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Add more sf::Context
tests
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@ -165,4 +165,21 @@ TEST_CASE("[Window] sf::Context", runDisplayTests())
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SUCCEED(std::string("OpenGL renderer: ") + renderer);
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SUCCEED(std::string("OpenGL version: ") + version);
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}
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SECTION("isExtensionAvailable()")
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{
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CHECK(!sf::Context::isExtensionAvailable("2024-04-01"));
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CHECK(!sf::Context::isExtensionAvailable("let's assume this extension does not exist"));
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}
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SECTION("getFunction()")
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{
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const sf::Context context; // Windows requires an active context to use getFunction
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CHECK(sf::Context::getFunction("glEnable"));
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CHECK(sf::Context::getFunction("glGetError"));
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CHECK(sf::Context::getFunction("glGetIntegerv"));
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CHECK(sf::Context::getFunction("glGetString"));
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CHECK(sf::Context::getFunction("glGetStringi"));
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CHECK(sf::Context::getFunction("glIsEnabled"));
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}
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}
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