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Fixed regression introduced in 4fcef89 causing EXT_texture_edge_clamp support to not be considered, added explicit initialization of nbFormats to 0 in WglContext.cpp in order to prevent broken graphics drivers from filling nbFormats with a garbage value.
Fixes #1786.
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@ -308,6 +308,8 @@
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#define GLEXT_geometry_shader4 SF_GLAD_GL_ARB_geometry_shader4
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#define GLEXT_GL_GEOMETRY_SHADER GL_GEOMETRY_SHADER_ARB
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#endif
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// OpenGL Versions
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#define GLEXT_GL_VERSION_1_0 SF_GLAD_GL_VERSION_1_0
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#define GLEXT_GL_VERSION_1_1 SF_GLAD_GL_VERSION_1_1
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@ -329,8 +331,6 @@
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#define GLEXT_GL_VERSION_4_5 SF_GLAD_GL_VERSION_4_5
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#define GLEXT_GL_VERSION_4_6 SF_GLAD_GL_VERSION_4_6
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#endif
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namespace sf
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{
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namespace priv
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@ -162,7 +162,7 @@ bool Texture::create(unsigned int width, unsigned int height)
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// Make sure that the current texture binding will be preserved
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priv::TextureSaver save;
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static bool textureEdgeClamp = GLEXT_texture_edge_clamp;
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static bool textureEdgeClamp = GLEXT_texture_edge_clamp || GLEXT_GL_VERSION_1_2 || Context::isExtensionAvailable("GL_EXT_texture_edge_clamp");
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if (!m_isRepeated && !textureEdgeClamp)
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{
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@ -295,7 +295,7 @@ int WglContext::selectBestPixelFormat(HDC deviceContext, unsigned int bitsPerPix
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// Let's check how many formats are supporting our requirements
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int formats[512];
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UINT nbFormats;
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UINT nbFormats = 0; // We must initialize to 0 otherwise broken drivers might fill with garbage in the following call
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bool isValid = wglChoosePixelFormatARB(deviceContext, intAttributes, NULL, 512, formats, &nbFormats) != FALSE;
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if (!isValid)
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