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Fixing #935: Secure function against random data return.
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@ -32,9 +32,9 @@
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/Graphics/GLCheck.hpp>
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#include <SFML/System/Err.hpp>
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#include <cassert>
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#include <iostream>
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namespace
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{
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// Convert an sf::BlendMode::Factor constant to the corresponding OpenGL constant.
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@ -53,6 +53,10 @@ namespace
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case sf::BlendMode::DstAlpha: return GL_DST_ALPHA;
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case sf::BlendMode::OneMinusDstAlpha: return GL_ONE_MINUS_DST_ALPHA;
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}
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sf::err() << "Invalid value for sf::BlendMode::Factor! Fallback to sf::BlendMode::Zero." << std::endl;
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assert(false);
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return GL_ZERO;
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}
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@ -64,6 +68,10 @@ namespace
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case sf::BlendMode::Add: return GLEXT_GL_FUNC_ADD;
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case sf::BlendMode::Subtract: return GLEXT_GL_FUNC_SUBTRACT;
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}
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sf::err() << "Invalid value for sf::BlendMode::Equation! Fallback to sf::BlendMode::Add." << std::endl;
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assert(false);
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return GLEXT_GL_FUNC_ADD;
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}
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}
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