mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 12:51:05 +08:00
Fix mouse moved event on OS X when dragging the cursor (close #277)
This commit is contained in:
parent
f92c0cbe7e
commit
365f7999eb
@ -63,6 +63,13 @@ BOOL isValidTextUnicode(NSEvent* event);
|
||||
////////////////////////////////////////////////////////////
|
||||
-(BOOL)isMouseInside;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Update the mouse state (in or out) and fire an event
|
||||
/// if its state has changed.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
-(void)updateMouseState;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Convert the NSEvent mouse button type to SFML type.
|
||||
///
|
||||
@ -204,15 +211,7 @@ BOOL isValidTextUnicode(NSEvent* event);
|
||||
-(void)frameDidChange:(NSNotification *)notification
|
||||
{
|
||||
// Update mouse internal state.
|
||||
BOOL mouseWasIn = m_mouseIsIn;
|
||||
m_mouseIsIn = [self isMouseInside];
|
||||
|
||||
// Send event if needed.
|
||||
if (mouseWasIn && !m_mouseIsIn) {
|
||||
[self mouseExited:nil];
|
||||
} else if (!mouseWasIn && m_mouseIsIn) {
|
||||
[self mouseEntered:nil];
|
||||
}
|
||||
[self updateMouseState];
|
||||
|
||||
// Adapt tracking area for mouse mouse event.
|
||||
[self removeTrackingRect:m_trackingTag];
|
||||
@ -247,6 +246,21 @@ BOOL isValidTextUnicode(NSEvent* event);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
-(void)updateMouseState
|
||||
{
|
||||
BOOL mouseWasIn = m_mouseIsIn;
|
||||
m_mouseIsIn = [self isMouseInside];
|
||||
|
||||
// Send event if needed.
|
||||
if (mouseWasIn && !m_mouseIsIn) {
|
||||
[self mouseExited:nil];
|
||||
} else if (!mouseWasIn && m_mouseIsIn) {
|
||||
[self mouseEntered:nil];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#pragma mark
|
||||
#pragma mark Subclassing methods
|
||||
|
||||
@ -336,22 +350,39 @@ BOOL isValidTextUnicode(NSEvent* event);
|
||||
////////////////////////////////////////////////////////
|
||||
-(void)mouseEntered:(NSEvent *)theEvent
|
||||
{
|
||||
// There are two cases when we need to fire an event:
|
||||
// a) the event is nil, meaning that the method was
|
||||
// called from our code (e.g. updateMouseState)
|
||||
// b) the mouse was outside the view.
|
||||
BOOL shouldFire = (theEvent == nil || m_mouseIsIn == NO);
|
||||
|
||||
// Update status
|
||||
m_mouseIsIn = YES;
|
||||
|
||||
if (m_requester == 0) return;
|
||||
|
||||
// Fire (or not) an event
|
||||
if (shouldFire) {
|
||||
m_requester->mouseMovedIn();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
-(void)mouseExited:(NSEvent *)theEvent
|
||||
{
|
||||
// Similarly to mouseEntered:
|
||||
BOOL shouldFire = (theEvent == nil || m_mouseIsIn == YES);
|
||||
|
||||
// Update status
|
||||
m_mouseIsIn = NO;
|
||||
|
||||
if (m_requester == 0) return;
|
||||
|
||||
// Fire (or not) an event
|
||||
if (shouldFire) {
|
||||
m_requester->mouseMovedOut();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -445,13 +476,16 @@ BOOL isValidTextUnicode(NSEvent* event);
|
||||
-(void)otherMouseDragged:(NSEvent *)theEvent
|
||||
{
|
||||
if (m_requester != 0) {
|
||||
// If the event is not useful.
|
||||
if (!m_mouseIsIn) return;
|
||||
|
||||
NSPoint loc = [self cursorPositionFromEvent:theEvent];
|
||||
|
||||
// Make sure the point is inside the view.
|
||||
// (mouseEntered: and mouseExited: are not immediately called
|
||||
// when the mouse is dragged. That would be too easy!)
|
||||
[self updateMouseState];
|
||||
if (m_mouseIsIn) {
|
||||
m_requester->mouseMovedAt(loc.x, loc.y);
|
||||
}
|
||||
}
|
||||
|
||||
// If the event is not forwarded by mouseDragged or rightMouseDragged...
|
||||
sf::Mouse::Button button = [self mouseButtonFromEvent:theEvent];
|
||||
|
Loading…
Reference in New Issue
Block a user