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Fix errors and warnings in templates
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parent
5480bf8a93
commit
2af0ba66f1
@ -20,22 +20,22 @@
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// Here is a small helper for you! Have a look.
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// Here is a small helper for you! Have a look.
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#include "ResourcePath.hpp"
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#include "ResourcePath.hpp"
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int main(int, char const**)
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int main()
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{
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{
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// Create the main window
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// Create the main window
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sf::RenderWindow window(sf::VideoMode({800, 600}), "SFML window");
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sf::RenderWindow window(sf::VideoMode({800, 600}), "SFML window");
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// Set the Icon
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// Set the Icon
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sf::Image icon;
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sf::Image icon;
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if (!icon.loadFromFile(resourcePath() + "icon.png"))
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if (!icon.loadFromFile(resourcePath() / "icon.png"))
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{
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{
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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window.setIcon(icon.getSize().x, icon.getSize().y, icon.getPixelsPtr());
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window.setIcon(icon);
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// Load a sprite to display
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// Load a sprite to display
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sf::Texture texture;
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sf::Texture texture;
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if (!texture.loadFromFile(resourcePath() + "background.jpg"))
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if (!texture.loadFromFile(resourcePath() / "background.jpg"))
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{
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{
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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@ -43,7 +43,7 @@ int main(int, char const**)
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// Create a graphical text to display
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// Create a graphical text to display
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sf::Font font;
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sf::Font font;
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if (!font.loadFromFile(resourcePath() + "tuffy.ttf"))
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if (!font.loadFromFile(resourcePath() / "tuffy.ttf"))
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{
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{
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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@ -52,7 +52,7 @@ int main(int, char const**)
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// Load a music to play
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// Load a music to play
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sf::Music music;
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sf::Music music;
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if (!music.openFromFile(resourcePath() + "doodle_pop.ogg"))
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if (!music.openFromFile(resourcePath() / "doodle_pop.ogg"))
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{
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{
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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@ -18,7 +18,7 @@
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#include <SFML/Audio.hpp>
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#include <SFML/Audio.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics.hpp>
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int main(int argc, char const** argv)
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int main()
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{
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{
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// Create the main window
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// Create the main window
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sf::RenderWindow window(sf::VideoMode({800, 600}), "SFML window");
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sf::RenderWindow window(sf::VideoMode({800, 600}), "SFML window");
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@ -29,7 +29,7 @@ int main(int argc, char const** argv)
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{
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{
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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window.setIcon(icon.getSize().x, icon.getSize().y, icon.getPixelsPtr());
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window.setIcon(icon);
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// Load a sprite to display
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// Load a sprite to display
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sf::Texture texture;
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sf::Texture texture;
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