Added "not supported" implementation for iOS and Android

This commit is contained in:
Marco Antognini 2017-03-04 15:00:07 +01:00 committed by Lukas Dürrenberger
parent b0b1f13269
commit 219c14b0c2
4 changed files with 312 additions and 0 deletions

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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/Android/CursorImpl.hpp>
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
CursorImpl::CursorImpl()
{
// Nothing.
}
////////////////////////////////////////////////////////////
CursorImpl::~CursorImpl()
{
// Nothing.
}
////////////////////////////////////////////////////////////
bool CursorImpl::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot)
{
// Not supported
return false;
}
////////////////////////////////////////////////////////////
bool CursorImpl::loadFromSystem(Cursor::Type type)
{
// Not supported
return false;
}
} // namespace priv
} // namespace sf

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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_CURSORIMPLANDROID_HPP
#define SFML_CURSORIMPLANDROID_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/Cursor.hpp>
#include <SFML/System/NonCopyable.hpp>
#include <SFML/System/Vector2.hpp>
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
/// \brief Android implementation of Cursor
///
/// This is a typical "not supported" implementation.
///
////////////////////////////////////////////////////////////
class CursorImpl : NonCopyable
{
public:
////////////////////////////////////////////////////////////
/// \brief Default constructor
///
/// Refer to sf::Cursor::Cursor().
///
////////////////////////////////////////////////////////////
CursorImpl();
////////////////////////////////////////////////////////////
/// \brief Destructor
///
/// Refer to sf::Cursor::~Cursor().
///
////////////////////////////////////////////////////////////
~CursorImpl();
////////////////////////////////////////////////////////////
/// \brief Create a cursor with the provided image
///
/// Returns false.
///
////////////////////////////////////////////////////////////
bool loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot);
////////////////////////////////////////////////////////////
/// \brief Create a native system cursor
///
/// Returns false.
///
////////////////////////////////////////////////////////////
bool loadFromSystem(Cursor::Type type);
};
} // namespace priv
} // namespace sf
#endif // SFML_CURSORIMPLANDROID_HPP

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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/iOS/CursorImpl.hpp>
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
CursorImpl::CursorImpl()
{
// Nothing.
}
////////////////////////////////////////////////////////////
CursorImpl::~CursorImpl()
{
// Nothing.
}
////////////////////////////////////////////////////////////
bool CursorImpl::loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot)
{
// Not supported
return false;
}
////////////////////////////////////////////////////////////
bool CursorImpl::loadFromSystem(Cursor::Type type)
{
// Not supported
return false;
}
} // namespace priv
} // namespace sf

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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2016 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_CURSORIMPLIOS_HPP
#define SFML_CURSORIMPLIOS_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/Cursor.hpp>
#include <SFML/System/NonCopyable.hpp>
#include <SFML/System/Vector2.hpp>
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
/// \brief iOS implementation of Cursor
///
/// This is a typical "not supported" implementation.
///
////////////////////////////////////////////////////////////
class CursorImpl : NonCopyable
{
public:
////////////////////////////////////////////////////////////
/// \brief Default constructor
///
/// Refer to sf::Cursor::Cursor().
///
////////////////////////////////////////////////////////////
CursorImpl();
////////////////////////////////////////////////////////////
/// \brief Destructor
///
/// Refer to sf::Cursor::~Cursor().
///
////////////////////////////////////////////////////////////
~CursorImpl();
////////////////////////////////////////////////////////////
/// \brief Create a cursor with the provided image
///
/// Returns false.
///
////////////////////////////////////////////////////////////
bool loadFromPixels(const Uint8* pixels, Vector2u size, Vector2u hotspot);
////////////////////////////////////////////////////////////
/// \brief Create a native system cursor
///
/// Returns false.
///
////////////////////////////////////////////////////////////
bool loadFromSystem(Cursor::Type type);
};
} // namespace priv
} // namespace sf
#endif // SFML_CURSORIMPLIOS_HPP