WGL implementations not supporting wglChoosePixelFormatARB (for antialiasing) no longer crash

When an OpenGL 3.x context cannot be created, the minor version is decreased until it reaches 0 (instead of giving up and switching to a 2.x context immediately)


git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1300 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2009-12-03 08:49:45 +00:00
parent 4418469d97
commit 08f819e49e
2 changed files with 87 additions and 63 deletions

View File

@ -247,7 +247,7 @@ void ContextGLX::CreateContext(ContextGLX* shared, unsigned int bitsPerPixel, co
GLXContext toShare = shared ? shared->myContext : NULL;
// Create the OpenGL context -- first try an OpenGL 3.0 context if it is requested
if (settings.MajorVersion >= 3)
while (mySettings.MajorVersion >= 3)
{
const GLubyte* name = reinterpret_cast<const GLubyte*>("glXCreateContextAttribsARB");
PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = reinterpret_cast<PFNGLXCREATECONTEXTATTRIBSARBPROC>(glXGetProcAddress(name));
@ -260,8 +260,8 @@ void ContextGLX::CreateContext(ContextGLX* shared, unsigned int bitsPerPixel, co
// Create the context
int attributes[] =
{
GLX_CONTEXT_MAJOR_VERSION_ARB, settings.MajorVersion,
GLX_CONTEXT_MINOR_VERSION_ARB, settings.MinorVersion,
GLX_CONTEXT_MAJOR_VERSION_ARB, mySettings.MajorVersion,
GLX_CONTEXT_MINOR_VERSION_ARB, mySettings.MinorVersion,
0, 0
};
myContext = glXCreateContextAttribsARB(myDisplay, configs[0], toShare, true, attributes);
@ -271,8 +271,16 @@ void ContextGLX::CreateContext(ContextGLX* shared, unsigned int bitsPerPixel, co
// If we couldn't create an OpenGL 3 context, adjust the settings
if (!myContext)
{
if (mySettings.MinorVersion > 0)
{
// If the minor version is not 0, we decrease it and try again
mySettings.MinorVersion--;
}
else
{
// If the minor version is 0, we decrease the major version and stop with 3.x contexts
mySettings.MajorVersion = 2;
mySettings.MinorVersion = 0;
}
}
}

View File

@ -155,7 +155,8 @@ void ContextWGL::CreateContext(ContextWGL* shared, unsigned int bitsPerPixel, co
{
// Get the wglChoosePixelFormatARB function (it is an extension)
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(wglGetProcAddress("wglChoosePixelFormatARB"));
if (wglChoosePixelFormatARB)
{
// Define the basic attributes we want for our window
int intAttributes[] =
{
@ -218,6 +219,13 @@ void ContextWGL::CreateContext(ContextWGL* shared, unsigned int bitsPerPixel, co
}
}
}
else
{
// wglChoosePixelFormatARB not supported ; disabling antialiasing
std::cerr << "Antialiasing is not supported ; it will be disabled" << std::endl;
mySettings.AntialiasingLevel = 0;
}
}
// Find a pixel format with no antialiasing, if not needed or not supported
if (bestFormat == 0)
@ -262,15 +270,15 @@ void ContextWGL::CreateContext(ContextWGL* shared, unsigned int bitsPerPixel, co
HGLRC sharedContext = shared ? shared->myContext : NULL;
// Create the OpenGL context -- first try an OpenGL 3.0 context if it is requested
if (settings.MajorVersion >= 3)
while (mySettings.MajorVersion >= 3)
{
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(wglGetProcAddress("wglCreateContextAttribsARB"));
if (wglCreateContextAttribsARB)
{
int attributes[] =
{
WGL_CONTEXT_MAJOR_VERSION_ARB, settings.MajorVersion,
WGL_CONTEXT_MINOR_VERSION_ARB, settings.MinorVersion,
WGL_CONTEXT_MAJOR_VERSION_ARB, mySettings.MajorVersion,
WGL_CONTEXT_MINOR_VERSION_ARB, mySettings.MinorVersion,
0, 0
};
myContext = wglCreateContextAttribsARB(myDeviceContext, sharedContext, attributes);
@ -279,8 +287,16 @@ void ContextWGL::CreateContext(ContextWGL* shared, unsigned int bitsPerPixel, co
// If we couldn't create an OpenGL 3 context, adjust the settings
if (!myContext)
{
if (mySettings.MinorVersion > 0)
{
// If the minor version is not 0, we decrease it and try again
mySettings.MinorVersion--;
}
else
{
// If the minor version is 0, we decrease the major version and stop with 3.x contexts
mySettings.MajorVersion = 2;
mySettings.MinorVersion = 0;
}
}
}