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https://github.com/SFML/SFML.git
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Cppcheck fixes part 1
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ecb945b341
commit
002cd1d461
@ -21,7 +21,7 @@
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/// \return True if operation was successful, false otherwise
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] bool initialize(sf::Window& window)
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[[nodiscard]] bool initialize(const sf::Window& window)
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{
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// Activate the window
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if (!window.setActive())
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@ -73,7 +73,7 @@
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/// \return True if operation was successful, false otherwise
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] bool draw(sf::Window& window, float elapsedTime)
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[[nodiscard]] bool draw(const sf::Window& window, float elapsedTime)
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{
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// Activate the window
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if (!window.setActive())
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@ -732,8 +732,6 @@ protected:
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float a2{};
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float b1{};
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float b2{};
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float c0{};
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float d0{};
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};
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using Processing::Processing;
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@ -100,7 +100,7 @@ public:
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/// \see `remove`, `clear`
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///
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////////////////////////////////////////////////////////////
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void add(Socket& socket);
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void add(const Socket& socket);
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////////////////////////////////////////////////////////////
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/// \brief Remove a socket from the selector
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@ -113,7 +113,7 @@ public:
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/// \see `add`, `clear`
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///
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////////////////////////////////////////////////////////////
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void remove(Socket& socket);
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void remove(const Socket& socket);
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////////////////////////////////////////////////////////////
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/// \brief Remove all the sockets stored in the selector
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@ -162,7 +162,7 @@ public:
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/// \see `isReady`
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] bool isReady(Socket& socket) const;
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[[nodiscard]] bool isReady(const Socket& socket) const;
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private:
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struct SocketSelectorImpl;
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@ -27,6 +27,8 @@
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////////////////////////////////////////////////////////////
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#include <SFML/System/Utf.hpp> // NOLINT(misc-header-include-cycle)
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#include <cassert>
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////////////////////////////////////////////////////////////
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// References:
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@ -127,10 +129,10 @@ Out Utf<8>::encode(std::uint32_t input, Out output, std::uint8_t replacement)
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std::size_t bytestoWrite = 1;
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// clang-format off
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if (input < 0x80) bytestoWrite = 1;
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else if (input < 0x800) bytestoWrite = 2;
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else if (input < 0x10000) bytestoWrite = 3;
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else if (input <= 0x0010FFFF) bytestoWrite = 4;
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if (input < 0x80) { bytestoWrite = 1; }
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else if (input < 0x800) { bytestoWrite = 2; }
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else if (input < 0x10000) { bytestoWrite = 3; }
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else { assert(input <= 0x0010FFFF); bytestoWrite = 4; }
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// clang-format on
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// Extract the bytes to write
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@ -77,12 +77,11 @@ SoundBuffer::SoundBuffer(const std::int16_t* samples,
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////////////////////////////////////////////////////////////
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SoundBuffer::SoundBuffer(const SoundBuffer& copy)
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{
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SoundBuffer::SoundBuffer(const SoundBuffer& copy) :
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// don't copy the attached sounds
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m_samples = copy.m_samples;
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m_duration = copy.m_duration;
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m_samples(copy.m_samples),
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m_duration(copy.m_duration)
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{
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// Update the internal buffer with the new samples
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if (!update(copy.getChannelCount(), copy.getSampleRate(), copy.getChannelMap()))
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err() << "Failed to update copy-constructed sound buffer" << std::endl;
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@ -421,8 +421,9 @@ void SoundRecorder::setChannelCount(unsigned int channelCount)
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{
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m_impl->channelMap = {SoundChannel::Mono};
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}
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else if (channelCount == 2)
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else
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{
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assert(channelCount == 2);
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m_impl->channelMap = {SoundChannel::FrontLeft, SoundChannel::FrontRight};
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}
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}
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@ -423,7 +423,7 @@ void Image::createMaskFromColor(Color color, std::uint8_t alpha)
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{
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// Replace the alpha of the pixels that match the transparent color
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std::uint8_t* ptr = m_pixels.data();
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std::uint8_t* end = ptr + m_pixels.size();
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const std::uint8_t* end = ptr + m_pixels.size();
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while (ptr < end)
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{
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if ((ptr[0] == color.r) && (ptr[1] == color.g) && (ptr[2] == color.b) && (ptr[3] == color.a))
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@ -305,7 +305,7 @@ void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window)
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// Wait for the event to be taken into account by SFML
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states.updated = false;
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while (!(states.updated | states.terminated))
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while (!(states.updated || states.terminated))
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{
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states.mutex.unlock();
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sf::sleep(sf::milliseconds(10));
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@ -327,7 +327,7 @@ void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* /* window
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// Wait for the event to be taken into account by SFML
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states.updated = false;
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while (!(states.updated | states.terminated))
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while (!(states.updated || states.terminated))
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{
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states.mutex.unlock();
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sf::sleep(sf::milliseconds(10));
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@ -512,7 +512,7 @@ JNIEXPORT void ANativeActivity_onCreate(ANativeActivity* activity, void* savedSt
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// Wait for the main thread to be initialized
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states->mutex.lock();
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while (!(states->initialized | states->terminated))
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while (!(states->initialized || states->terminated))
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{
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states->mutex.unlock();
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sf::sleep(sf::milliseconds(20));
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@ -607,7 +607,6 @@ void Ftp::DataChannel::send(std::istream& stream)
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{
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// Send data
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char buffer[1024];
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std::size_t count = 0;
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for (;;)
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{
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@ -620,7 +619,7 @@ void Ftp::DataChannel::send(std::istream& stream)
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break;
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}
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count = static_cast<std::size_t>(stream.gcount());
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const auto count = static_cast<std::size_t>(stream.gcount());
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if (count > 0)
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{
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@ -88,7 +88,7 @@ SocketSelector& SocketSelector::operator=(SocketSelector&&) noexcept = default;
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////////////////////////////////////////////////////////////
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void SocketSelector::add(Socket& socket)
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void SocketSelector::add(const Socket& socket)
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{
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const SocketHandle handle = socket.getNativeHandle();
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if (handle != priv::SocketImpl::invalidSocket())
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@ -130,7 +130,7 @@ void SocketSelector::add(Socket& socket)
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////////////////////////////////////////////////////////////
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void SocketSelector::remove(Socket& socket)
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void SocketSelector::remove(const Socket& socket)
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{
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const SocketHandle handle = socket.getNativeHandle();
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if (handle != priv::SocketImpl::invalidSocket())
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@ -187,7 +187,7 @@ bool SocketSelector::wait(Time timeout)
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////////////////////////////////////////////////////////////
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bool SocketSelector::isReady(Socket& socket) const
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bool SocketSelector::isReady(const Socket& socket) const
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{
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const SocketHandle handle = socket.getNativeHandle();
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if (handle != priv::SocketImpl::invalidSocket())
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@ -445,13 +445,13 @@ void checkInit()
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deviceString = nullptr;
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// Use environment variable "SFML_DRM_MODE" (or nullptr if not set)
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char* modeString = std::getenv("SFML_DRM_MODE");
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const char* modeString = std::getenv("SFML_DRM_MODE");
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// Use environment variable "SFML_DRM_REFRESH" (or 0 if not set)
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// Use in combination with mode to request specific refresh rate for the mode
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// if multiple refresh rates for same mode might be supported
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unsigned int refreshRate = 0;
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char* refreshString = std::getenv("SFML_DRM_REFRESH");
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const char* refreshString = std::getenv("SFML_DRM_REFRESH");
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if (refreshString)
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refreshRate = static_cast<unsigned int>(atoi(refreshString));
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@ -513,15 +513,13 @@ EGLDisplay getInitializedDisplay()
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namespace sf::priv
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{
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////////////////////////////////////////////////////////////
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DRMContext::DRMContext(DRMContext* shared)
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DRMContext::DRMContext(DRMContext* shared) :
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// Get the initialized EGL display
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m_display(getInitializedDisplay()),
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// Get the best EGL config matching the default video settings
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m_config(getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings{}))
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{
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contextCount++;
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// Get the initialized EGL display
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m_display = getInitializedDisplay();
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// Get the best EGL config matching the default video settings
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m_config = getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings{});
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updateSettings();
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// Create EGL context
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@ -535,15 +533,13 @@ DRMContext::DRMContext(DRMContext* shared)
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////////////////////////////////////////////////////////////
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel)
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel) :
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// Get the initialized EGL display
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m_display(getInitializedDisplay()),
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// Get the best EGL config matching the requested video settings
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m_config(getBestConfig(m_display, bitsPerPixel, settings))
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{
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contextCount++;
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// Get the initialized EGL display
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m_display = getInitializedDisplay();
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// Get the best EGL config matching the requested video settings
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m_config = getBestConfig(m_display, bitsPerPixel, settings);
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updateSettings();
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// Create EGL context
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@ -555,15 +551,13 @@ DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, cons
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////////////////////////////////////////////////////////////
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, Vector2u size)
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DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, Vector2u size) :
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// Get the initialized EGL display
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m_display(getInitializedDisplay()),
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// Get the best EGL config matching the requested video settings
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m_config(getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, settings))
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{
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contextCount++;
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// Get the initialized EGL display
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m_display = getInitializedDisplay();
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// Get the best EGL config matching the requested video settings
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m_config = getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, settings);
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updateSettings();
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// Create EGL context
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@ -67,7 +67,7 @@ EGLDisplay getInitializedDisplay()
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return states.display;
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#endif
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#else
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static EGLDisplay display = EGL_NO_DISPLAY;
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@ -78,6 +78,8 @@ EGLDisplay getInitializedDisplay()
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}
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return display;
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#endif
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}
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@ -74,21 +74,18 @@ void ClipboardImpl::processEvents()
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////////////////////////////////////////////////////////////
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ClipboardImpl::ClipboardImpl()
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{
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ClipboardImpl::ClipboardImpl() :
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// Open a connection with the X server
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m_display = openDisplay();
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// Get the atoms we need to make use of the clipboard
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m_clipboard = getAtom("CLIPBOARD", false);
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m_targets = getAtom("TARGETS", false);
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m_text = getAtom("TEXT", false);
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m_utf8String = getAtom("UTF8_STRING", true);
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m_targetProperty = getAtom("SFML_CLIPBOARD_TARGET_PROPERTY", false);
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m_display(openDisplay()),
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// Create a hidden window that will broker our clipboard interactions with X
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m_window = XCreateSimpleWindow(m_display.get(), DefaultRootWindow(m_display.get()), 0, 0, 1, 1, 0, 0, 0);
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m_window(XCreateSimpleWindow(m_display.get(), DefaultRootWindow(m_display.get()), 0, 0, 1, 1, 0, 0, 0)),
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// Get the atoms we need to make use of the clipboard
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m_clipboard(getAtom("CLIPBOARD", false)),
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m_targets(getAtom("TARGETS", false)),
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m_text(getAtom("TEXT", false)),
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m_utf8String(getAtom("UTF8_STRING", true)),
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m_targetProperty(getAtom("SFML_CLIPBOARD_TARGET_PROPERTY", false))
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{
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// Register the events we are interested in
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XSelectInput(m_display.get(), m_window, SelectionNotify | SelectionClear | SelectionRequest);
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}
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@ -135,8 +135,8 @@ private:
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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::Window m_window{}; ///< X identifier defining our window
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std::shared_ptr<::Display> m_display; ///< Pointer to the display
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::Window m_window; ///< X identifier defining our window
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Atom m_clipboard; ///< X Atom identifying the CLIPBOARD selection
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Atom m_targets; ///< X Atom identifying TARGETS
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Atom m_text; ///< X Atom identifying TEXT
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@ -343,7 +343,7 @@ bool getEWMHFrameExtents(::Display* disp, ::Window win, long& xFrameExtent, long
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wcast-align"
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long* extents = reinterpret_cast<long*>(data);
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const long* extents = reinterpret_cast<long*>(data);
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#pragma GCC diagnostic pop
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xFrameExtent = extents[0]; // Left.
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@ -1178,7 +1178,7 @@ void WindowImplX11::requestFocus()
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{
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const std::lock_guard lock(allWindowsMutex);
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for (sf::priv::WindowImplX11* windowPtr : allWindows)
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for (const sf::priv::WindowImplX11* windowPtr : allWindows)
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{
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if (windowPtr->hasFocus())
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{
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@ -1693,6 +1693,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
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XSetICFocus(m_inputContext);
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// Grab cursor
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// TODO: ???
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if (m_cursorGrabbed)
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{
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// Try multiple times to grab the cursor
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@ -1718,6 +1719,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
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sf::sleep(sf::milliseconds(50));
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}
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// TODO: ???
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if (!m_cursorGrabbed)
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err() << "Failed to grab mouse cursor" << std::endl;
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}
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@ -1127,7 +1127,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
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if ((wParam == DBT_DEVICEARRIVAL) || (wParam == DBT_DEVICEREMOVECOMPLETE))
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{
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// Some sort of device change has happened, update joystick connections if it is a device interface
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auto* deviceBroadcastHeader = reinterpret_cast<DEV_BROADCAST_HDR*>(lParam);
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const auto* deviceBroadcastHeader = reinterpret_cast<DEV_BROADCAST_HDR*>(lParam);
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if (deviceBroadcastHeader && (deviceBroadcastHeader->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE))
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JoystickImpl::updateConnections();
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@ -17,7 +17,7 @@ TEST_CASE("[Network] sf::SocketSelector")
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STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::SocketSelector>);
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}
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sf::UdpSocket socket;
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const sf::UdpSocket socket;
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SECTION("Construction")
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{
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