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Minor correction API doc
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@ -100,7 +100,7 @@ protected :
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///
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/// private :
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///
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/// virtual void draw(sf::RenderTarget& target, RenderStates states) const
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/// virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const
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/// {
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/// // You can draw other high-level objects
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/// target.draw(m_sprite, states);
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