mirror of
https://github.com/SFML/SFML.git
synced 2024-11-29 06:41:05 +08:00
* view sample is compilable
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1355 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
parent
bf539551b9
commit
3fa986f94e
@ -6,64 +6,64 @@ import dsfml.graphics.all;
|
||||
|
||||
void main()
|
||||
{
|
||||
RenderWindow window = new RenderWindow(VideoMode(800, 600), "View sample");
|
||||
window.setFramerateLimit(100);
|
||||
Input input = window.getInput();
|
||||
Vector2f top;
|
||||
Rect!(float) bound;
|
||||
Shape s;
|
||||
bool mousePressed;
|
||||
RenderWindow window = new RenderWindow(VideoMode(800, 600), "View sample");
|
||||
window.setFramerateLimit(100);
|
||||
Input input = window.getInput();
|
||||
Vector2f top;
|
||||
Rect!(float) bound;
|
||||
Shape s;
|
||||
bool mousePressed;
|
||||
|
||||
Sprite background = new Sprite(new Image("Data/background.jpg"));
|
||||
Sprite background = new Sprite(new Image("Data/background.jpg"));
|
||||
|
||||
Font f = new Font("Data/cheeseburger.ttf");
|
||||
String str = new String("Create a selection of the background with your mouse.\nPress Enter to zoom to this selection.\nPress Escape to return to the default view."c, f);
|
||||
Font f = new Font("Data/cheeseburger.ttf");
|
||||
Text str = new Text("Create a selection of the background with your mouse.\nPress Enter to zoom to this selection.\nPress Escape to return to the default view."c, f);
|
||||
|
||||
while (window.isOpened())
|
||||
{
|
||||
Event evt;
|
||||
while (window.isOpened())
|
||||
{
|
||||
Event evt;
|
||||
|
||||
while (window.getEvent(evt))
|
||||
{
|
||||
if ( evt.Type == Event.EventType.MOUSEBUTTONPRESSED &&
|
||||
evt.MouseButton.Button == MouseButtons.LEFT)
|
||||
{
|
||||
top = window.convertCoords(input.getMouseX(), input.getMouseY());
|
||||
mousePressed = true;
|
||||
while (window.getEvent(evt))
|
||||
{
|
||||
if ( evt.Type == EventType.MouseButtonPressed &&
|
||||
evt.MouseButton.Button == MouseButtons.Left)
|
||||
{
|
||||
top = window.convertCoords(input.getMouseX(), input.getMouseY());
|
||||
mousePressed = true;
|
||||
|
||||
}
|
||||
else if ( evt.Type == Event.EventType.MOUSEBUTTONRELEASED &&
|
||||
evt.MouseButton.Button == MouseButtons.LEFT)
|
||||
{
|
||||
mousePressed = false;
|
||||
}
|
||||
else if ( evt.Type == Event.EventType.MOUSEMOVED &&
|
||||
mousePressed)
|
||||
{
|
||||
Vector2f bottom = window.convertCoords(input.getMouseX(), input.getMouseY());
|
||||
bound = new Rect!(float)(top.x, top.y, bottom.x, bottom.y);
|
||||
s = Shape.rectangle(top.x, top.y, bottom.x, bottom.y, Color(0, 0, 0, 0), 1, Color.BLACK);
|
||||
}
|
||||
else if ( evt.Type == Event.EventType.KEYPRESSED &&
|
||||
evt.Key.Code == KeyCode.RETURN)
|
||||
{
|
||||
if (bound !is null)
|
||||
window.setView(new View(bound));
|
||||
s = null;
|
||||
}
|
||||
else if ( evt.Type == Event.EventType.KEYPRESSED &&
|
||||
evt.Key.Code == KeyCode.ESCAPE)
|
||||
{
|
||||
window.setView(window.getDefaultView());
|
||||
}
|
||||
else if ( evt.Type == Event.EventType.CLOSED)
|
||||
window.close();
|
||||
}
|
||||
else if ( evt.Type == EventType.MouseButtonReleased &&
|
||||
evt.MouseButton.Button == MouseButtons.Left)
|
||||
{
|
||||
mousePressed = false;
|
||||
}
|
||||
else if ( evt.Type == EventType.MouseMoved &&
|
||||
mousePressed)
|
||||
{
|
||||
Vector2f bottom = window.convertCoords(input.getMouseX(), input.getMouseY());
|
||||
bound = FloatRect(top.x, top.y, bottom.x, bottom.y);
|
||||
s = Shape.rectangle(top.x, top.y, bottom.x, bottom.y, Color(0, 0, 0, 0), 1, Color.BLACK);
|
||||
}
|
||||
else if ( evt.Type == EventType.KeyPressed &&
|
||||
evt.Key.Code == KeyCode.Return)
|
||||
{
|
||||
if (bound != FloatRect())
|
||||
window.setView(new View(bound));
|
||||
s = null;
|
||||
}
|
||||
else if ( evt.Type == EventType.KeyPressed &&
|
||||
evt.Key.Code == KeyCode.Escape)
|
||||
{
|
||||
window.setView(window.getDefaultView());
|
||||
}
|
||||
else if ( evt.Type == EventType.Closed)
|
||||
window.close();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
window.draw(background);
|
||||
window.draw(str);
|
||||
if (s !is null) window.draw(s);
|
||||
window.display();
|
||||
}
|
||||
window.draw(background);
|
||||
window.draw(str);
|
||||
if (s !is null) window.draw(s);
|
||||
window.display();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user