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https://github.com/SFML/SFML.git
synced 2024-11-25 04:41:05 +08:00
pushing upstream openbsd support from package.
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f4c25ac3fa
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4d0d331272
@ -269,9 +269,9 @@ if(SFML_OS_MACOSX)
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set(XCODE_TEMPLATES_ARCH "\$(NATIVE_ARCH_ACTUAL)")
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endif()
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if(SFML_OS_LINUX OR SFML_OS_FREEBSD)
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if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD)
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set(PKGCONFIG_DIR lib${LIB_SUFFIX}/pkgconfig)
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if(SFML_OS_FREEBSD)
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if(SFML_OS_FREEBSD OR SFML_OS_OPENBSD)
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set(PKGCONFIG_DIR libdata/pkgconfig)
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endif()
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if(BUILD_SHARED_LIBS)
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@ -31,6 +31,10 @@ elseif(CMAKE_SYSTEM_NAME MATCHES "^k?FreeBSD$")
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set(SFML_OS_FREEBSD 1)
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# don't use the OpenGL ES implementation on FreeBSD
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set(OPENGL_ES 0)
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elseif(CMAKE_SYSTEM_NAME MATCHES "^OpenBSD$")
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set(SFML_OS_OPENBSD 1)
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# don't use the OpenGL ES implementation on OpenBSD
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set(OPENGL_ES 0)
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elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Darwin")
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if(IOS)
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set(SFML_OS_IOS 1)
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@ -117,3 +121,12 @@ else()
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message(FATAL_ERROR "Unsupported compiler")
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return()
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endif()
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# define the install directory for miscellaneous files
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if(SFML_OS_WINDOWS OR SFML_OS_IOS)
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set(INSTALL_MISC_DIR .)
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elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_MACOSX OR SFML_OS_OPENBSD)
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set(INSTALL_MISC_DIR share/SFML)
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elseif(SFML_OS_ANDROID)
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set(INSTALL_MISC_DIR ${ANDROID_NDK}/sources/sfml)
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endif()
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@ -85,6 +85,10 @@
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// FreeBSD
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#define SFML_SYSTEM_FREEBSD
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#elif defined(__OpenBSD__)
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// OpenBSD
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#define SFML_SYSTEM_OPENBSD
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#else
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@ -45,7 +45,7 @@
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#include <GL/gl.h>
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#if defined(SFML_OPENGL_ES)
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#include <GLES/gl.h>
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@ -42,7 +42,7 @@ namespace sf
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// Window handle is HWND (HWND__*) on Windows
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typedef HWND__* WindowHandle;
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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// Window handle is Window (unsigned long) on Unix - X11
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typedef unsigned long WindowHandle;
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@ -79,7 +79,7 @@ if(SFML_OS_WINDOWS)
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# make sure that we use the Unicode version of the Win API functions
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add_definitions(-DUNICODE -D_UNICODE)
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elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD)
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elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD)
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set(PLATFORM_SRC
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${SRCROOT}/Unix/CursorImpl.hpp
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${SRCROOT}/Unix/CursorImpl.cpp
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@ -116,6 +116,12 @@ elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD)
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${SRCROOT}/FreeBSD/JoystickImpl.cpp
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${SRCROOT}/FreeBSD/JoystickImpl.hpp
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)
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elseif(SFML_OS_OPENBSD)
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set(PLATFORM_SRC
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${PLATFORM_SRC}
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${SRCROOT}/Android/JoystickImpl.cpp
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${SRCROOT}/Android/JoystickImpl.hpp
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)
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endif()
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source_group("unix" FILES ${PLATFORM_SRC})
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elseif(SFML_OS_MACOSX)
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@ -224,7 +230,7 @@ sfml_add_library(sfml-window
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target_link_libraries(sfml-window PUBLIC sfml-system)
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# find and setup usage for external libraries
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if(SFML_OS_LINUX OR SFML_OS_FREEBSD)
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if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OPENBSD)
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sfml_find_package(X11 INCLUDE "X11_INCLUDE_DIR" LINK "X11_X11_LIB" "X11_Xrandr_LIB")
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target_link_libraries(sfml-window PRIVATE X11)
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endif()
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@ -259,7 +265,7 @@ if(SFML_OS_LINUX)
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target_link_libraries(sfml-window PRIVATE UDev)
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elseif(SFML_OS_WINDOWS)
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target_link_libraries(sfml-window PRIVATE winmm gdi32)
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elseif(SFML_OS_FREEBSD)
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elseif(SFML_OS_FREEBSD OR SFML_OS_OPENBSD)
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target_link_libraries(sfml-window PRIVATE usbhid)
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elseif(SFML_OS_MACOSX)
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target_link_libraries(sfml-window PRIVATE "-framework Foundation" "-framework AppKit" "-framework IOKit" "-framework Carbon")
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@ -32,7 +32,7 @@
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#if defined(SFML_SYSTEM_WINDOWS)
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#include <SFML/Window/Win32/ClipboardImpl.hpp>
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Unix/ClipboardImpl.hpp>
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#elif defined(SFML_SYSTEM_MACOS)
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#include <SFML/Window/OSX/ClipboardImpl.hpp>
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@ -34,7 +34,7 @@
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#include <SFML/Window/Win32/CursorImpl.hpp>
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Unix/CursorImpl.hpp>
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@ -49,7 +49,7 @@
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#include <SFML/Window/Win32/WglContext.hpp>
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typedef sf::priv::WglContext ContextType;
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Unix/GlxContext.hpp>
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typedef sf::priv::GlxContext ContextType;
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@ -32,7 +32,7 @@
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#if defined(SFML_SYSTEM_WINDOWS)
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#include <SFML/Window/Win32/InputImpl.hpp>
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Unix/InputImpl.hpp>
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#elif defined(SFML_SYSTEM_MACOS)
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#include <SFML/Window/OSX/InputImpl.hpp>
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@ -98,7 +98,7 @@ struct JoystickState
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#include <SFML/Window/iOS/JoystickImpl.hpp>
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#elif defined(SFML_SYSTEM_ANDROID)
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#elif defined(SFML_SYSTEM_ANDROID) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Android/JoystickImpl.hpp>
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@ -35,7 +35,7 @@
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#include <SFML/Window/Win32/SensorImpl.hpp>
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Unix/SensorImpl.hpp>
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@ -38,7 +38,7 @@
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#include <SFML/Window/Win32/WindowImplWin32.hpp>
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typedef sf::priv::WindowImplWin32 WindowImplType;
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
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#elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) || defined(SFML_SYSTEM_OPENBSD)
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#include <SFML/Window/Unix/WindowImplX11.hpp>
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typedef sf::priv::WindowImplX11 WindowImplType;
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