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Fixed endless recursion in audio initialization
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1291 4e206d99-4929-0410-ac5d-dfc041789085
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@ -59,10 +59,6 @@ AudioDevice::AudioDevice()
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{
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{
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// Set the context as the current one (we'll only need one)
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// Set the context as the current one (we'll only need one)
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alcMakeContextCurrent(audioContext);
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alcMakeContextCurrent(audioContext);
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// Initialize the listener, located at the origin and looking along the Z axis
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Listener::SetPosition(0.f, 0.f, 0.f);
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Listener::SetDirection(0.f, 0.f, -1.f);
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}
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}
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else
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else
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{
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{
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