Cppcheck fixes part 1

This commit is contained in:
vittorioromeo 2024-10-03 19:01:21 +02:00 committed by Chris Thrasher
parent ecb945b341
commit 002cd1d461
17 changed files with 65 additions and 71 deletions

View File

@ -21,7 +21,7 @@
/// \return True if operation was successful, false otherwise
///
////////////////////////////////////////////////////////////
[[nodiscard]] bool initialize(sf::Window& window)
[[nodiscard]] bool initialize(const sf::Window& window)
{
// Activate the window
if (!window.setActive())
@ -73,7 +73,7 @@
/// \return True if operation was successful, false otherwise
///
////////////////////////////////////////////////////////////
[[nodiscard]] bool draw(sf::Window& window, float elapsedTime)
[[nodiscard]] bool draw(const sf::Window& window, float elapsedTime)
{
// Activate the window
if (!window.setActive())

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@ -732,8 +732,6 @@ protected:
float a2{};
float b1{};
float b2{};
float c0{};
float d0{};
};
using Processing::Processing;

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@ -100,7 +100,7 @@ public:
/// \see `remove`, `clear`
///
////////////////////////////////////////////////////////////
void add(Socket& socket);
void add(const Socket& socket);
////////////////////////////////////////////////////////////
/// \brief Remove a socket from the selector
@ -113,7 +113,7 @@ public:
/// \see `add`, `clear`
///
////////////////////////////////////////////////////////////
void remove(Socket& socket);
void remove(const Socket& socket);
////////////////////////////////////////////////////////////
/// \brief Remove all the sockets stored in the selector
@ -162,7 +162,7 @@ public:
/// \see `isReady`
///
////////////////////////////////////////////////////////////
[[nodiscard]] bool isReady(Socket& socket) const;
[[nodiscard]] bool isReady(const Socket& socket) const;
private:
struct SocketSelectorImpl;

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@ -27,6 +27,8 @@
////////////////////////////////////////////////////////////
#include <SFML/System/Utf.hpp> // NOLINT(misc-header-include-cycle)
#include <cassert>
////////////////////////////////////////////////////////////
// References:
@ -127,10 +129,10 @@ Out Utf<8>::encode(std::uint32_t input, Out output, std::uint8_t replacement)
std::size_t bytestoWrite = 1;
// clang-format off
if (input < 0x80) bytestoWrite = 1;
else if (input < 0x800) bytestoWrite = 2;
else if (input < 0x10000) bytestoWrite = 3;
else if (input <= 0x0010FFFF) bytestoWrite = 4;
if (input < 0x80) { bytestoWrite = 1; }
else if (input < 0x800) { bytestoWrite = 2; }
else if (input < 0x10000) { bytestoWrite = 3; }
else { assert(input <= 0x0010FFFF); bytestoWrite = 4; }
// clang-format on
// Extract the bytes to write

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@ -77,12 +77,11 @@ SoundBuffer::SoundBuffer(const std::int16_t* samples,
////////////////////////////////////////////////////////////
SoundBuffer::SoundBuffer(const SoundBuffer& copy)
{
SoundBuffer::SoundBuffer(const SoundBuffer& copy) :
// don't copy the attached sounds
m_samples = copy.m_samples;
m_duration = copy.m_duration;
m_samples(copy.m_samples),
m_duration(copy.m_duration)
{
// Update the internal buffer with the new samples
if (!update(copy.getChannelCount(), copy.getSampleRate(), copy.getChannelMap()))
err() << "Failed to update copy-constructed sound buffer" << std::endl;

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@ -421,8 +421,9 @@ void SoundRecorder::setChannelCount(unsigned int channelCount)
{
m_impl->channelMap = {SoundChannel::Mono};
}
else if (channelCount == 2)
else
{
assert(channelCount == 2);
m_impl->channelMap = {SoundChannel::FrontLeft, SoundChannel::FrontRight};
}
}

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@ -423,7 +423,7 @@ void Image::createMaskFromColor(Color color, std::uint8_t alpha)
{
// Replace the alpha of the pixels that match the transparent color
std::uint8_t* ptr = m_pixels.data();
std::uint8_t* end = ptr + m_pixels.size();
const std::uint8_t* end = ptr + m_pixels.size();
while (ptr < end)
{
if ((ptr[0] == color.r) && (ptr[1] == color.g) && (ptr[2] == color.b) && (ptr[3] == color.a))

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@ -305,7 +305,7 @@ void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window)
// Wait for the event to be taken into account by SFML
states.updated = false;
while (!(states.updated | states.terminated))
while (!(states.updated || states.terminated))
{
states.mutex.unlock();
sf::sleep(sf::milliseconds(10));
@ -327,7 +327,7 @@ void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* /* window
// Wait for the event to be taken into account by SFML
states.updated = false;
while (!(states.updated | states.terminated))
while (!(states.updated || states.terminated))
{
states.mutex.unlock();
sf::sleep(sf::milliseconds(10));
@ -512,7 +512,7 @@ JNIEXPORT void ANativeActivity_onCreate(ANativeActivity* activity, void* savedSt
// Wait for the main thread to be initialized
states->mutex.lock();
while (!(states->initialized | states->terminated))
while (!(states->initialized || states->terminated))
{
states->mutex.unlock();
sf::sleep(sf::milliseconds(20));

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@ -607,7 +607,6 @@ void Ftp::DataChannel::send(std::istream& stream)
{
// Send data
char buffer[1024];
std::size_t count = 0;
for (;;)
{
@ -620,7 +619,7 @@ void Ftp::DataChannel::send(std::istream& stream)
break;
}
count = static_cast<std::size_t>(stream.gcount());
const auto count = static_cast<std::size_t>(stream.gcount());
if (count > 0)
{

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@ -88,7 +88,7 @@ SocketSelector& SocketSelector::operator=(SocketSelector&&) noexcept = default;
////////////////////////////////////////////////////////////
void SocketSelector::add(Socket& socket)
void SocketSelector::add(const Socket& socket)
{
const SocketHandle handle = socket.getNativeHandle();
if (handle != priv::SocketImpl::invalidSocket())
@ -130,7 +130,7 @@ void SocketSelector::add(Socket& socket)
////////////////////////////////////////////////////////////
void SocketSelector::remove(Socket& socket)
void SocketSelector::remove(const Socket& socket)
{
const SocketHandle handle = socket.getNativeHandle();
if (handle != priv::SocketImpl::invalidSocket())
@ -187,7 +187,7 @@ bool SocketSelector::wait(Time timeout)
////////////////////////////////////////////////////////////
bool SocketSelector::isReady(Socket& socket) const
bool SocketSelector::isReady(const Socket& socket) const
{
const SocketHandle handle = socket.getNativeHandle();
if (handle != priv::SocketImpl::invalidSocket())

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@ -445,13 +445,13 @@ void checkInit()
deviceString = nullptr;
// Use environment variable "SFML_DRM_MODE" (or nullptr if not set)
char* modeString = std::getenv("SFML_DRM_MODE");
const char* modeString = std::getenv("SFML_DRM_MODE");
// Use environment variable "SFML_DRM_REFRESH" (or 0 if not set)
// Use in combination with mode to request specific refresh rate for the mode
// if multiple refresh rates for same mode might be supported
unsigned int refreshRate = 0;
char* refreshString = std::getenv("SFML_DRM_REFRESH");
const char* refreshString = std::getenv("SFML_DRM_REFRESH");
if (refreshString)
refreshRate = static_cast<unsigned int>(atoi(refreshString));
@ -513,15 +513,13 @@ EGLDisplay getInitializedDisplay()
namespace sf::priv
{
////////////////////////////////////////////////////////////
DRMContext::DRMContext(DRMContext* shared)
DRMContext::DRMContext(DRMContext* shared) :
// Get the initialized EGL display
m_display(getInitializedDisplay()),
// Get the best EGL config matching the default video settings
m_config(getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings{}))
{
contextCount++;
// Get the initialized EGL display
m_display = getInitializedDisplay();
// Get the best EGL config matching the default video settings
m_config = getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings{});
updateSettings();
// Create EGL context
@ -535,15 +533,13 @@ DRMContext::DRMContext(DRMContext* shared)
////////////////////////////////////////////////////////////
DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel)
DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, const WindowImpl& owner, unsigned int bitsPerPixel) :
// Get the initialized EGL display
m_display(getInitializedDisplay()),
// Get the best EGL config matching the requested video settings
m_config(getBestConfig(m_display, bitsPerPixel, settings))
{
contextCount++;
// Get the initialized EGL display
m_display = getInitializedDisplay();
// Get the best EGL config matching the requested video settings
m_config = getBestConfig(m_display, bitsPerPixel, settings);
updateSettings();
// Create EGL context
@ -555,15 +551,13 @@ DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, cons
////////////////////////////////////////////////////////////
DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, Vector2u size)
DRMContext::DRMContext(DRMContext* shared, const ContextSettings& settings, Vector2u size) :
// Get the initialized EGL display
m_display(getInitializedDisplay()),
// Get the best EGL config matching the requested video settings
m_config(getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, settings))
{
contextCount++;
// Get the initialized EGL display
m_display = getInitializedDisplay();
// Get the best EGL config matching the requested video settings
m_config = getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, settings);
updateSettings();
// Create EGL context

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@ -67,7 +67,7 @@ EGLDisplay getInitializedDisplay()
return states.display;
#endif
#else
static EGLDisplay display = EGL_NO_DISPLAY;
@ -78,6 +78,8 @@ EGLDisplay getInitializedDisplay()
}
return display;
#endif
}

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@ -74,21 +74,18 @@ void ClipboardImpl::processEvents()
////////////////////////////////////////////////////////////
ClipboardImpl::ClipboardImpl()
{
ClipboardImpl::ClipboardImpl() :
// Open a connection with the X server
m_display = openDisplay();
// Get the atoms we need to make use of the clipboard
m_clipboard = getAtom("CLIPBOARD", false);
m_targets = getAtom("TARGETS", false);
m_text = getAtom("TEXT", false);
m_utf8String = getAtom("UTF8_STRING", true);
m_targetProperty = getAtom("SFML_CLIPBOARD_TARGET_PROPERTY", false);
m_display(openDisplay()),
// Create a hidden window that will broker our clipboard interactions with X
m_window = XCreateSimpleWindow(m_display.get(), DefaultRootWindow(m_display.get()), 0, 0, 1, 1, 0, 0, 0);
m_window(XCreateSimpleWindow(m_display.get(), DefaultRootWindow(m_display.get()), 0, 0, 1, 1, 0, 0, 0)),
// Get the atoms we need to make use of the clipboard
m_clipboard(getAtom("CLIPBOARD", false)),
m_targets(getAtom("TARGETS", false)),
m_text(getAtom("TEXT", false)),
m_utf8String(getAtom("UTF8_STRING", true)),
m_targetProperty(getAtom("SFML_CLIPBOARD_TARGET_PROPERTY", false))
{
// Register the events we are interested in
XSelectInput(m_display.get(), m_window, SelectionNotify | SelectionClear | SelectionRequest);
}

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@ -135,8 +135,8 @@ private:
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
::Window m_window{}; ///< X identifier defining our window
std::shared_ptr<::Display> m_display; ///< Pointer to the display
::Window m_window; ///< X identifier defining our window
Atom m_clipboard; ///< X Atom identifying the CLIPBOARD selection
Atom m_targets; ///< X Atom identifying TARGETS
Atom m_text; ///< X Atom identifying TEXT

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@ -343,7 +343,7 @@ bool getEWMHFrameExtents(::Display* disp, ::Window win, long& xFrameExtent, long
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wcast-align"
long* extents = reinterpret_cast<long*>(data);
const long* extents = reinterpret_cast<long*>(data);
#pragma GCC diagnostic pop
xFrameExtent = extents[0]; // Left.
@ -1178,7 +1178,7 @@ void WindowImplX11::requestFocus()
{
const std::lock_guard lock(allWindowsMutex);
for (sf::priv::WindowImplX11* windowPtr : allWindows)
for (const sf::priv::WindowImplX11* windowPtr : allWindows)
{
if (windowPtr->hasFocus())
{
@ -1693,6 +1693,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
XSetICFocus(m_inputContext);
// Grab cursor
// TODO: ???
if (m_cursorGrabbed)
{
// Try multiple times to grab the cursor
@ -1718,6 +1719,7 @@ bool WindowImplX11::processEvent(XEvent& windowEvent)
sf::sleep(sf::milliseconds(50));
}
// TODO: ???
if (!m_cursorGrabbed)
err() << "Failed to grab mouse cursor" << std::endl;
}

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@ -1127,7 +1127,7 @@ void WindowImplWin32::processEvent(UINT message, WPARAM wParam, LPARAM lParam)
if ((wParam == DBT_DEVICEARRIVAL) || (wParam == DBT_DEVICEREMOVECOMPLETE))
{
// Some sort of device change has happened, update joystick connections if it is a device interface
auto* deviceBroadcastHeader = reinterpret_cast<DEV_BROADCAST_HDR*>(lParam);
const auto* deviceBroadcastHeader = reinterpret_cast<DEV_BROADCAST_HDR*>(lParam);
if (deviceBroadcastHeader && (deviceBroadcastHeader->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE))
JoystickImpl::updateConnections();

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@ -17,7 +17,7 @@ TEST_CASE("[Network] sf::SocketSelector")
STATIC_CHECK(std::is_nothrow_move_assignable_v<sf::SocketSelector>);
}
sf::UdpSocket socket;
const sf::UdpSocket socket;
SECTION("Construction")
{