From 014366b84ae24aedcece3a57d73614d1d33f054e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andr=C3=A9=20Polomat?= Date: Fri, 27 Oct 2023 13:15:43 -0400 Subject: [PATCH] Updated the test for the maximum antialiasing level of render texture it returns 32 on my system, 64 should still be a reasonable value --- test/Graphics/RenderTexture.test.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/Graphics/RenderTexture.test.cpp b/test/Graphics/RenderTexture.test.cpp index bce664f72..0007bb1ab 100644 --- a/test/Graphics/RenderTexture.test.cpp +++ b/test/Graphics/RenderTexture.test.cpp @@ -36,7 +36,7 @@ TEST_CASE("[Graphics] sf::RenderTexture", runDisplayTests()) SECTION("getMaximumAntialiasingLevel()") { - CHECK(sf::RenderTexture::getMaximumAntialiasingLevel() < 32); + CHECK(sf::RenderTexture::getMaximumAntialiasingLevel() <= 64); } SECTION("Set/get smooth")