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Correction in the API documentation
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@ -382,7 +382,7 @@ public :
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/// \endcode
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/// \endcode
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/// \code
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/// \code
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/// sf::Transform transform;
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/// sf::Transform transform;
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/// transform.Translate(5, 10);
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/// transform.translate(5, 10);
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/// shader.setParameter("matrix", transform);
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/// shader.setParameter("matrix", transform);
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/// \endcode
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/// \endcode
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///
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///
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