SFML/CSFML/build/codeblocks/csfml-network.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="csfml-network" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug DLL_Win32">
<Option output="..\..\lib\mingw\csfml-network-d" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\codeblocks\csfml-network\Debug DLL_Win32" />
<Option type="3" />
<Option compiler="gcc" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-Wall" />
<Add option="-O0" />
<Add option="-DWIN32" />
<Add option="-D_DEBUG" />
<Add option="-D_LIB" />
<Add option="-DCSFML_EXPORTS" />
</Compiler>
<Linker>
<Add option="-lsfml-network-s-d" />
<Add option="-lsfml-system-s-d" />
</Linker>
</Target>
<Target title="Release DLL_Win32">
<Option output="..\..\lib\mingw\csfml-network" prefix_auto="1" extension_auto="1" />
<Option object_output="..\..\Temp\codeblocks\csfml-network\Release DLL_Win32" />
<Option type="3" />
<Option compiler="gcc" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-O3" />
<Add option="-Wall" />
<Add option="-DWIN32" />
<Add option="-DNDEBUG" />
<Add option="-D_LIB" />
<Add option="-DCSFML_EXPORTS" />
</Compiler>
<Linker>
<Add option="-lsfml-network-s" />
<Add option="-lsfml-system-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add directory="..\..\src" />
<Add directory="..\..\include" />
<Add directory="..\..\..\include" />
</Compiler>
<Linker>
<Add option="-static-libgcc" />
<Add directory="..\..\..\lib\mingw" />
</Linker>
<Unit filename="..\..\include\SFML\Network\Ftp.h" />
<Unit filename="..\..\include\SFML\Network\Http.h" />
<Unit filename="..\..\include\SFML\Network\IpAddress.h" />
<Unit filename="..\..\include\SFML\Network\Packet.h" />
<Unit filename="..\..\include\SFML\Network\SocketSelector.h" />
<Unit filename="..\..\include\SFML\Network\SocketStatus.h" />
<Unit filename="..\..\include\SFML\Network\SocketTCP.h" />
<Unit filename="..\..\include\SFML\Network\SocketUDP.h" />
<Unit filename="..\..\include\SFML\Network\TcpListener.h" />
<Unit filename="..\..\include\SFML\Network\TcpSocket.h" />
<Unit filename="..\..\include\SFML\Network\Types.h" />
<Unit filename="..\..\include\SFML\Network\UdpSocket.h" />
<Unit filename="..\..\src\SFML\Network\Ftp.cpp" />
<Unit filename="..\..\src\SFML\Network\FtpStruct.h" />
<Unit filename="..\..\src\SFML\Network\Http.cpp" />
<Unit filename="..\..\src\SFML\Network\HttpStruct.h" />
<Unit filename="..\..\src\SFML\Network\IpAddress.cpp" />
<Unit filename="..\..\src\SFML\Network\Packet.cpp" />
<Unit filename="..\..\src\SFML\Network\PacketStruct.h" />
<Unit filename="..\..\src\SFML\Network\SocketSelector.cpp" />
<Unit filename="..\..\src\SFML\Network\SocketSelectorStruct.h" />
<Unit filename="..\..\src\SFML\Network\TcpListener.cpp" />
<Unit filename="..\..\src\SFML\Network\TcpListenerStruct.h" />
<Unit filename="..\..\src\SFML\Network\TcpSocket.cpp" />
<Unit filename="..\..\src\SFML\Network\TcpSocketStruct.h" />
<Unit filename="..\..\src\SFML\Network\UdpSocket.cpp" />
<Unit filename="..\..\src\SFML\Network\UdpSocketStruct.h" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>