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Updated the version to 2.2, added support for patch versions and added the changelog.txt
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@ -1,4 +1,3 @@
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cmake_minimum_required(VERSION 2.8)
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# define a macro that helps defining an option
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@ -21,7 +20,7 @@ include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/Config.cmake)
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# setup version numbers
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set(VERSION_MAJOR 2)
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set(VERSION_MINOR 1)
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set(VERSION_MINOR 2)
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set(VERSION_PATCH 0)
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# add the SFML header path
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172
changelog.txt
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172
changelog.txt
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SFML 2.2
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========
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Also available on the website: http://www.sfml-dev.org/changelog.php#sfml-2.2
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General
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=======
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* Support for iOS and Android platform (#410, #440)
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* Various documentation corrections (#438, #496, #497, #714)
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* Fixed support for compilers on Debian FreeBSD (#380, #578)
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* Added support for Visual Studio 2013 and proper support for the TDM builds (#482)
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* Fixed CMake problems related to FindSFML and cached variables (#637, #684)
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* Switched and enforced LF line endings (#708, #712)
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* Updated OpenAL to version 1.15.1 (d077210)
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* Made compiler and OS variable names much clearer in CMake files (9b0ed30)
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* Re-enabled RPATH feature (e157e7a)
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* Slight adjustments to the examples (#737)
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* [FreeBSD] Various configuration fixes (#577, #578)
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* [Linux] Updated FindSFML.cmake to add UDev to SFML's dependencies (#728, #729, #734, #736)
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* [OS X] Fixed incorrect symlink in freetype.framework (#519)
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* [OS X] CMake module for correct dependencies (#548)
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* [OS X] Fixed SFML target for Xcode (#595, #596)
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* [OS X] Updated implementation, mainly reverting to non-ARC (#601)
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* [OS X] Fixed memory leaks and dead store (#615)
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* [OS X] Improved event handling and performance (#617)
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* [OS X] Reduced memory usage (#672, #698)
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* [OS X] OS X 10.10 support (#691, #699)
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* [OS X] Improve flexibility of dependencies' locations (#713)
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* [Windows] Removed the hack that copied external libraries into SFML static libraries (dbf01a7)
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System
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======
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Features
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--------
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* Added substring and replace functions to sf::String (#21, #355)
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* Added toUtfX to sf::String (#501)
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* Added fromUtfX functions to set the internal data to a string by converting from another string in a fixed encoding (#196)
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* Added modulo operator for sf::Time (#429, #430)
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* Added division operator for sf::Time (#453)
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Bugfixes
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--------
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* Ensured a high resolution for sf::sleep (#439, #475)
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* [Windows] Fixed stack unalignment by two internal functions (#412)
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Window
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======
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Features
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--------
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* Added window methods to request and to check focus (#518, #525, #613, #723, #735)
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* Provide name, manufacturer ID and product ID via sf::Joystick (#152, #528)
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* [FreeBDS] Joystick support (#477)
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* [OS X] Improved integration with menus and dock actions (#11)
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* [OS X] Support for OpenGL 3.2 (#84)
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* [OS X] Improved fullscreen support (#343)
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* [OS X] Added support for retina displays (#353, #388)
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* [Windows] Removed support for Windows 9x (#469)
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* [Windows] Fixed typo in Windows keyboard implementation (#516)
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Bugfixes
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--------
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* sf::Window::create() now also resets framerate limit (#371)
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* Fixed OpenGL context leak (#635, #705)
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* Fixed various joystick problems (memory leak, accelerometer detected, code refactoring) (#660, #686, #742, #743)
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* Optimized sf::Window::waitEvent a bit, no sleep if events are available at first try (ff555d6)
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* [Linux] Output error message when XOpenDisplay() fails (#508, #616)
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* [Linux] Resize window with setSize when sf::Style::Resize is set (#466)
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* [Linux] Fixed broken key repeat on window recreation (#564, #567)
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* [OS X] Fixed KeyReleased not being fired in fullscreen mode (#465)
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* [OS X] Fixed an issue where disconnecting the keyboard would cause a crash (#467)
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* [OS X] Fixed unexpected resizing behavior (#468)
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* [OS X] Improved resizing windows (#474)
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* [OS X] Fixed memory leak with sf::Window::create() (#484)
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* [OS X] Fixed menu shortcuts in fullscreen on OS X (#527)
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* [OS X] Improved cursor hiding (#703)
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* [OS X] Fixed right click not detected with trackpads (#716, #730)
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* [Windows] Fixed joystick POV values (ef1d29b)
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* [Windows] Fixed Unicode inconsistency (#635)
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* [Windows] Fixed Alt+F4 and mouse clicks issues (#437, #457)
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* [Windows] Send MouseButtonReleased event when the mouse is outside of the window (#455, #457)
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* [Windows] Fixed sf::Joystick wrong registry usage (#701, #702, #706)
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Graphics
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========
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Features
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--------
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* Provide more information about the loaded font in sf::Font (#164)
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* Implemented a more flexible blending system (#298)
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* Added strikethrough text style (#243, #362, #682)
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* Slight optimization for sf::Text::setString (#413)
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* Added subtraction operator for sf::Color (#114, #145)
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* Optimized sf::Image::flipVertically/flipHorizontally (#555)
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* Changed sf::Font measurements from int to float to allow better underline drawing (#693)
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Bugfixes
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--------
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* Improved text quality for small and pixelated fonts (#228)
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* Yet another fix for Intel GPUs with sf::RenderTexture (#418)
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* Removed VTab since it causes issues and doesn't have a use nowadays (#442, #445, #460, #588)
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* Fixed broken BDF and PCF font formats (#448)
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* Fixed compilation issue with newer versions of GCC for sf::Rect (#458)
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* Fixed resetGLStates() not explicitly setting the default polygon mode (#480)
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* Fixed division-by-zero in sf::RectangleShape (#499)
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* Fixed potential memory leak in sf::Font (#509)
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* Updated glext and removed glxext (#511, #583)
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* Make sure texture unit 0 is active when resetting sf::RenderTarget states (#523, #591)
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* Fixed texture rect computation in fonts (#669)
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* Improved rendering of underlined text (#593)
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* Avoided repeated output of error messages (#566)
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* Fixed text rendered with vertical offset on ascent and font size mismatch (#576)
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* Fixed rounding problem for viewports (#598)
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* Fixed sf::Shader::isAvailable() possibly breaking context management (#211, #603, #608, #603)
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* Fixed sf::Texture::getMaximumSize() possibly breaking context management (#666)
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* Fixed various sf::Text rendering issues (#692, #699)
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* The texture matrix is now reset in sf::Texture::bind(NULL) (7c4b058)
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* [Windows] Fixed DPI scaling causing strange window behavior (#679, #681, #688)
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Audio
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=====
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Features
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--------
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* Added support for selecting the audio capture device (#220, #470)
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* Make sf::SoundRecorder processing frequency configurable (#333)
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* Added up vector to sf::Listener (#545)
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Bugfixes
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--------
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* Prevented sf::SoundStream::setPlayingOffset() from restarting playing even when paused (#203, #592)
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* Fixed sf::SoundBuffer contents not being able to be updated when still attached to sounds (#354, 367, #390, #589)
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* Catch audio format error and prevent division by zero (#529)
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* Fixed sf::SoundBuffer returning wrong duration for sounds containing more than ~4.3 million samples (2ff58ed)
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* Optimized sf::Listener with a cache (d97e524)
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Network
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=======
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Features
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--------
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* Added support for PUT and DELETE in sf::Http (#257, #312, #607)
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* Added support for chunked HTTP transfers (#296, #337)
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* Added support for 64-bit integers in sf::Packet (#710)
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* Made sf::Ftp::sendCommand() public (2c5cab5)
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Bugfixes
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--------
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* Checked socket descriptor limit (#153, #628, #683)
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* Fixed sf::TcpSocket::connect()'s switching from blocking to non-blocking mode on immediate connection success (#221)
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* Fixed FTP download and upload file sizes being limited by available RAM (#565, #590)
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* Fixed C++11 compiler warnings for sf::Uint8 (#731, #732)
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SFML 2.1
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========
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Please refer to the release announcement: http://en.sfml-dev.org/forums/index.php?topic=76.msg86454#msg86454
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SFML 2.0
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========
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Please refer to the release announcement: http://en.sfml-dev.org/forums/index.php?topic=76.msg78424#msg78424
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@ -42,8 +42,8 @@ macro(sfml_add_library target)
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# set the version and soversion of the target (for compatible systems -- mostly Linuxes)
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# except for Android which strips soversion suffixes
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if(NOT SFML_OS_ANDROID)
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set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR})
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set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
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set_target_properties(${target} PROPERTIES SOVERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
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set_target_properties(${target} PROPERTIES VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
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endif()
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# set the target's folder (for IDEs that support it, e.g. Visual Studio)
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set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/SFML/Config.hpp")
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endif()
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FILE(READ "${SFML_CONFIG_HPP_INPUT}" SFML_CONFIG_HPP_CONTENTS)
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STRING(REGEX MATCH ".*#define SFML_VERSION_MAJOR ([0-9]+).*#define SFML_VERSION_MINOR ([0-9]+).*" SFML_CONFIG_HPP_CONTENTS "${SFML_CONFIG_HPP_CONTENTS}")
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STRING(REGEX MATCH ".*#define SFML_VERSION_MAJOR ([0-9]+).*#define SFML_VERSION_MINOR ([0-9]+).*#define SFML_VERSION_PATCH ([0-9]+).*" SFML_CONFIG_HPP_CONTENTS "${SFML_CONFIG_HPP_CONTENTS}")
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STRING(REGEX REPLACE ".*#define SFML_VERSION_MAJOR ([0-9]+).*" "\\1" SFML_VERSION_MAJOR "${SFML_CONFIG_HPP_CONTENTS}")
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STRING(REGEX REPLACE ".*#define SFML_VERSION_MINOR ([0-9]+).*" "\\1" SFML_VERSION_MINOR "${SFML_CONFIG_HPP_CONTENTS}")
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math(EXPR SFML_REQUESTED_VERSION "${SFML_FIND_VERSION_MAJOR} * 10 + ${SFML_FIND_VERSION_MINOR}")
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STRING(REGEX REPLACE ".*#define SFML_VERSION_PATCH ([0-9]+).*" "\\1" SFML_VERSION_PATCH "${SFML_CONFIG_HPP_CONTENTS}")
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math(EXPR SFML_REQUESTED_VERSION "${SFML_FIND_VERSION_MAJOR} * 10000 + ${SFML_FIND_VERSION_MINOR} * 100 + ${SFML_FIND_VERSION_PATCH}")
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# if we could extract them, compare with the requested version number
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if (SFML_VERSION_MAJOR)
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# transform version numbers to an integer
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math(EXPR SFML_VERSION "${SFML_VERSION_MAJOR} * 10 + ${SFML_VERSION_MINOR}")
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math(EXPR SFML_VERSION "${SFML_VERSION_MAJOR} * 10000 + ${SFML_VERSION_MINOR} * 100 + ${SFML_VERSION_PATCH}")
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# compare them
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if(SFML_VERSION LESS SFML_REQUESTED_VERSION)
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@ -105,10 +106,11 @@ if(SFML_FIND_VERSION AND SFML_INCLUDE_DIR)
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endif()
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else()
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# SFML version is < 2.0
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if (SFML_REQUESTED_VERSION GREATER 19)
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if (SFML_REQUESTED_VERSION GREATER 10900)
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set(SFML_VERSION_OK FALSE)
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set(SFML_VERSION_MAJOR 1)
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set(SFML_VERSION_MINOR x)
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set(SFML_VERSION_PATCH x)
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endif()
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endif()
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endif()
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@ -332,7 +334,7 @@ endif()
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# handle errors
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if(NOT SFML_VERSION_OK)
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# SFML version not ok
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set(FIND_SFML_ERROR "SFML found but version too low (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR})")
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set(FIND_SFML_ERROR "SFML found but version too low (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH})")
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set(SFML_FOUND FALSE)
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elseif(SFML_STATIC_LIBRARIES AND FIND_SFML_DEPENDENCIES_NOTFOUND)
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set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})")
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@ -353,5 +355,5 @@ endif()
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# handle success
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if(SFML_FOUND)
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message(STATUS "Found SFML ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR} in ${SFML_INCLUDE_DIR}")
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message(STATUS "Found SFML ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH} in ${SFML_INCLUDE_DIR}")
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endif()
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// Define the SFML version
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////////////////////////////////////////////////////////////
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#define SFML_VERSION_MAJOR 2
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#define SFML_VERSION_MINOR 1
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#define SFML_VERSION_MINOR 2
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#define SFML_VERSION_PATCH 0
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////////////////////////////////////////////////////////////
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