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Renamed SocketSelectorImpl's members to use camelCase, removed unnecessary checks from SocketSelector::add and SocketSelector::remove.
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@ -42,10 +42,10 @@ namespace sf
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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struct SocketSelector::SocketSelectorImpl
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struct SocketSelector::SocketSelectorImpl
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{
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{
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fd_set AllSockets; ///< Set containing all the sockets handles
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fd_set allSockets; ///< Set containing all the sockets handles
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fd_set SocketsReady; ///< Set containing handles of the sockets that are ready
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fd_set socketsReady; ///< Set containing handles of the sockets that are ready
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int MaxSocket; ///< Maximum socket handle
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int maxSocket; ///< Maximum socket handle
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int SocketCount; ///< Number of socket handles
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int socketCount; ///< Number of socket handles
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};
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};
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@ -81,7 +81,7 @@ void SocketSelector::add(Socket& socket)
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#if defined(SFML_SYSTEM_WINDOWS)
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#if defined(SFML_SYSTEM_WINDOWS)
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if (m_impl->SocketCount >= FD_SETSIZE)
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if (m_impl->socketCount >= FD_SETSIZE)
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{
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{
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err() << "The socket can't be added to the selector because the "
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err() << "The socket can't be added to the selector because the "
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<< "selector is full. This is a limitation of your operating "
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<< "selector is full. This is a limitation of your operating "
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@ -89,10 +89,10 @@ void SocketSelector::add(Socket& socket)
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return;
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return;
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}
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}
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if (FD_ISSET(handle, &m_impl->AllSockets))
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if (FD_ISSET(handle, &m_impl->allSockets))
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return;
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return;
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m_impl->SocketCount++;
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m_impl->socketCount++;
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#else
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#else
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@ -104,15 +104,12 @@ void SocketSelector::add(Socket& socket)
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return;
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return;
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}
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}
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if (FD_ISSET(handle, &m_impl->AllSockets))
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return;
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// SocketHandle is an int in POSIX
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// SocketHandle is an int in POSIX
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m_impl->MaxSocket = std::max(m_impl->MaxSocket, handle);
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m_impl->maxSocket = std::max(m_impl->maxSocket, handle);
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#endif
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#endif
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FD_SET(handle, &m_impl->AllSockets);
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FD_SET(handle, &m_impl->allSockets);
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}
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}
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}
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}
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@ -126,23 +123,20 @@ void SocketSelector::remove(Socket& socket)
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#if defined(SFML_SYSTEM_WINDOWS)
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#if defined(SFML_SYSTEM_WINDOWS)
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if (!FD_ISSET(handle, &m_impl->AllSockets))
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if (!FD_ISSET(handle, &m_impl->allSockets))
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return;
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return;
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m_impl->SocketCount--;
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m_impl->socketCount--;
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#else
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#else
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if (handle >= FD_SETSIZE)
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if (handle >= FD_SETSIZE)
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return;
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return;
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if (!FD_ISSET(handle, &m_impl->AllSockets))
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return;
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#endif
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#endif
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FD_CLR(handle, &m_impl->AllSockets);
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FD_CLR(handle, &m_impl->allSockets);
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FD_CLR(handle, &m_impl->SocketsReady);
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FD_CLR(handle, &m_impl->socketsReady);
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}
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}
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}
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}
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@ -150,11 +144,11 @@ void SocketSelector::remove(Socket& socket)
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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void SocketSelector::clear()
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void SocketSelector::clear()
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{
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{
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FD_ZERO(&m_impl->AllSockets);
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FD_ZERO(&m_impl->allSockets);
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FD_ZERO(&m_impl->SocketsReady);
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FD_ZERO(&m_impl->socketsReady);
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m_impl->MaxSocket = 0;
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m_impl->maxSocket = 0;
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m_impl->SocketCount = 0;
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m_impl->socketCount = 0;
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}
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}
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@ -167,11 +161,11 @@ bool SocketSelector::wait(Time timeout)
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time.tv_usec = static_cast<long>(timeout.asMicroseconds() % 1000000);
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time.tv_usec = static_cast<long>(timeout.asMicroseconds() % 1000000);
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// Initialize the set that will contain the sockets that are ready
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// Initialize the set that will contain the sockets that are ready
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m_impl->SocketsReady = m_impl->AllSockets;
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m_impl->socketsReady = m_impl->allSockets;
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// Wait until one of the sockets is ready for reading, or timeout is reached
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// Wait until one of the sockets is ready for reading, or timeout is reached
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// The first parameter is ignored on Windows
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// The first parameter is ignored on Windows
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int count = select(m_impl->MaxSocket + 1, &m_impl->SocketsReady, NULL, NULL, timeout != Time::Zero ? &time : NULL);
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int count = select(m_impl->maxSocket + 1, &m_impl->socketsReady, NULL, NULL, timeout != Time::Zero ? &time : NULL);
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return count > 0;
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return count > 0;
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}
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}
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@ -191,7 +185,7 @@ bool SocketSelector::isReady(Socket& socket) const
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#endif
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#endif
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return FD_ISSET(handle, &m_impl->SocketsReady) != 0;
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return FD_ISSET(handle, &m_impl->socketsReady) != 0;
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}
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}
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return false;
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return false;
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