diff --git a/cmake/Modules/FindSFML.cmake b/cmake/Modules/FindSFML.cmake deleted file mode 100644 index 3341177e5..000000000 --- a/cmake/Modules/FindSFML.cmake +++ /dev/null @@ -1,368 +0,0 @@ -# This script locates the SFML library -# ------------------------------------ -# -# Usage -# ----- -# -# When you try to locate the SFML libraries, you must specify which modules you want to use (system, window, graphics, network, audio, main). -# If none is given, the SFML_LIBRARIES variable will be empty and you'll end up linking to nothing. -# example: -# find_package(SFML COMPONENTS graphics window system) # find the graphics, window and system modules -# -# You can enforce a specific version, either MAJOR.MINOR or only MAJOR. -# If nothing is specified, the version won't be checked (i.e. any version will be accepted). -# example: -# find_package(SFML COMPONENTS ...) # no specific version required -# find_package(SFML 2 COMPONENTS ...) # any 2.x version -# find_package(SFML 2.4 COMPONENTS ...) # version 2.4 or greater -# -# By default, the dynamic libraries of SFML will be found. To find the static ones instead, -# you must set the SFML_STATIC_LIBRARIES variable to TRUE before calling find_package(SFML ...). -# Since you have to link yourself all the SFML dependencies when you link it statically, the following -# additional variables are defined: SFML_XXX_DEPENDENCIES and SFML_DEPENDENCIES (see their detailed -# description below). -# In case of static linking, the SFML_STATIC macro will also be defined by this script. -# example: -# set(SFML_STATIC_LIBRARIES TRUE) -# find_package(SFML 2 COMPONENTS network system) -# -# On Mac OS X if SFML_STATIC_LIBRARIES is not set to TRUE then by default CMake will search for frameworks unless -# CMAKE_FIND_FRAMEWORK is set to "NEVER" for example. Please refer to CMake documentation for more details. -# Moreover, keep in mind that SFML frameworks are only available as release libraries unlike dylibs which -# are available for both release and debug modes. -# -# If SFML is not installed in a standard path, you can use the SFML_ROOT CMake (or environment) variable -# to tell CMake where SFML is. -# -# Output -# ------ -# -# This script defines the following variables: -# - For each specified module XXX (system, window, graphics, network, audio, main): -# - SFML_XXX_LIBRARY_DEBUG: the name of the debug library of the xxx module (set to SFML_XXX_LIBRARY_RELEASE is no debug version is found) -# - SFML_XXX_LIBRARY_RELEASE: the name of the release library of the xxx module (set to SFML_XXX_LIBRARY_DEBUG is no release version is found) -# - SFML_XXX_LIBRARY: the name of the library to link to for the xxx module (includes both debug and optimized names if necessary) -# - SFML_XXX_FOUND: true if either the debug or release library of the xxx module is found -# - SFML_XXX_DEPENDENCIES: the list of libraries the module depends on, in case of static linking -# - SFML_LIBRARIES: the list of all libraries corresponding to the required modules -# - SFML_FOUND: true if all the required modules are found -# - SFML_INCLUDE_DIR: the path where SFML headers are located (the directory containing the SFML/Config.hpp file) -# - SFML_DEPENDENCIES: the list of libraries SFML depends on, in case of static linking -# -# example: -# find_package(SFML 2 COMPONENTS system window graphics audio REQUIRED) -# include_directories(${SFML_INCLUDE_DIR}) -# add_executable(myapp ...) -# target_link_libraries(myapp ${SFML_LIBRARIES}) - -# define the SFML_STATIC macro if static build was chosen -if(SFML_STATIC_LIBRARIES) - add_definitions(-DSFML_STATIC) -endif() - -# define the list of search paths for headers and libraries -set(FIND_SFML_PATHS - ${SFML_ROOT} - $ENV{SFML_ROOT} - ~/Library/Frameworks - /Library/Frameworks - /usr/local - /usr - /sw - /opt/local - /opt/csw - /opt) - -# find the SFML include directory -find_path(SFML_INCLUDE_DIR SFML/Config.hpp - PATH_SUFFIXES include - PATHS ${FIND_SFML_PATHS}) - -find_path(SFML_DOC_DIR SFML.tag - PATH_SUFFIXES SFML/doc share/SFML/doc - PATHS ${FIND_SFML_PATHS}) - -# check the version number -set(SFML_VERSION_OK TRUE) -if(SFML_FIND_VERSION AND SFML_INCLUDE_DIR) - # extract the major and minor version numbers from SFML/Config.hpp - # we have to handle framework a little bit differently: - if("${SFML_INCLUDE_DIR}" MATCHES "SFML.framework") - set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/Headers/Config.hpp") - else() - set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/SFML/Config.hpp") - endif() - FILE(READ "${SFML_CONFIG_HPP_INPUT}" SFML_CONFIG_HPP_CONTENTS) - STRING(REGEX REPLACE ".*#define SFML_VERSION_MAJOR ([0-9]+).*" "\\1" SFML_VERSION_MAJOR "${SFML_CONFIG_HPP_CONTENTS}") - STRING(REGEX REPLACE ".*#define SFML_VERSION_MINOR ([0-9]+).*" "\\1" SFML_VERSION_MINOR "${SFML_CONFIG_HPP_CONTENTS}") - STRING(REGEX REPLACE ".*#define SFML_VERSION_PATCH ([0-9]+).*" "\\1" SFML_VERSION_PATCH "${SFML_CONFIG_HPP_CONTENTS}") - if (NOT "${SFML_VERSION_PATCH}" MATCHES "^[0-9]+$") - set(SFML_VERSION_PATCH 0) - endif() - math(EXPR SFML_REQUESTED_VERSION "${SFML_FIND_VERSION_MAJOR} * 10000 + ${SFML_FIND_VERSION_MINOR} * 100 + ${SFML_FIND_VERSION_PATCH}") - - # if we could extract them, compare with the requested version number - if (SFML_VERSION_MAJOR) - # transform version numbers to an integer - math(EXPR SFML_VERSION "${SFML_VERSION_MAJOR} * 10000 + ${SFML_VERSION_MINOR} * 100 + ${SFML_VERSION_PATCH}") - - # compare them - if(SFML_VERSION LESS SFML_REQUESTED_VERSION) - set(SFML_VERSION_OK FALSE) - endif() - else() - # SFML version is < 2.0 - if (SFML_REQUESTED_VERSION GREATER 10900) - set(SFML_VERSION_OK FALSE) - set(SFML_VERSION_MAJOR 1) - set(SFML_VERSION_MINOR x) - set(SFML_VERSION_PATCH x) - endif() - endif() -endif() - -# find the requested modules -set(SFML_FOUND TRUE) # will be set to false if one of the required modules is not found -foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS}) - string(TOLOWER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_LOWER) - string(TOUPPER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_UPPER) - set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER}) - - # no suffix for sfml-main, it is always a static library - if(FIND_SFML_COMPONENT_LOWER STREQUAL "main") - # release library - find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE - NAMES ${FIND_SFML_COMPONENT_NAME} - PATH_SUFFIXES lib64 lib - PATHS ${FIND_SFML_PATHS}) - - # debug library - find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG - NAMES ${FIND_SFML_COMPONENT_NAME}-d - PATH_SUFFIXES lib64 lib - PATHS ${FIND_SFML_PATHS}) - else() - # static release library - find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE - NAMES ${FIND_SFML_COMPONENT_NAME}-s - PATH_SUFFIXES lib64 lib - PATHS ${FIND_SFML_PATHS}) - - # static debug library - find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG - NAMES ${FIND_SFML_COMPONENT_NAME}-s-d - PATH_SUFFIXES lib64 lib - PATHS ${FIND_SFML_PATHS}) - - # dynamic release library - find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE - NAMES ${FIND_SFML_COMPONENT_NAME} - PATH_SUFFIXES lib64 lib - PATHS ${FIND_SFML_PATHS}) - - # dynamic debug library - find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG - NAMES ${FIND_SFML_COMPONENT_NAME}-d - PATH_SUFFIXES lib64 lib - PATHS ${FIND_SFML_PATHS}) - - # choose the entries that fit the requested link type - if(SFML_STATIC_LIBRARIES) - if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE) - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE}) - endif() - if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG) - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG}) - endif() - else() - if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE) - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE}) - endif() - if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG) - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG}) - endif() - endif() - endif() - - if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG OR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE) - # library found - set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND TRUE) - - # if both are found, set SFML_XXX_LIBRARY to contain both - if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE) - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY debug ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG} - optimized ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE}) - endif() - - # if only one debug/release variant is found, set the other to be equal to the found one - if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE) - # debug and not release - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}) - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}) - endif() - if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG) - # release and not debug - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE}) - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE}) - endif() - else() - # library not found - set(SFML_FOUND FALSE) - set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND FALSE) - set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY "") - set(FIND_SFML_MISSING "${FIND_SFML_MISSING} SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY") - endif() - - # mark as advanced - MARK_AS_ADVANCED(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY - SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE - SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG - SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE - SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG - SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE - SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG) - - # add to the global list of libraries - set(SFML_LIBRARIES ${SFML_LIBRARIES} "${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY}") -endforeach() - -# in case of static linking, we must also define the list of all the dependencies of SFML libraries -if(SFML_STATIC_LIBRARIES) - - # detect the OS - if(${CMAKE_SYSTEM_NAME} MATCHES "Windows") - set(FIND_SFML_OS_WINDOWS 1) - elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux") - set(FIND_SFML_OS_LINUX 1) - elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD") - set(FIND_SFML_OS_FREEBSD 1) - elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") - set(FIND_SFML_OS_MACOSX 1) - endif() - - # start with an empty list - set(SFML_DEPENDENCIES) - set(FIND_SFML_DEPENDENCIES_NOTFOUND) - - # macro that searches for a 3rd-party library - macro(find_sfml_dependency output friendlyname) - # No lookup in environment variables (PATH on Windows), as they may contain wrong library versions - find_library(${output} NAMES ${ARGN} PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib NO_SYSTEM_ENVIRONMENT_PATH) - if(${${output}} STREQUAL "${output}-NOTFOUND") - unset(output) - set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${friendlyname}") - endif() - endmacro() - - # sfml-system - list(FIND SFML_FIND_COMPONENTS "system" FIND_SFML_SYSTEM_COMPONENT) - if(NOT ${FIND_SFML_SYSTEM_COMPONENT} EQUAL -1) - - # update the list -- these are only system libraries, no need to find them - if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD OR FIND_SFML_OS_MACOSX) - set(SFML_SYSTEM_DEPENDENCIES "pthread") - endif() - if(FIND_SFML_OS_LINUX) - set(SFML_SYSTEM_DEPENDENCIES ${SFML_SYSTEM_DEPENDENCIES} "rt") - endif() - if(FIND_SFML_OS_WINDOWS) - set(SFML_SYSTEM_DEPENDENCIES "winmm") - endif() - set(SFML_DEPENDENCIES ${SFML_SYSTEM_DEPENDENCIES} ${SFML_DEPENDENCIES}) - endif() - - # sfml-network - list(FIND SFML_FIND_COMPONENTS "network" FIND_SFML_NETWORK_COMPONENT) - if(NOT ${FIND_SFML_NETWORK_COMPONENT} EQUAL -1) - - # update the list -- these are only system libraries, no need to find them - if(FIND_SFML_OS_WINDOWS) - set(SFML_NETWORK_DEPENDENCIES "ws2_32") - endif() - set(SFML_DEPENDENCIES ${SFML_NETWORK_DEPENDENCIES} ${SFML_DEPENDENCIES}) - endif() - - # sfml-window - list(FIND SFML_FIND_COMPONENTS "window" FIND_SFML_WINDOW_COMPONENT) - if(NOT ${FIND_SFML_WINDOW_COMPONENT} EQUAL -1) - - # find libraries - if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD) - find_sfml_dependency(X11_LIBRARY "X11" X11) - find_sfml_dependency(XRANDR_LIBRARY "Xrandr" Xrandr) - endif() - - if(FIND_SFML_OS_LINUX) - find_sfml_dependency(UDEV_LIBRARIES "UDev" udev libudev) - endif() - - # update the list - if(FIND_SFML_OS_WINDOWS) - set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "opengl32" "winmm" "gdi32") - elseif(FIND_SFML_OS_LINUX) - set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY} ${UDEV_LIBRARIES}) - elseif(FIND_SFML_OS_FREEBSD) - set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY} "usbhid") - elseif(FIND_SFML_OS_MACOSX) - set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "-framework OpenGL -framework Foundation -framework AppKit -framework IOKit -framework Carbon") - endif() - set(SFML_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} ${SFML_DEPENDENCIES}) - endif() - - # sfml-graphics - list(FIND SFML_FIND_COMPONENTS "graphics" FIND_SFML_GRAPHICS_COMPONENT) - if(NOT ${FIND_SFML_GRAPHICS_COMPONENT} EQUAL -1) - - # find libraries - find_sfml_dependency(FREETYPE_LIBRARY "FreeType" freetype) - - # update the list - set(SFML_GRAPHICS_DEPENDENCIES ${FREETYPE_LIBRARY}) - set(SFML_DEPENDENCIES ${SFML_GRAPHICS_DEPENDENCIES} ${SFML_DEPENDENCIES}) - endif() - - # sfml-audio - list(FIND SFML_FIND_COMPONENTS "audio" FIND_SFML_AUDIO_COMPONENT) - if(NOT ${FIND_SFML_AUDIO_COMPONENT} EQUAL -1) - - # find libraries - find_sfml_dependency(OPENAL_LIBRARY "OpenAL" openal openal32) - find_sfml_dependency(OGG_LIBRARY "Ogg" ogg) - find_sfml_dependency(VORBIS_LIBRARY "Vorbis" vorbis) - find_sfml_dependency(VORBISFILE_LIBRARY "VorbisFile" vorbisfile) - find_sfml_dependency(VORBISENC_LIBRARY "VorbisEnc" vorbisenc) - find_sfml_dependency(FLAC_LIBRARY "FLAC" FLAC) - - # update the list - set(SFML_AUDIO_DEPENDENCIES ${OPENAL_LIBRARY} ${FLAC_LIBRARY} ${VORBISENC_LIBRARY} ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY}) - set(SFML_DEPENDENCIES ${SFML_DEPENDENCIES} ${SFML_AUDIO_DEPENDENCIES}) - endif() - -endif() - -# handle errors -if(NOT SFML_VERSION_OK) - # SFML version not ok - set(FIND_SFML_ERROR "SFML found but version too low (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH})") - set(SFML_FOUND FALSE) -elseif(SFML_STATIC_LIBRARIES AND FIND_SFML_DEPENDENCIES_NOTFOUND) - set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})") - set(SFML_FOUND FALSE) -elseif(NOT SFML_FOUND) - # include directory or library not found - set(FIND_SFML_ERROR "Could NOT find SFML (missing: ${FIND_SFML_MISSING})") -endif() -if (NOT SFML_FOUND) - if(SFML_FIND_REQUIRED) - # fatal error - message(FATAL_ERROR ${FIND_SFML_ERROR}) - elseif(NOT SFML_FIND_QUIETLY) - # error but continue - message("${FIND_SFML_ERROR}") - endif() -endif() - -# handle success -if(SFML_FOUND AND NOT SFML_FIND_QUIETLY) - message(STATUS "Found SFML ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH} in ${SFML_INCLUDE_DIR}") -endif()