diff --git a/doc/doxyfile.in b/doc/doxyfile.in index 104ff75bf..6d3106fb5 100644 --- a/doc/doxyfile.in +++ b/doc/doxyfile.in @@ -2076,7 +2076,6 @@ PREDEFINED = SFML_SYSTEM_API \ SFML_WINDOW_API \ SFML_AUDIO_API \ SFML_GRAPHICS_API \ - SFML_DEPRECATED \ SFML_DOXYGEN # If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this diff --git a/include/SFML/Config.hpp b/include/SFML/Config.hpp index 6cb451437..26378a21a 100644 --- a/include/SFML/Config.hpp +++ b/include/SFML/Config.hpp @@ -168,44 +168,6 @@ #endif -//////////////////////////////////////////////////////////// -// Cross-platform warning for deprecated functions and classes -// -// Usage: -// class SFML_DEPRECATED MyClass -// { -// SFML_DEPRECATED void memberFunc(); -// }; -// -// SFML_DEPRECATED void globalFunc(); -//////////////////////////////////////////////////////////// -#if defined(SFML_NO_DEPRECATED_WARNINGS) - - // User explicitly requests to disable deprecation warnings - #define SFML_DEPRECATED - -#elif defined(_MSC_VER) - - // Microsoft C++ compiler - // Note: On newer MSVC versions, using deprecated functions causes a compiler error. In order to - // trigger a warning instead of an error, the compiler flag /sdl- (instead of /sdl) must be specified. - #define SFML_DEPRECATED __declspec(deprecated) - -#elif defined(__GNUC__) - - // g++ and Clang - #define SFML_DEPRECATED __attribute__ ((deprecated)) - -#else - - // Other compilers are not supported, leave class or function as-is. - // With a bit of luck, the #pragma directive works, otherwise users get a warning (no error!) for unrecognized #pragma. - #pragma message("SFML_DEPRECATED is not supported for your compiler, please contact the SFML team") - #define SFML_DEPRECATED - -#endif - - //////////////////////////////////////////////////////////// // Define portable fixed-size types //////////////////////////////////////////////////////////// diff --git a/include/SFML/Graphics/RenderTexture.hpp b/include/SFML/Graphics/RenderTexture.hpp index 536e02679..c4de0cb47 100644 --- a/include/SFML/Graphics/RenderTexture.hpp +++ b/include/SFML/Graphics/RenderTexture.hpp @@ -86,7 +86,7 @@ public: /// \deprecated Use create(unsigned int, unsigned int, const ContextSettings&) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED bool create(unsigned int width, unsigned int height, bool depthBuffer); + [[deprecated]] bool create(unsigned int width, unsigned int height, bool depthBuffer); //////////////////////////////////////////////////////////// /// \brief Create the render-texture diff --git a/include/SFML/Graphics/RenderWindow.hpp b/include/SFML/Graphics/RenderWindow.hpp index cd96279ef..2f710e903 100644 --- a/include/SFML/Graphics/RenderWindow.hpp +++ b/include/SFML/Graphics/RenderWindow.hpp @@ -166,7 +166,7 @@ public: /// \return Image containing the captured contents /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED Image capture() const; + [[deprecated]] Image capture() const; protected: diff --git a/include/SFML/Graphics/Shader.hpp b/include/SFML/Graphics/Shader.hpp index 87531dd0e..f3d99760e 100644 --- a/include/SFML/Graphics/Shader.hpp +++ b/include/SFML/Graphics/Shader.hpp @@ -551,7 +551,7 @@ public: /// \deprecated Use setUniform(const std::string&, float) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, float x); + [[deprecated]] void setParameter(const std::string& name, float x); //////////////////////////////////////////////////////////// /// \brief Change a 2-components vector parameter of the shader @@ -559,7 +559,7 @@ public: /// \deprecated Use setUniform(const std::string&, const Glsl::Vec2&) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, float x, float y); + [[deprecated]] void setParameter(const std::string& name, float x, float y); //////////////////////////////////////////////////////////// /// \brief Change a 3-components vector parameter of the shader @@ -567,7 +567,7 @@ public: /// \deprecated Use setUniform(const std::string&, const Glsl::Vec3&) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, float x, float y, float z); + [[deprecated]] void setParameter(const std::string& name, float x, float y, float z); //////////////////////////////////////////////////////////// /// \brief Change a 4-components vector parameter of the shader @@ -575,7 +575,7 @@ public: /// \deprecated Use setUniform(const std::string&, const Glsl::Vec4&) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, float x, float y, float z, float w); + [[deprecated]] void setParameter(const std::string& name, float x, float y, float z, float w); //////////////////////////////////////////////////////////// /// \brief Change a 2-components vector parameter of the shader @@ -583,7 +583,7 @@ public: /// \deprecated Use setUniform(const std::string&, const Glsl::Vec2&) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Vector2f& vector); + [[deprecated]] void setParameter(const std::string& name, const Vector2f& vector); //////////////////////////////////////////////////////////// /// \brief Change a 3-components vector parameter of the shader @@ -591,7 +591,7 @@ public: /// \deprecated Use setUniform(const std::string&, const Glsl::Vec3&) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Vector3f& vector); + [[deprecated]] void setParameter(const std::string& name, const Vector3f& vector); //////////////////////////////////////////////////////////// /// \brief Change a color parameter of the shader @@ -599,7 +599,7 @@ public: /// \deprecated Use setUniform(const std::string&, const Glsl::Vec4&) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Color& color); + [[deprecated]] void setParameter(const std::string& name, const Color& color); //////////////////////////////////////////////////////////// /// \brief Change a matrix parameter of the shader @@ -607,7 +607,7 @@ public: /// \deprecated Use setUniform(const std::string&, const Glsl::Mat4&) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Transform& transform); + [[deprecated]] void setParameter(const std::string& name, const Transform& transform); //////////////////////////////////////////////////////////// /// \brief Change a texture parameter of the shader @@ -615,7 +615,7 @@ public: /// \deprecated Use setUniform(const std::string&, const Texture&) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, const Texture& texture); + [[deprecated]] void setParameter(const std::string& name, const Texture& texture); //////////////////////////////////////////////////////////// /// \brief Change a texture parameter of the shader @@ -623,7 +623,7 @@ public: /// \deprecated Use setUniform(const std::string&, CurrentTextureType) instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setParameter(const std::string& name, CurrentTextureType); + [[deprecated]] void setParameter(const std::string& name, CurrentTextureType); //////////////////////////////////////////////////////////// /// \brief Get the underlying OpenGL handle of the shader. diff --git a/include/SFML/Graphics/Text.hpp b/include/SFML/Graphics/Text.hpp index 69b439acc..9a5073565 100644 --- a/include/SFML/Graphics/Text.hpp +++ b/include/SFML/Graphics/Text.hpp @@ -207,7 +207,7 @@ public: /// Use setFillColor() or setOutlineColor() instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED void setColor(const Color& color); + [[deprecated]] void setColor(const Color& color); //////////////////////////////////////////////////////////// /// \brief Set the fill color of the text @@ -335,7 +335,7 @@ public: /// Use getFillColor() or getOutlineColor() instead. /// //////////////////////////////////////////////////////////// - SFML_DEPRECATED const Color& getColor() const; + [[deprecated]] const Color& getColor() const; //////////////////////////////////////////////////////////// /// \brief Get the fill color of the text