE(music.openFromFile("Audio/ding.mp3"));
CHECK(music.getDuration() == sf::microseconds(1990884));
const auto [offset, length] = music.getLoopPoints();
CHECK(offset == sf::Time::Zero);
CHECK(length == sf::microseconds(1990884));
CHECK(music.getChannelCount() == 1);
CHECK(music.getSampleRate() == 44100);
CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
CHECK(!music.getLoop());
}
}
SECTION("openFromMemory()")
{
std::vector<std::byte> memory;
sf::Music music;
SECTION("Invalid buffer")
{
REQUIRE(!music.openFromMemory(memory.data(), memory.size()));
const auto [offset, length] = music.getLoopPoints();
CHECK(offset == sf::Time::Zero);
CHECK(length == sf::Time::Zero);
CHECK(music.getChannelCount() == 0);
CHECK(music.getSampleRate() == 0);
CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
CHECK(!music.getLoop());
}
SECTION("Valid buffer")
{
memory = loadIntoMemory("Audio/ding.flac");
REQUIRE(music.openFromMemory(memory.data(), memory.size()));
CHECK(music.getDuration() == sf::microseconds(1990884));
const auto [offset, length] = music.getLoopPoints();
CHECK(offset == sf::Time::Zero);
CHECK(length == sf::microseconds(1990884));
CHECK(music.getChannelCount() == 1);
CHECK(music.getSampleRate() == 44100);
CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
CHECK(!music.getLoop());
}
}
SECTION("openFromStream()")
{
sf::FileInputStream stream;
sf::Music music;
SECTION("Invalid stream")
{
CHECK(!music.openFromStream(stream));
const auto [offset, length] = music.getLoopPoints();
CHECK(offset == sf::Time::Zero);
CHECK(length == sf::Time::Zero);
CHECK(music.getChannelCount() == 0);
CHECK(music.getSampleRate() == 0);
CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
CHECK(!music.getLoop());
}
SECTION("Valid stream")
{
REQUIRE(stream.open("Audio/doodle_pop.ogg"));
REQUIRE(music.openFromStream(stream));
CHECK(music.getDuration() == sf::microseconds(24002176));
const auto [offset, length] = music.getLoopPoints();
CHECK(offset == sf::Time::Zero);
CHECK(length == sf::microseconds(24002176));
CHECK(music.getChannelCount() == 2);
CHECK(music.getSampleRate() == 44100);
CHECK(music.getStatus() == sf::Music::Status::Stopped);
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CHECK(music.getPlayingOffset() == sf::Time::Zero);
CHECK(!music.getLoop());
}
}
SECTION("play/pause/stop")
{
sf::Music music;
REQUIRE(music.openFromFile("Audio/ding.mp3"));
// Wait for background thread to start
music.play();
while (music.getStatus() == sf::Music::Status::Stopped)
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
CHECK(music.getStatus() == sf::Music::Status::Playing);
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// Wait for background thread to pause
music.pause();
while (music.getStatus() == sf::Music::Status::Playing)
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
CHECK(music.getStatus() == sf::Music::Status::Paused);
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// Wait for background thread to stop
music.stop();
while (music.getStatus() == sf::Music::Status::Paused)
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
CHECK(music.getStatus() == sf::Music::Status::Stopped);
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}
SECTION("setLoopPoints()")
{
sf::Music music;
REQUIRE(music.openFromFile("Audio/killdeer.wav"));
music.setLoopPoints({sf::seconds(1), sf::seconds(2)});
const auto [offset, length] = music.getLoopPoints();
CHECK(offset == sf::seconds(1));
CHECK(length == sf::seconds(2));
CHECK(music.getChannelCount() == 1);
CHECK(music.getSampleRate() == 22050);
CHECK(music.getStatus() == sf::Music::Status::Stopped);
CHECK(music.getPlayingOffset() == sf::Time::Zero);
CHECK(!music.getLoop());
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}
}