Added Style::Default for windows' style

Removed unused #includes from RenderWindow.cpp

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1345 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
LaurentGom 2010-01-11 12:46:44 +00:00
parent 7ad6c64358
commit 273cba055c
4 changed files with 6 additions and 7 deletions

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@ -72,7 +72,7 @@ public :
/// \param settings Additional settings for the underlying OpenGL context /// \param settings Additional settings for the underlying OpenGL context
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
RenderWindow(VideoMode mode, const std::string& title, unsigned long style = Style::Resize | Style::Close, const ContextSettings& settings = ContextSettings()); RenderWindow(VideoMode mode, const std::string& title, unsigned long style = Style::Default, const ContextSettings& settings = ContextSettings());
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Construct the window from an existing control /// \brief Construct the window from an existing control

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@ -86,7 +86,7 @@ public :
/// \param settings Additional settings for the underlying OpenGL context /// \param settings Additional settings for the underlying OpenGL context
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Window(VideoMode mode, const std::string& title, unsigned long style = Style::Resize | Style::Close, const ContextSettings& settings = ContextSettings()); Window(VideoMode mode, const std::string& title, unsigned long style = Style::Default, const ContextSettings& settings = ContextSettings());
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Construct the window from an existing control /// \brief Construct the window from an existing control
@ -126,7 +126,7 @@ public :
/// \param settings Additional settings for the underlying OpenGL context /// \param settings Additional settings for the underlying OpenGL context
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void Create(VideoMode mode, const std::string& title, unsigned long style = Style::Resize | Style::Close, const ContextSettings& settings = ContextSettings()); void Create(VideoMode mode, const std::string& title, unsigned long style = Style::Default, const ContextSettings& settings = ContextSettings());
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Create (or recreate) the window from an existing control /// \brief Create (or recreate) the window from an existing control

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@ -40,7 +40,9 @@ namespace Style
Titlebar = 1 << 0, ///< Title bar + fixed border Titlebar = 1 << 0, ///< Title bar + fixed border
Resize = 1 << 1, ///< Titlebar + resizable border + maximize button Resize = 1 << 1, ///< Titlebar + resizable border + maximize button
Close = 1 << 2, ///< Titlebar + close button Close = 1 << 2, ///< Titlebar + close button
Fullscreen = 1 << 3 ///< Fullscreen mode (this flag and all others are mutually exclusive) Fullscreen = 1 << 3, ///< Fullscreen mode (this flag and all others are mutually exclusive)
Default = Titlebar | Resize | Close ///< Default window style
}; };
} }

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@ -26,9 +26,6 @@
// Headers // Headers
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/Graphics/RenderWindow.hpp> #include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Drawable.hpp>
#include <SFML/Graphics/Image.hpp>
#include <iostream>
namespace sf namespace sf