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Additional comments regarding sleep implementation.
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@ -39,12 +39,16 @@ void sleepImpl(Time time)
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{
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Uint64 usecs = time.asMicroseconds();
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// construct the time to wait
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// Construct the time to wait
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timespec ti;
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ti.tv_nsec = (usecs % 1000000) * 1000;
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ti.tv_sec = usecs / 1000000;
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// wait...
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// Wait...
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// If nanosleep returns -1, we check errno. If it is EINTR
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// nanosleep was interrupted and has set ti to the remaining
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// duration. We continue sleeping until the complete duration
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// has passed. We stop sleeping if it was due to an error.
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while ((nanosleep(&ti, &ti) == -1) && (errno == EINTR))
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{
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}
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@ -36,17 +36,17 @@ namespace priv
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////////////////////////////////////////////////////////////
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void sleepImpl(Time time)
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{
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// get the supported timer resolutions on this system
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// Get the supported timer resolutions on this system
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TIMECAPS tc;
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timeGetDevCaps(&tc, sizeof(TIMECAPS));
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// set the timer resolution to the minimum for the Sleep call
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// Set the timer resolution to the minimum for the Sleep call
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timeBeginPeriod(tc.wPeriodMin);
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// wait...
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// Wait...
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::Sleep(time.asMilliseconds());
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// reset the timer resolution back to the system default
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// Reset the timer resolution back to the system default
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timeEndPeriod(tc.wPeriodMin);
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}
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