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Fix OpenGL context on Android
When waiting for an event, rather then polling, the android looper prevents the creation of a OpenGL context till ALooper receives an event rather then allowing creation at the appropriate time
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@ -102,6 +102,7 @@ static void initializeMain(ActivityStates* states)
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* input queue.
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* input queue.
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*/
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*/
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ALooper_acquire(states->looper);
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ALooper_acquire(states->looper);
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ALooper_wake(states->looper);
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// Get the default configuration
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// Get the default configuration
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states->config = AConfiguration_new();
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states->config = AConfiguration_new();
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