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Create and install PDB debug symbols alongside binaries
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@ -1,4 +1,4 @@
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cmake_minimum_required(VERSION 2.8.3)
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cmake_minimum_required(VERSION 3.1)
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# define a macro that helps defining an option
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macro(sfml_set_option var default type docstring)
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@ -231,6 +231,11 @@ if(NOT SFML_BUILD_FRAMEWORKS)
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DESTINATION .
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COMPONENT devel
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FILES_MATCHING PATTERN "*.hpp" PATTERN "*.inl")
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install(DIRECTORY ${PROJECT_BINARY_DIR}/lib
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DESTINATION .
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COMPONENT devel
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FILES_MATCHING PATTERN "*.pdb")
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else()
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# find only "root" headers
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file(GLOB SFML_HEADERS RELATIVE ${PROJECT_SOURCE_DIR} "include/SFML/*")
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@ -59,6 +59,28 @@ macro(sfml_add_library target)
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endif()
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endif()
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# For Visual Studio on Windows, export debug symbols (PDB files) to lib directory
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if(SFML_OS_WINDOWS AND SFML_COMPILER_MSVC)
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# PDB files are only generated in Debug and RelWithDebInfo configurations, find out which one
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if(${CMAKE_BUILD_TYPE} STREQUAL "Debug")
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set(SFML_PDB_POSTFIX "-d")
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else()
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set(SFML_PDB_POSTFIX "")
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endif()
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if(BUILD_SHARED_LIBS)
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# DLLs export debug symbols in the linker PDB (the compiler PDB is an intermediate file)
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set_target_properties(${target} PROPERTIES
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PDB_NAME "${target}${SFML_PDB_POSTFIX}"
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PDB_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib")
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else()
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# Static libraries have no linker PDBs, thus the compiler PDBs are relevant
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set_target_properties(${target} PROPERTIES
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COMPILE_PDB_NAME "${target}-s${SFML_PDB_POSTFIX}"
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COMPILE_PDB_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/lib")
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endif()
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endif()
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# if using gcc >= 4.0 or clang >= 3.0 on a non-Windows platform, we must hide public symbols by default
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# (exported ones are explicitly marked)
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if(NOT SFML_OS_WINDOWS AND ((SFML_COMPILER_GCC AND NOT SFML_GCC_VERSION VERSION_LESS "4") OR (SFML_COMPILER_CLANG AND NOT SFML_CLANG_VERSION VERSION_LESS "3")))
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