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@ -1,17 +1,111 @@
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{
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"version": 3,
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"configurePresets":[
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"configurePresets": [
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{
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"name": "dev",
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"binaryDir": "build",
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"installDir": "${sourceDir}/build/install",
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"name": "build_base",
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"hidden": true,
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"generator": "Ninja",
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"cacheVariables": {
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"CMAKE_COLOR_DIAGNOSTICS": "ON",
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"CMAKE_CXX_COMPILER_LAUNCHER": "ccache",
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"CMAKE_CXX_EXTENSIONS": "OFF",
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"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
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"SFML_BUILD_EXAMPLES": "ON",
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"SFML_BUILD_TEST_SUITE": "ON",
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"SFML_ENABLE_STDLIB_ASSERTIONS": "ON",
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"SFML_WARNINGS_AS_ERRORS": "ON"
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"SFML_ENABLE_PCH": "OFF",
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"SFML_WARNINGS_AS_ERRORS": "OFF"
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},
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"environment": {
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"CXX_WARNINGS": "-Wall -Wextra -Wpedantic -Wno-ignored-attributes -Wno-unused-command-line-argument"
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}
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},
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{
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"name": "build_base_debug",
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"hidden": true,
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"inherits": "build_base",
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"cacheVariables": {
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"CMAKE_BUILD_TYPE": "DEBUG",
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"SFML_ENABLE_LIFETIME_TRACKING": "ON",
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"SFML_ENABLE_STACK_TRACES": "ON",
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"SFML_ENABLE_STDLIB_ASSERTIONS": "ON"
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}
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},
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{
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"name": "build_base_release",
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"hidden": true,
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"inherits": "build_base",
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"cacheVariables": {
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"CMAKE_BUILD_TYPE": "RELEASE",
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"SFML_ENABLE_LIFETIME_TRACKING": "OFF",
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"SFML_ENABLE_STACK_TRACES": "OFF",
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"SFML_ENABLE_STDLIB_ASSERTIONS": "OFF"
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}
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},
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{
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"name": "vrdev_clang",
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"inherits": "build_base_debug",
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"binaryDir": "build_vrdev_clang",
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"installDir": "${sourceDir}/build_vrdev_clang/install",
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"cacheVariables": {
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"CMAKE_CXX_COMPILER": "clang++",
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"CMAKE_CXX_FLAGS": "-fuse-ld=lld -ftime-trace $env{CXX_WARNINGS}"
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}
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},
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{
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"name": "vrdev_gcc",
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"inherits": "build_base_debug",
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"binaryDir": "build_vrdev_gcc",
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"installDir": "${sourceDir}/build_vrdev_gcc/install",
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"cacheVariables": {
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"CMAKE_CXX_COMPILER": "g++",
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"CMAKE_CXX_FLAGS": "-fuse-ld=lld -Wnrvo $env{CXX_WARNINGS}"
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}
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},
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{
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"name": "vrdev_emcc",
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"inherits": "build_base_debug",
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"binaryDir": "build_vrdev_emcc",
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"installDir": "${sourceDir}/build_vrdev_emcc/install",
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"cacheVariables": {
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"CMAKE_CROSSCOMPILING_EMULATOR": "C:/msys64/clang64/bin/node.exe",
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"CMAKE_CXX_COMPILER_LAUNCHER": "",
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"CMAKE_CXX_FLAGS": "$env{CXX_WARNINGS}",
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"CMAKE_TOOLCHAIN_FILE": "C:/msys64/clang64/lib/emscripten/cmake/Modules/Platform/Emscripten.cmake",
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"SFML_ENABLE_STACK_TRACES": "OFF",
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"SFML_OPENGL_ES": "ON"
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}
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},
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{
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"name": "vrdev_gcc_rel",
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"inherits": "build_base_release",
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"binaryDir": "build_vrdev_gcc_rel",
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"installDir": "${sourceDir}/build_vrdev_gcc_rel/install",
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"cacheVariables": {
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"CMAKE_CXX_COMPILER": "g++",
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"CMAKE_CXX_FLAGS": "-fuse-ld=lld -Wnrvo -Ofast $env{CXX_WARNINGS}"
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}
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},
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{
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"name": "vrdev_clang_rel",
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"inherits": "build_base_release",
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"binaryDir": "build_vrdev_clang_rel",
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"installDir": "${sourceDir}/build_vrdev_clang_rel/install",
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"cacheVariables": {
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"CMAKE_CXX_COMPILER": "clang++",
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"CMAKE_CXX_FLAGS": "-fuse-ld=lld -ftime-trace -Ofast $env{CXX_WARNINGS}"
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}
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},
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{
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"name": "vrdev_emcc_rel",
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"inherits": "build_base_release",
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"binaryDir": "build_vrdev_emcc_rel",
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"installDir": "${sourceDir}/build_vrdev_emcc_rel/install",
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"cacheVariables": {
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"CMAKE_CROSSCOMPILING_EMULATOR": "C:/msys64/clang64/bin/node.exe",
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"CMAKE_CXX_COMPILER_LAUNCHER": "",
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"CMAKE_CXX_FLAGS": "-Ofast $env{CXX_WARNINGS}",
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"CMAKE_TOOLCHAIN_FILE": "C:/msys64/clang64/lib/emscripten/cmake/Modules/Platform/Emscripten.cmake",
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"SFML_OPENGL_ES": "ON"
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}
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}
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]
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@ -1,3 +1,4 @@
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#include "SFML/Graphics/CircleShape.hpp"
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#include "SFML/Graphics/Font.hpp"
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#include "SFML/Graphics/Image.hpp"
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#include "SFML/Graphics/RenderStates.hpp"
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@ -14,19 +15,34 @@
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#include <random>
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#include <string>
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#include <vector>
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#include <iostream>
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#include <cstddef>
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std::mt19937 rng(std::random_device{}());
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float getRndFloat(float min, float max)
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{
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static std::mt19937 rng(std::random_device{}());
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return std::uniform_real_distribution<float>{min, max}(rng);
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}
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unsigned int getRndUInt(unsigned int min, unsigned int max)
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{
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return std::uniform_int_distribution<unsigned int>{min, max}(rng);
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}
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unsigned char getRndU8(unsigned char min, unsigned char max)
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{
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return static_cast<unsigned char>(getRndUInt(min, max));
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}
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int main()
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{
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std::cout << sizeof(sf::Transform) << '\n';
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std::cout << sizeof(sf::Transformable) << '\n';
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std::cout << sizeof(sf::Sprite) << '\n';
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//
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//
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// Set up window
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@ -69,10 +85,11 @@ int main()
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struct Entity
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{
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sf::Text text;
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sf::Sprite sprite;
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sf::Vector2f velocity;
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float torque{};
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sf::Text text;
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sf::Sprite sprite;
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sf::Vector2f velocity;
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float torque{};
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sf::CircleShape circleShape;
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};
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std::vector<Entity> entities;
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@ -95,12 +112,20 @@ int main()
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const auto label = std::string{names[i % 6u]} + " #" + std::to_string((i / (type + 1)) + 1);
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sf::CircleShape circleShape(getRndFloat(3.f, 8.f), static_cast<std::size_t>(getRndFloat(3.f, 8.f)));
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circleShape.setFillColor(
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{getRndU8(0.f, 255.f), getRndU8(0.f, 255.f), getRndU8(0.f, 255.f), getRndU8(125.f, 255.f)});
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circleShape.setOutlineColor(
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{getRndU8(0.f, 255.f), getRndU8(0.f, 255.f), getRndU8(0.f, 255.f), getRndU8(125.f, 255.f)});
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circleShape.setOutlineThickness(3.f);
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entities.push_back({sf::Text{i % 2u == 0u ? fontTuffy : fontMouldyCheese, label},
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sf::Sprite{texture},
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sf::Vector2f{getRndFloat(-2.5f, 2.5f), getRndFloat(-2.5f, 2.5f)},
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getRndFloat(-0.05f, 0.05f)});
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getRndFloat(-0.05f, 0.05f),
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circleShape});
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auto& [text, sprite, velocity, torque] = entities.back();
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auto& [text, sprite, velocity, torque, cs] = entities.back();
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sprite.setOrigin(sf::Vector2f(texture.getSize()) / 2.f);
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sprite.setRotation(sf::degrees(getRndFloat(0.f, 360.f)));
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@ -115,16 +140,18 @@ int main()
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text.setOutlineColor(sf::Color::White);
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text.setOutlineThickness(5.f);
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text.setOrigin(text.getLocalBounds().size / 2.f);
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text.setOrigin(text.getLocalBounds().getCenter());
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circleShape.setOrigin(circleShape.getLocalBounds().getCenter());
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}
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};
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//
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//
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// Set up UI elements
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bool drawSprites = true;
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bool drawText = true;
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int numEntities = 10000;
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bool drawSprites = false;
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bool drawText = false;
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bool drawShapes = true;
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int numEntities = 20000;
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//
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//
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@ -186,7 +213,7 @@ int main()
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{
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clock.restart();
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for (auto& [text, sprite, velocity, torque] : entities)
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for (auto& [text, sprite, velocity, torque, circleShape] : entities)
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{
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sprite.move(velocity);
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sprite.rotate(sf::radians(torque));
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@ -200,6 +227,9 @@ int main()
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velocity.y = -velocity.y;
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text.setPosition(sprite.getPosition() - sf::Vector2f{0.f, 250.f * sprite.getScale().x});
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circleShape.setPosition(sprite.getPosition());
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circleShape.setRotation(sprite.getRotation());
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}
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recordUs(samplesUpdateMs, clock.getElapsedTime().asSeconds() * 1000.f);
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@ -219,6 +249,9 @@ int main()
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if (drawText)
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window.draw(entity.text);
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if (drawShapes)
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window.draw(entity.circleShape);
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}
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recordUs(samplesDrawMs, clock.getElapsedTime().asSeconds() * 1000.f);
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