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Fail to destruct used SoundBuffer also in release builds
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635c8c9290
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@ -35,11 +35,10 @@
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#include <SFML/System/Err.hpp>
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#include <SFML/System/Time.hpp>
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#include <exception>
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#include <memory>
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#include <ostream>
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#include <cassert>
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#if defined(__APPLE__)
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#endif
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@ -70,7 +69,12 @@ SoundBuffer::SoundBuffer(const SoundBuffer& copy) : m_samples(copy.m_samples), m
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////////////////////////////////////////////////////////////
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SoundBuffer::~SoundBuffer()
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{
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assert(m_sounds.empty() && "sf::SoundBuffer must not be destructed while it is used by a sf::Sound");
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// Make sure no sound is attached to this buffer
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if (!m_sounds.empty())
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{
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err() << "Failed to destruct sound buffer because it is used by " << m_sounds.size() << " sound(s)" << std::endl;
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std::terminate();
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}
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// Destroy the buffer
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if (m_buffer)
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