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Added visitation support to Event and WindowBase via handleEvents.
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@ -299,6 +299,17 @@ public:
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template <typename TEventSubtype>
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[[nodiscard]] const TEventSubtype* getIf() const;
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////////////////////////////////////////////////////////////
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/// \brief Apply a visitor to the event
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///
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/// \param visitor The visitor to apply
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///
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/// \return The result of applying the visitor to the event
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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decltype(auto) visit(T&& visitor) const;
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private:
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////////////////////////////////////////////////////////////
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// Member data
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@ -67,4 +67,12 @@ const TEventSubtype* Event::getIf() const
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return std::get_if<TEventSubtype>(&m_data);
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}
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////////////////////////////////////////////////////////////
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template <typename T>
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decltype(auto) Event::visit(T&& visitor) const
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{
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return std::visit(std::forward<T>(visitor), m_data);
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}
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} // namespace sf
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@ -206,7 +206,7 @@ public:
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///
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/// \return The event, otherwise `std::nullopt` if no events are pending
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///
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/// \see waitEvent
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/// \see waitEvent, handleEvents
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] std::optional<Event> pollEvent();
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@ -232,11 +232,89 @@ public:
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///
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/// \return The event, otherwise `std::nullopt` on timeout or if window was closed
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///
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/// \see pollEvent
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/// \see pollEvent, handleEvents
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///
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////////////////////////////////////////////////////////////
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[[nodiscard]] std::optional<Event> waitEvent(Time timeout = Time::Zero);
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////////////////////////////////////////////////////////////
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/// \brief Handle all pending events
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///
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/// This function is not blocking: if there's no pending event then
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/// it will return without calling any of the handlers.
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///
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/// This function can take a variadic list of event handlers that
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/// each take a concrete event type as a single parameter. The event
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/// handlers can be any kind of callable object that has an
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/// operator() defined for a specific event type. Additionally a
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/// generic callable can also be provided that will be invoked for
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/// every event type. If both types of callables are provided, the
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/// callables taking concrete event types will be prefered over the
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/// generic callable by overload resolution. Generic callables can
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/// be used to customize handler dispatching based on the deduced
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/// type of the event and other information available at compile
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/// time.
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///
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/// Examples of callables:
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/// - Lambda expressions: `[&](const sf::Event::KeyPressed) { ... }`
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/// - Free functions: `void handler(const sf::Event::KeyPressed&) { ... }`
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///
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/// \code
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/// // Only provide handlers for concrete event types
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/// window.handleEvents(
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/// [&](const sf::Event::Closed&) { /* handle event */ },
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/// [&](const sf::Event::KeyPressed& keyPress) { /* handle event */ }
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/// );
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/// \endcode
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/// \code
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/// // Provide a generic event handler
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/// window.handleEvents(
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/// [&](const auto& event)
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/// {
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/// if constexpr (std::is_same_v<std::decay_t<decltype(event)>, sf::Event::Closed>)
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/// {
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/// // Handle Closed
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/// handleClosed();
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/// }
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/// else if constexpr (std::is_same_v<std::decay_t<decltype(event)>, sf::Event::KeyPressed>)
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/// {
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/// // Handle KeyPressed
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/// handleKeyPressed(event);
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/// }
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/// else
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/// {
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/// // Handle non-KeyPressed
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/// handleOtherEvents(event);
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/// }
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/// }
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/// );
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/// \endcode
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/// \code
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/// // Provide handlers for concrete types and fall back to generic handler
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/// window.handleEvents(
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/// [&](const sf::Event::Closed&) { /* handle event */ },
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/// [&](const sf::Event::KeyPressed& keyPress) { /* handle event */ },
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/// [&](const auto& event) { /* handle all other events */ }
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/// );
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/// \endcode
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///
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/// Calling member functions is supported through lambda
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/// expressions.
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/// \code
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/// // Provide a generic event handler
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/// window.handleEvents(
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/// [this](const auto& event) { handle(event); }
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/// );
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/// \endcode
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///
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/// \param handlers A variadic list of callables that take a specific event as their only parameter
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///
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/// \see waitEvent, pollEvent
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///
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////////////////////////////////////////////////////////////
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template <typename... Ts>
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void handleEvents(Ts&&... handlers);
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////////////////////////////////////////////////////////////
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/// \brief Get the position of the window
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///
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@ -520,6 +598,7 @@ private:
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} // namespace sf
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#include <SFML/Window/WindowBase.inl>
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////////////////////////////////////////////////////////////
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/// \class sf::WindowBase
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77
include/SFML/Window/WindowBase.inl
Normal file
77
include/SFML/Window/WindowBase.inl
Normal file
@ -0,0 +1,77 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/Event.hpp>
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#include <SFML/Window/WindowBase.hpp> // NOLINT(misc-header-include-cycle)
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#include <type_traits>
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namespace sf
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{
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namespace priv
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{
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template <typename... Ts>
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struct OverloadSet : Ts...
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{
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using Ts::operator()...;
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};
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template <typename... Ts>
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OverloadSet(Ts...) -> OverloadSet<Ts...>;
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template <typename... Ts>
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struct OverloadSetWithDefault : OverloadSet<Ts...>
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{
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// By providing our own operator() and forwarding based
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// on invocability of OverloadSet<Ts...> on the concrete type
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// of the value, we save the user from having to provide
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// their own catch-all overload if they don't want to
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template <typename T>
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void operator()([[maybe_unused]] T&& value) // NOLINT(cppcoreguidelines-missing-std-forward)
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{
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if constexpr (std::is_invocable_v<OverloadSet<Ts...>, T>)
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OverloadSet<Ts...>::operator()(std::forward<T>(value));
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}
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};
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template <typename... Ts>
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OverloadSetWithDefault(Ts...) -> OverloadSetWithDefault<Ts...>;
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} // namespace priv
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////////////////////////////////////////////////////////////
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template <typename... Ts>
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void WindowBase::handleEvents(Ts&&... handlers) // NOLINT(cppcoreguidelines-missing-std-forward)
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{
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// Disable misc-const-correctness for this line since clang-tidy
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// complains about it even though the code would become uncompilable
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priv::OverloadSetWithDefault overloadSet{std::forward<Ts>(handlers)...}; // NOLINT(misc-const-correctness)
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while (const std::optional event = pollEvent())
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event->visit(overloadSet);
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}
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} // namespace sf
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@ -46,6 +46,7 @@ set(SRC
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${INCROOT}/Window.hpp
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${SRCROOT}/WindowBase.cpp
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${INCROOT}/WindowBase.hpp
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${INCROOT}/WindowBase.inl
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${INCROOT}/WindowEnums.hpp
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${INCROOT}/WindowHandle.hpp
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${SRCROOT}/WindowImpl.cpp
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@ -2,8 +2,36 @@
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#include <catch2/catch_test_macros.hpp>
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#include <string_view>
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#include <type_traits>
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namespace
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{
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struct
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{
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std::string_view operator()(const sf::Event::Closed&) const
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{
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return "Closed";
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}
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std::string_view operator()(const sf::Event::Resized&) const
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{
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return "Resized";
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}
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std::string_view operator()(const sf::Event::KeyPressed&) const
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{
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return "KeyPressed";
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}
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template <typename T>
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std::string_view operator()(const T&) const
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{
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return "Other";
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}
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} visitor;
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} // namespace
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TEST_CASE("[Window] sf::Event")
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{
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SECTION("Type traits")
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@ -266,4 +294,13 @@ TEST_CASE("[Window] sf::Event")
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CHECK(sensorChanged.type == sf::Sensor::Type{});
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CHECK(sensorChanged.value == sf::Vector3f());
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}
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SECTION("visit()")
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{
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CHECK(sf::Event(sf::Event::Closed{}).visit(visitor) == "Closed");
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CHECK(sf::Event(sf::Event::Resized{}).visit(visitor) == "Resized");
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CHECK(sf::Event(sf::Event::FocusLost{}).visit(visitor) == "Other");
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CHECK(sf::Event(sf::Event::FocusGained{}).visit(visitor) == "Other");
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CHECK(sf::Event(sf::Event::KeyPressed{}).visit(visitor) == "KeyPressed");
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}
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}
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