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Added missing includes in the general headers.
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@ -30,17 +30,18 @@
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////////////////////////////////////////////////////////////
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#include <SFML/System.hpp>
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#include <SFML/Audio/InputSoundFile.hpp>
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#include <SFML/Audio/Listener.hpp>
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#include <SFML/Audio/Music.hpp>
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#include <SFML/Audio/OutputSoundFile.hpp>
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#include <SFML/Audio/Sound.hpp>
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#include <SFML/Audio/SoundBuffer.hpp>
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#include <SFML/Audio/SoundBufferRecorder.hpp>
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#include <SFML/Audio/InputSoundFile.hpp>
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#include <SFML/Audio/OutputSoundFile.hpp>
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#include <SFML/Audio/SoundFileFactory.hpp>
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#include <SFML/Audio/SoundFileReader.hpp>
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#include <SFML/Audio/SoundFileWriter.hpp>
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#include <SFML/Audio/SoundRecorder.hpp>
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#include <SFML/Audio/SoundSource.hpp>
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#include <SFML/Audio/SoundStream.hpp>
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@ -31,22 +31,27 @@
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#include <SFML/Window.hpp>
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#include <SFML/Graphics/BlendMode.hpp>
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#include <SFML/Graphics/CircleShape.hpp>
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#include <SFML/Graphics/Color.hpp>
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#include <SFML/Graphics/ConvexShape.hpp>
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#include <SFML/Graphics/Drawable.hpp>
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#include <SFML/Graphics/Font.hpp>
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#include <SFML/Graphics/Glyph.hpp>
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#include <SFML/Graphics/Image.hpp>
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#include <SFML/Graphics/PrimitiveType.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Graphics/RectangleShape.hpp>
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#include <SFML/Graphics/RenderStates.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Graphics/RenderTexture.hpp>
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#include <SFML/Graphics/RenderWindow.hpp>
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#include <SFML/Graphics/Shader.hpp>
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#include <SFML/Graphics/Shape.hpp>
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#include <SFML/Graphics/CircleShape.hpp>
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#include <SFML/Graphics/RectangleShape.hpp>
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#include <SFML/Graphics/ConvexShape.hpp>
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#include <SFML/Graphics/Sprite.hpp>
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#include <SFML/Graphics/Text.hpp>
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#include <SFML/Graphics/Texture.hpp>
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#include <SFML/Graphics/Transform.hpp>
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#include <SFML/Graphics/Transformable.hpp>
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#include <SFML/Graphics/Vertex.hpp>
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/Graphics/View.hpp>
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@ -34,6 +34,8 @@
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#include <SFML/Network/Http.hpp>
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#include <SFML/Network/IpAddress.hpp>
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#include <SFML/Network/Packet.hpp>
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#include <SFML/Network/Socket.hpp>
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#include <SFML/Network/SocketHandle.hpp>
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#include <SFML/Network/SocketSelector.hpp>
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#include <SFML/Network/TcpListener.hpp>
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#include <SFML/Network/TcpSocket.hpp>
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@ -32,14 +32,18 @@
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#include <SFML/Config.hpp>
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#include <SFML/System/Clock.hpp>
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#include <SFML/System/Err.hpp>
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#include <SFML/System/FileInputStream.hpp>
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#include <SFML/System/InputStream.hpp>
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#include <SFML/System/Lock.hpp>
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#include <SFML/System/MemoryInputStream.hpp>
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#include <SFML/System/Mutex.hpp>
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#include <SFML/System/NonCopyable.hpp>
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#include <SFML/System/Sleep.hpp>
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#include <SFML/System/String.hpp>
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#include <SFML/System/Thread.hpp>
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#include <SFML/System/ThreadLocal.hpp>
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#include <SFML/System/ThreadLocalPtr.hpp>
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#include <SFML/System/Time.hpp>
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#include <SFML/System/Utf.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/Vector3.hpp>
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@ -36,10 +36,11 @@
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#include <SFML/Window/Joystick.hpp>
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#include <SFML/Window/Keyboard.hpp>
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#include <SFML/Window/Mouse.hpp>
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#include <SFML/Window/Touch.hpp>
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#include <SFML/Window/Sensor.hpp>
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#include <SFML/Window/Touch.hpp>
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#include <SFML/Window/VideoMode.hpp>
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#include <SFML/Window/Window.hpp>
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#include <SFML/Window/WindowHandle.hpp>
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#include <SFML/Window/WindowStyle.hpp>
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