diff --git a/examples/island/Island.cpp b/examples/island/Island.cpp index 71f7ea65f..c094495d3 100644 --- a/examples/island/Island.cpp +++ b/examples/island/Island.cpp @@ -116,7 +116,7 @@ int main() // Staging buffer for our terrain data that we will upload to our VertexBuffer std::vector terrainStagingBuffer; - // Check whether the prerequisites are suppprted + // Check whether the prerequisites are supported bool prerequisitesSupported = sf::VertexBuffer::isAvailable() && sf::Shader::isAvailable(); // Set up our graphics resources and set the status text accordingly diff --git a/examples/voip/Client.cpp b/examples/voip/Client.cpp index f8f9fe722..2c26c503d 100644 --- a/examples/voip/Client.cpp +++ b/examples/voip/Client.cpp @@ -81,7 +81,7 @@ private: //////////////////////////////////////////////////////////// void onStop() override { - // Send a "end-of-stream" packet + // Send an "end-of-stream" packet sf::Packet packet; packet << clientEndOfStream; diff --git a/src/SFML/Window/macOS/HIDInputManager.mm b/src/SFML/Window/macOS/HIDInputManager.mm index 23b8bf9d1..ac998bbfb 100644 --- a/src/SFML/Window/macOS/HIDInputManager.mm +++ b/src/SFML/Window/macOS/HIDInputManager.mm @@ -715,7 +715,7 @@ HIDInputManager::HIDInputManager() return; } - // Build up our knownledge of the hardware + // Build up our knowledge of the hardware initializeKeyboard(); buildMappings();