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Remove unnecessary reinterpret_cast
s
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fca84e4011
commit
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@ -235,9 +235,9 @@ int main()
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}
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}
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#ifdef SFML_OPENGL_ES
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#ifdef SFML_OPENGL_ES
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gladLoadGLES1(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction));
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gladLoadGLES1(sf::Context::getFunction);
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#else
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#else
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gladLoadGL(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction));
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gladLoadGL(sf::Context::getFunction);
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#endif
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#endif
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// Initialize our views
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// Initialize our views
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@ -94,9 +94,9 @@ int main()
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// Load OpenGL or OpenGL ES entry points using glad
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// Load OpenGL or OpenGL ES entry points using glad
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#ifdef SFML_OPENGL_ES
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#ifdef SFML_OPENGL_ES
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gladLoadGLES1(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction));
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gladLoadGLES1(sf::Context::getFunction);
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#else
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#else
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gladLoadGL(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction));
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gladLoadGL(sf::Context::getFunction);
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#endif
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#endif
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// Enable Z-buffer read and write
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// Enable Z-buffer read and write
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@ -41,9 +41,9 @@ int main()
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// Load OpenGL or OpenGL ES entry points using glad
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// Load OpenGL or OpenGL ES entry points using glad
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#ifdef SFML_OPENGL_ES
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#ifdef SFML_OPENGL_ES
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gladLoadGLES1(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction));
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gladLoadGLES1(sf::Context::getFunction);
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#else
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#else
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gladLoadGL(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction));
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gladLoadGL(sf::Context::getFunction);
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#endif
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#endif
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// Set the color and depth clear values
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// Set the color and depth clear values
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@ -61,9 +61,9 @@ void ensureExtensionsInit()
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initialized = true;
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initialized = true;
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#ifdef SFML_OPENGL_ES
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#ifdef SFML_OPENGL_ES
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gladLoadGLES1(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction));
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gladLoadGLES1(sf::Context::getFunction);
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#else
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#else
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gladLoadGL(reinterpret_cast<GLADloadfunc>(sf::Context::getFunction));
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gladLoadGL(sf::Context::getFunction);
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#endif
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#endif
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// Retrieve the context version number
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// Retrieve the context version number
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