diff --git a/src/SFML/Graphics/RenderTextureImplFBO.cpp b/src/SFML/Graphics/RenderTextureImplFBO.cpp index ef96b46ed..2b73fe288 100644 --- a/src/SFML/Graphics/RenderTextureImplFBO.cpp +++ b/src/SFML/Graphics/RenderTextureImplFBO.cpp @@ -95,7 +95,7 @@ bool RenderTextureImplFBO::create(unsigned int width, unsigned int height, unsig err() << "Impossible to create render texture (failed to create the frame buffer object)" << std::endl; return false; } - glCheck(GLEXT_glBindFramebuffer(GL_FRAMEBUFFER, m_frameBuffer)); + glCheck(GLEXT_glBindFramebuffer(GLEXT_GL_FRAMEBUFFER, m_frameBuffer)); // Create the depth buffer if requested if (depthBuffer)