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Fixed error when calling Shader::LoadFromFile multiple times on the same instance
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@ -96,6 +96,7 @@ bool Shader::LoadFromFile(const std::string& filename)
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}
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// Read the shader code from the file
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myFragmentShader.clear();
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std::string line;
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while (std::getline(file, line))
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myFragmentShader += line + "\n";
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